cRPG

cRPG => Suggestions Corner => Topic started by: OpenPalm on June 05, 2012, 04:43:52 am

Title: Add new morningstar!
Post by: OpenPalm on June 05, 2012, 04:43:52 am
Add new morningstar!

I love morningstars.  They're the most badass medieval weapon ever.   Swords?  Pah, they're a dime a dozen.  But when there's a warrior with a morningstar, you immediately know:  He's a badass.  But!  The morningstar has one fatal weakness:  It's unbalanced.   :shock:

I propose a change. 

Le change, part un: les stats


The addition of a new, smaller, lighter morningstar.  With reduced damage, of course.  I'm thinking something like this:

Light Morningstar

weight: 2.2
difficulty: 9
speed rating: 96
weapon length: 82
thrust damage: 0 pierce
swing damage: 28 pierce
slots: 1
Bonus against Shield

I took out the extraneous "weapon length".  I don't know why that's included twice...

But I think this looks entirely reasonable.  I based it on the stats for the mace, a common archer/xbow sidearm.  It would be the only bonus against shield weapon that wasn't unbalanced, I think.  This may be an issue, but I think it would be a cool addition, and still very balanced with the game.  The mace has knockdown and isn't unbalanced. 

Le change, part deux: les modeles

I think the light morningstar should use the current morningstar's model, and a new model should be made for the current morningstar's stats.

The head of the current morningstar does not belay it's monstrous abilities to shred through foes.  It should be twice as big.  Then it will definitely LOOK unbalanced too.  And more badass.   8-)


So that is it, my little request.  It would be really really cool if it happened, but I know that most requests get completely ignored, so really this is just a dream.  Thank you for sharing it with me.   :D :D :D :D
Title: Re: Add new morningstar!
Post by: Fuma Kotaro on June 05, 2012, 06:19:14 am
LIE the 1handed axes are balanced also that one that you can swap from 1handed to meele.

Never the less I think your idea is quite good maybe the slots should be 2 that is my opinion
Title: Re: Add new morningstar!
Post by: OpenPalm on June 05, 2012, 06:31:29 am
Oops, I was only thinking of 2h weapons, you are right.   :oops:
Title: Re: Add new morningstar!
Post by: Penitent on June 05, 2012, 05:33:40 pm
Make a 1h morningstar than you can use with 2 hands like the Langes!!!!!!!!
Title: Re: Add new morningstar!
Post by: Herkkutatti on June 05, 2012, 05:41:27 pm
Less length and more str req.
Title: Re: Add new morningstar!
Post by: PanPan on June 05, 2012, 05:44:01 pm
We dont wanna tempt agi chars to take that wep  :rolleyes:
Title: Re: Add new morningstar!
Post by: Penitent on June 05, 2012, 05:47:08 pm
Maybe I'm biased, but I'd like a new morning star that is a 1h weapon, similar is stats to the Steel Pick...but slower and more str. requirement, with a bonus against shields.
Title: Re: Add new morningstar!
Post by: Leshma on June 05, 2012, 06:28:41 pm
Morningstar has only one downside and that's not unbalanced tag. It is short.

Unabalanced is a problem only when you swinging in group because it's impossible to cancel attack in its final stage.

Feinting is possible and unbalanced tag helps to consfuse people when feinting.

Although Bec has polestagger, Morningstar is better weapon.
Title: Re: Add new morningstar!
Post by: Casimir on June 05, 2012, 06:38:46 pm
Morningstar is a great weapon, i don't think you need to add another version of it.
Title: Re: Add new morningstar!
Post by: Rainbow on June 05, 2012, 07:19:49 pm
Forget about the morning star.  I want whips added! And flails!!!!!!
Title: Re: Add new morningstar!
Post by: Dexxtaa on June 05, 2012, 07:21:38 pm
Forget about the morning star.  I want whips added! And flails!!!!!!

So sad that it'd take a lot more programming because the Warband physics engine is clearly the best.
Title: Re: Add new morningstar!
Post by: Adamar on June 05, 2012, 07:28:41 pm
I want!
Title: Re: Add new morningstar!
Post by: OpenPalm on June 06, 2012, 03:33:13 am
The people have spoken... this means I can haz new morningstar?   :wink:
Title: Re: Add new morningstar!
Post by: Vkvkvk on June 06, 2012, 07:30:42 am
So sad that it'd take a lot more programming because the Warband physics engine is clearly the best.

Implying it has physics.

Sure, has Faux-physics but that's not physics at all.

Outside of very bad ragdolls, this game has absolutely no physics to it.
Title: Re: Add new morningstar!
Post by: OpenPalm on June 06, 2012, 08:10:45 am
HEY THOSE RAGDOLLS ROCK

AND WE ARE GETTING OFF TOPIC!

NEW MORNINGSTAR RAH RAH RAH!
Title: Re: Add new morningstar!
Post by: Zaren on June 06, 2012, 08:13:38 am
Add new morningstar!

I love morningstars.  They're the most badass medieval weapon ever.   Swords?  Pah, they're a dime a dozen.  But when there's a warrior with a morningstar, you immediately know:  He's a badass.  But!  The morningstar has one fatal weakness:  It's unbalanced.   :shock:

I propose a change. 

Le change, part un: les stats


The addition of a new, smaller, lighter morningstar.  With reduced damage, of course.  I'm thinking something like this:

Light Morningstar

weight: 2.2
difficulty: 9
speed rating: 96
weapon length: 82
thrust damage: 0 pierce
swing damage: 28 pierce
slots: 1
Bonus against Shield

I took out the extraneous "weapon length".  I don't know why that's included twice...

But I think this looks entirely reasonable.  I based it on the stats for the mace, a common archer/xbow sidearm.  It would be the only bonus against shield weapon that wasn't unbalanced, I think.  This may be an issue, but I think it would be a cool addition, and still very balanced with the game.  The mace has knockdown and isn't unbalanced. 

Le change, part deux: les modeles

I think the light morningstar should use the current morningstar's model, and a new model should be made for the current morningstar's stats.

The head of the current morningstar does not belay it's monstrous abilities to shred through foes.  It should be twice as big.  Then it will definitely LOOK unbalanced too.  And more badass.   8-)


So that is it, my little request.  It would be really really cool if it happened, but I know that most requests get completely ignored, so really this is just a dream.  Thank you for sharing it with me.   :D :D :D :D
you realise a morningstar is a GIANT mace so techniquely we already have 2 smaller morningstars
that being said im always up for new things so +1 for me
Title: Re: Add new morningstar!
Post by: B3RS3RK on June 06, 2012, 08:26:14 am
A 1handed Morningstar which can be put to 2h mode would be aweosme.Of course it should be even a little smaller than the normal morningstar.
Title: Re: Add new morningstar!
Post by: HarunYahya on June 06, 2012, 10:12:05 am
Balanced morningstar is against phsyics.
There is no way a weapon like that could be balanced
Title: Re: Add new morningstar!
Post by: bruce on June 06, 2012, 10:15:42 am
Balanced morningstar is against phsyics.
There is no way a weapon like that could be balanced

Nonsense. Weld another morningstar to the base of the first morningstar. Your new double morningstar is balanced now, at least along one axis.

If you want perfectly balanced morningstar, weld 300 morninstars to the base of first morningstar. Now you have a ball of morningstars which is balanced by default, since it's a ball. Repeat to infinity to improve balance.
Title: Re: Add new morningstar!
Post by: HarunYahya on June 06, 2012, 10:17:31 am
Nonsense. Weld another morningstar to the base of the first morningstar. Your new double morningstar is balanced now, at least along one axis.

If you want perfectly balanced morningstar, weld 300 morninstars to the base of first morningstar. Now you have a ball of morningstars which is balanced by default, since it's a ball. Repeat to infinity to improve balance.
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Title: Re: Add new morningstar!
Post by: OpenPalm on June 06, 2012, 12:55:37 pm
Balanced morningstar is against phsyics.
There is no way a weapon like that could be balanced

Mace is balanced too... And I'm proposing a smaller morningstar that does less damage and is balanced.
Title: Re: Add new morningstar!
Post by: Tiger on June 07, 2012, 06:03:46 am
I like the current morningstar, except it's color :o It looks bronze, change it to iron or something lol
Title: Re: Add new morningstar!
Post by: Andy on June 07, 2012, 06:08:50 am
I took out the extraneous "weapon length".  I don't know why that's included twice...
It is inculed twice because it is twice as important as anything else, DUH!
Title: Re: Add new morningstar!
Post by: OpenPalm on June 07, 2012, 08:02:21 am
The proposed change would not affect the current morningstar, except to make it have a bigger, more badass model.
Title: Re: Add new morningstar!
Post by: Zlisch_The_Butcher on June 09, 2012, 08:23:10 pm
I don't think this is necesarry, I'd instead suggest buffing the morningstar onehander mode and allowing you to change to 1h with X, I mean look at that poor mode, it's literally slower than the long maul.