cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Diomedes on March 26, 2011, 09:08:47 pm

Title: Long Hafted Spiked Mace
Post by: Diomedes on March 26, 2011, 09:08:47 pm
Take a look at its stats next to the Bec's:

(click to show/hide)

The Bec averages just 1 point more swing damage against 50 armour than the Spike Mace and 4 points more when stabbing.  In every other way the long mace is superior.  However, the bec costs 2600 more than the mace.  Any suggestions on how to balance this?  Right now I only know of three frequent Bec users while the Long Mace seems ubiquitous.  It's also quite popular with archers on NA servers right now.
Title: Re: Long Hafted Spiked Mace
Post by: Siiem on March 26, 2011, 10:03:14 pm
Because when they rebalanced the poleaxes and the bec they did not think to look on any of the hafted weapons. Will probably change soon enough.
Title: Re: Long Hafted Spiked Mace
Post by: Sammael on March 26, 2011, 10:55:05 pm
If/when this item is rebalanced, (which I agree it does seem a little bit too good right now) it would be nice for those who have heirloomed it to be able to re-pick those modifiers.
Title: Re: Long Hafted Spiked Mace
Post by: Maze on March 26, 2011, 11:25:46 pm
the bec also has 3x damage to the head which the long hafted mace does not. I do not think comparing those 2 weapons is fair.
Title: Re: Long Hafted Spiked Mace
Post by: Nemeth on March 26, 2011, 11:26:50 pm
the bec also has 3x damage to the head which the long hafted mace does not. I do not think comparing those 2 weapons is fair.

http://forum.c-rpg.net/index.php/topic,3128.msg55937.html#msg55937

EDIT: It seems like I killed this topic ^^
Title: Re: Long Hafted Spiked Mace
Post by: Camaris on April 03, 2011, 12:22:53 pm
Guess there will be a rebalance of those. Either one is underpowered or one overpowered or has too low price.