cRPG
cRPG => cRPG Technical problems => Topic started by: Strudog on May 30, 2012, 04:24:25 pm
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I can start up the game fine using the c-rpg launcher and then when i go to press play c-rpg the game crashes. Sometimes it may work but most of the time it doesn't.
I have tried repairing and re-installing and none of these work.
Can anyone help?
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Paste the contents of Module/cRPG/WSE/wse_crash_log.txt
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there was no crash log but there was a log:
[17:53:43] WSE v2.7.0 by cmpxchg8b (Build date: Apr 3 2012 23:59:28)
[17:53:43] WSE path: C:\Program Files (x86)\Mount&Blade Warband\Modules\cRPG\WSE\
[17:53:43] WSE netcode version: 6
[17:53:43] Warband version: vanilla
[17:53:43] WARNING: WSEcRPGPluginDedicated.dll targets a different WSE build (dedicated server), skipped
[17:54:24] WARNING: Unable to map WSE script code: wse_game_saved
[17:54:24] WARNING: Unable to map WSE script code: wse_multiplayer_message_received
[17:54:24] WARNING: Unable to map WSE script code: wse_get_agent_scale
[17:54:24] WARNING: Unable to map WSE script code: wse_window_opened
[17:54:51] OGP server: listening on port 22222
[17:54:54] OGP server: stopped listening
[17:54:55] OGP server: listening on port 22222
[19:17:45] OGP server: stopped listening
[19:17:46] OGP server: listening on port 22222
[19:17:50] OGP server: stopped listening
[19:17:50] OGP server: listening on port 22222
[20:23:47] OGP server: stopped listening
[20:23:48] OGP server: listening on port 22222
[20:23:51] OGP server: stopped listening
[20:23:51] OGP server: listening on port 22222
[20:30:00] OGP server: stopped listening
[20:40:22] OGP server: listening on port 22222
[20:40:24] OGP server: stopped listening
[20:40:24] OGP server: listening on port 22222
[20:42:12] OGP server: stopped listening
[20:42:12] OGP server: listening on port 22222
[20:42:15] OGP server: stopped listening
[20:42:15] OGP server: listening on port 22222
[20:56:57] OGP server: stopped listening
[20:56:58] OGP server: listening on port 22222
[20:57:01] OGP server: stopped listening
[20:57:01] OGP server: listening on port 22222
[22:17:01] OGP server: stopped listening
[22:25:40] OGP server: listening on port 22222
[22:25:47] OGP server: stopped listening
[22:25:47] OGP server: listening on port 22222
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That's not important. What about wse_loader_log.txt?
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dont have that either, the only other .txt i have is the WSE_settings.txt
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Is your game crashing or freezing (i.e. is there an error message and if yes, what does it say?).
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i am being an absolute idiot heres the crash log:
> Info
Time: 30/05/2012 15:14:27
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x00000000)
> Stack trace
0x00000000 ??+0x0 (??+0x0)
0x0FFD3EE0 BfLLR.dll+0x3EE0 (??+0x0)
0x00680073 mb_warband_old.exe+0x280073 (??+0x0)
0x00700069 mb_warband_old.exe+0x300069 (??+0x0)
0x002E0036 ??+0x2E0036 (??+0x0)
0x006C0064 mb_warband_old.exe+0x2C0064 (??+0x0)
0x002C006C ??+0x2C006C (??+0x0)
0x0036002D ??+0x36002D (??+0x0)
0x00310030 ??+0x310030 (??+0x0)
0x00300030 ??+0x300030 (??+0x0)
0x00300030 ??+0x300030 (??+0x0)
>
> Info
Time: 30/05/2012 15:15:23
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x00000000)
> Stack trace
0x00000000 ??+0x0 (??+0x0)
0x0B6B3EE0 BfLLR.dll+0x3EE0 (??+0x0)
0x76DA6E47 WS2_32.dll+0x6E47 (WSAStringToAddressW+0x6A)
0x7226DB40 WINHTTP.dll+0xDB40 (WinHttpConnect+0x14B)
0x7226DA7D WINHTTP.dll+0xDA7D (WinHttpConnect+0x88)
0x614FD70D WSELib.dll+0x3D70D (??+0x0)
0x614FD8FB WSELib.dll+0x3D8FB (??+0x0)
0x76C8339A kernel32.dll+0x1339A (BaseThreadInitThunk+0x12)
0x77889EF2 ntdll.dll+0x39EF2 (RtlInitializeExceptionChain+0x63)
0x77889EC5 ntdll.dll+0x39EC5 (RtlInitializeExceptionChain+0x36)
0x77889EC5 ntdll.dll+0x39EC5 (RtlInitializeExceptionChain+0x36)
>
> Info
Time: 30/05/2012 15:16:27
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x00000000)
> Stack trace
0x00000000 ??+0x0 (??+0x0)
0x18FB3EE0 BfLLR.dll+0x3EE0 (??+0x0)
0x76DA6E47 WS2_32.dll+0x6E47 (WSAStringToAddressW+0x6A)
0x7226DB40 WINHTTP.dll+0xDB40 (WinHttpConnect+0x14B)
0x7226DA7D WINHTTP.dll+0xDA7D (WinHttpConnect+0x88)
0x6143D70D WSELib.dll+0x3D70D (??+0x0)
0x6143D8FB WSELib.dll+0x3D8FB (??+0x0)
0x76C8339A kernel32.dll+0x1339A (BaseThreadInitThunk+0x12)
0x77889EF2 ntdll.dll+0x39EF2 (RtlInitializeExceptionChain+0x63)
0x77889EC5 ntdll.dll+0x39EC5 (RtlInitializeExceptionChain+0x36)
0x77889EC5 ntdll.dll+0x39EC5 (RtlInitializeExceptionChain+0x36)
>
> Info
Time: 30/05/2012 15:20:16
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x00000000)
> Stack trace
0x00000000 ??+0x0 (??+0x0)
0x09B73EE0 BfLLR.dll+0x3EE0 (??+0x0)
0x76DA6E47 WS2_32.dll+0x6E47 (WSAStringToAddressW+0x6A)
0x7226DB40 WINHTTP.dll+0xDB40 (WinHttpConnect+0x14B)
0x7226DA7D WINHTTP.dll+0xDA7D (WinHttpConnect+0x88)
0x6143D70D WSELib.dll+0x3D70D (??+0x0)
0x6143D8FB WSELib.dll+0x3D8FB (??+0x0)
0x76C8339A kernel32.dll+0x1339A (BaseThreadInitThunk+0x12)
0x77889EF2 ntdll.dll+0x39EF2 (RtlInitializeExceptionChain+0x63)
0x77889EC5 ntdll.dll+0x39EC5 (RtlInitializeExceptionChain+0x36)
0x77889EC5 ntdll.dll+0x39EC5 (RtlInitializeExceptionChain+0x36)
>
> Info
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My game is crashing too, same problem as above, after updating to last patch 10 minutes ago.
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same even on native
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If your crash logs contain BfLLR.dll (network card related) as well you can try to fix it by downloading a new driver from here (http://www.killergaming.com/support/Downloads).
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thank you cmp, greatly apprciated
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same problem i have on my laptop
this is message: this application has faild to start because WINHTTP.dll was not found.
and screenshoot:
http://img267.imageshack.us/img267/6015/80900944.png