cRPG

Strategus => Strategus General Discussion => Topic started by: FRANK_THE_TANK on May 29, 2012, 09:42:44 am

Title: Siege Tower upgrade
Post by: FRANK_THE_TANK on May 29, 2012, 09:42:44 am
I think it's in effect. The health buff for the siege towers seems to be in and is a big + Large tower is much tougher, the rooskies are going to love that land ship even more now :D

The only other suggestion I have would be a slight buff to catapult power. The large siege tower now takes 9 direct hits before going down. I believe it went down to 4-5 before. I think the catapult is a pretty good counter to the siege towers, it's not extremely accurate... well maybe it is... but it's slow and you need to find range before you start really scoring hits, so I don't think it's too silly to buff it a bit. I guess the thing to really consider though is how much it would debuff the walls...
Title: Re: Siege Tower upgrade
Post by: Noctivagant on June 02, 2012, 04:36:03 am
I'm not sure but when I was updating few moments ago I've seen "Ballista" in the list. Maybe its just a prop maybe a usable object. If its there catapult won't need an upgrade (I guess)
Title: Re: Siege Tower upgrade
Post by: Noctivagant on June 02, 2012, 04:53:34 am
Here is the screenshot of it with battering ram, but as I said I'm not sure, there are also ship models but that doesn't mean we can use it.
(click to show/hide)
Title: Re: Siege Tower upgrade
Post by: Bjarky on June 02, 2012, 05:03:53 am
fap fap fap  :shock:
Title: Re: Siege Tower upgrade
Post by: Ozin on June 02, 2012, 12:15:39 pm
Nocti, you can shift/ctrl-click to select multiple objects to render in openbrf
Title: Re: Siege Tower upgrade
Post by: Noctivagant on June 02, 2012, 08:22:45 pm
Nocti, you can shift/ctrl-click to select multiple objects to render in openbrf

ah thanks for the info