cRPG

cRPG => Suggestions Corner => Topic started by: FRANK_THE_TANK on May 28, 2012, 05:05:42 am

Title: Smoke bomb
Post by: FRANK_THE_TANK on May 28, 2012, 05:05:42 am
Make it an historically inaccurate lime bomb.

Does 3 damage a second while in the gas spray. Looms extends the time to gas spews out for.

Terrible idea but there it is.
Title: Re: Smoke bomb
Post by: mcdeath on May 28, 2012, 03:15:59 pm
Awesome idea cause those are worthless to have seeing how the do nothing but look stupid
Title: Re: Smoke bomb
Post by: Godwin on May 28, 2012, 04:55:29 pm
They'd be good if they just produced more smoke for longer but most peeps have particles off anyway.
Title: Re: Smoke bomb
Post by: mcdeath on May 28, 2012, 05:45:59 pm
Yeah I have them off
Title: Re: Smoke bomb
Post by: engurrand on May 28, 2012, 06:21:07 pm
replaec with pet dog w/ falaming oil on back in a cup
Title: Re: Smoke bomb
Post by: Tavuk_Bey on May 28, 2012, 07:25:51 pm
turn it into a flashbang
Title: Re: Smoke bomb
Post by: Rainbow on May 28, 2012, 08:05:47 pm
I'm not sold on the DoT while being in the smoke but i'm not saying it's a bad idea.  It sounda kinda neat but maybe a bad idea all at once.  I am 100% Sold on a MUCH larger and longer lasting smoke radius though.  Especially if the bomb is masterworked.  I wish there were more items in game that could force some pretty strong battle tactics.
Title: Re: Smoke bomb
Post by: FRANK_THE_TANK on May 29, 2012, 02:56:54 am
Like csites!

YAY! Time to make more catapuls!
Title: Re: Smoke bomb
Post by: Jarlek on May 29, 2012, 03:24:28 am
Or what about this:

When you make a catapult, you have to load it by throwing a c-material on it. What if AFTER you loaded the rock (c-mat), you can put it on FIRE by tossing a smoke grenade on it and the swinging a torch at it. THAT would be awesome!