cRPG

cRPG => Suggestions Corner => Topic started by: Lord_Panos on May 27, 2012, 10:14:12 pm

Title: Enable damage report.
Post by: Lord_Panos on May 27, 2012, 10:14:12 pm
Ok,I can sense that a patch is coming so...


Please do it ,many of us want to know how much damage we deal.
Title: Re: Enable damage report.
Post by: Moncho on May 27, 2012, 10:15:50 pm
Edit: ok nvm the poll makes it clear.
I would say yes in the duel server to improve the practice and that, but no on battle/siege, the chat is already too clustered imo, and it would only distract even more
Title: Re: Enable damage report.
Post by: Rhygar666 on May 27, 2012, 10:17:46 pm
not necessary i know that i do OVER 9000 Damage with each hit  8-)
Title: Re: Enable damage report.
Post by: Lord_Panos on May 27, 2012, 10:20:17 pm
Edit: ok nvm the poll makes it clear.
I would say yes in the duel server to improve the practice and that, but no on battle/siege, the chat is already too clustered imo, and it would only distract even more

no i mean for example

"You hit Moncho for 99dmg,10% speed bonus" or something like that
Title: Re: Enable damage report.
Post by: dodnet on May 27, 2012, 10:22:04 pm
On duel server maybe, on normal battle/siege no.
Title: Re: Enable damage report.
Post by: Riddaren on May 27, 2012, 10:23:53 pm
I agree with dodnet.
Title: Re: Enable damage report.
Post by: Teeth on May 27, 2012, 10:32:27 pm
Devs don't want to us to see this so we don't find out how messed up the game is.
Title: Re: Enable damage report.
Post by: Leshma on May 27, 2012, 10:33:40 pm
Damage is random. There is a speed bonus, there is impact PS has on damage, there are calculations but a lot of it is RANDOM.
Title: Re: Enable damage report.
Post by: MrShine on May 27, 2012, 10:37:49 pm
But but... but then the 'nerf ranged' lobby will actually have proof that ranged is fine and we won't get as many whine threads!

The forum drama Panos, THINK OF THE FORUM DRAMA!
Title: Re: Enable damage report.
Post by: Horst_Kurmoottaja on May 27, 2012, 10:52:09 pm
Would be interesting to see how random damage is... :rolleyes:
Title: Re: Enable damage report.
Post by: Adamar on May 27, 2012, 11:04:36 pm
But but... but then the 'nerf ranged' lobby will actually have proof that ranged is fine and we won't get as many whine threads!

The forum drama Panos, THINK OF THE FORUM DRAMA!

All that drama is gonna give me a brain tumor.
Title: Re: Enable damage report.
Post by: WITCHCRAFT on May 28, 2012, 12:21:37 am
I don't care if the information is made available, as long as you could turn this thing off. When the big battle and siege servers are full, kills and xp ticks and messages fly through the text box already. Don't need to make it impossible to read anything without pressing L...
Title: Re: Enable damage report.
Post by: Herkkutatti on May 28, 2012, 12:24:05 am
+1 i want to see houw much damage i deal to naked archers
Title: Re: Enable damage report.
Post by: TurmoilTom on May 28, 2012, 12:27:47 am
Yes, please. I'm genuinely interested in how much of a difference there is between my +3 Niuweidao and my +3 Espadadadadada Eslanova with this crummy 4 PS in regards to damage.
Title: Re: Enable damage report.
Post by: Ninja_Khorin on May 28, 2012, 12:29:29 am
-1

You know approximately how much damage you do already. You should not know exactly. It makes the game too gamey and is not realistic. While I'm at it, turn off the healthbar completely aswell.

It's great. It is needless information that distracts you from what is important. Hit them, don't let them hit you. You never feel safe.

I would like to see the blood remade, so it looks better. Bloody targets might be wounded, or they might have killed a bunch of your friends.
Title: Re: Enable damage report.
Post by: Adamar on May 28, 2012, 12:36:56 am
+1 i want to see houw much damage i deal to naked archers

Perv
Title: Re: Enable damage report.
Post by: Ninja_Khorin on May 28, 2012, 12:40:05 am
This is how pro's play:
(click to show/hide)
Title: Re: Enable damage report.
Post by: WITCHCRAFT on May 28, 2012, 12:53:40 am
I would like to see the blood remade, so it looks better. Bloody targets might be wounded, or they might have killed a bunch of your friends.

...or they might have spent 3 minutes punching a horse to death that someone left in spawn.
Title: Re: Enable damage report.
Post by: Ninja_Khorin on May 28, 2012, 12:56:06 am
Yes. It's all so deliciously out of your control and forces you to just assume he's at full health and then proceed to hit him whilst not getting hit, because you might be dead from the next hit. Which is what this game boils down to.
Title: Re: Enable damage report.
Post by: Moncho on May 28, 2012, 01:06:22 am
I find useful, however, to keep the enemy-friendly people alive counter and the time remaining on, to adapt my play to it and avoid possible draws
Title: Re: Enable damage report.
Post by: zagibu on May 28, 2012, 02:18:04 am
This is how pro's play:
(click to show/hide)

I hope you also turned all banners off, or else it's not pro enough for me.
Title: Re: Enable damage report.
Post by: Zlisch_The_Butcher on May 28, 2012, 02:54:02 am
This is how pro's play:
(click to show/hide)
While that might be how pros play, the guy that is playing in that screen indicates that noobs play like that too.
Title: Re: Enable damage report.
Post by: Ninja_Khorin on May 28, 2012, 03:00:07 am
zing. Clever.

I used to have all banners black, but unless there are uniforms I'd be teamkilling too much.
Title: Re: Enable damage report.
Post by: Muki on May 28, 2012, 03:11:31 am
On duel server maybe, on normal battle/siege no.

^ this probably would be for the best
Title: Re: Enable damage report.
Post by: Vingnir the Wanderer on May 28, 2012, 08:07:23 am
How about just a final damage tally on the final score page, and no' blow by blow'?

I would like that, would show peoples participation without muckin up the chat, and still leave the individual min/maxing blow numbers more mysterious?
Title: Re: Enable damage report.
Post by: Rhekimos on May 28, 2012, 08:42:39 am
It would be interesting to see how much damage you manage, as long as you could also turn it off to reduce clutter.

It's not like there's anything important in the chat box, though.
Title: Re: Enable damage report.
Post by: Schild en Vriend on May 28, 2012, 10:49:29 am
Devs don't want to us to see this so we don't find out how messed up the game is.
This. And it would spoil the fun in the game in my opinion. The less numbres we see, the beter.
So my anwser: No thank you!

How about just a final damage tally on the final score page, and no' blow by blow'?

I would like that, would show peoples participation without muckin up the chat, and still leave the individual min/maxing blow numbers more mysterious?
Yes to this one. I love this idea!
Title: Re: Enable damage report.
Post by: Son Of Odin on May 28, 2012, 12:14:11 pm
Yeah I wouldn't like to see damage reports either. I like it how it is now.