cRPG

cRPG => Scene Editing => Topic started by: RipperX on March 23, 2011, 12:06:37 pm

Title: Battle Map: Magic Forest
Post by: RipperX on March 23, 2011, 12:06:37 pm
Hi Guys,

Here is my first attempt at a custom map for Mount & Blade Warband. 

Version 1.1 Update: Greatly reduced objects, trees and bushes that were in excess.
Close to 550 seperate objects were removed for improved FPS on slower computers.


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Video Preview of Magic Forest

On the 2 opposite sides of the map are boats in which each team spawns in and around. On the opposite end from that are 2 houses that can be used for strategy or just hiding out. Along the sides of the map are lots of hidden goodies including a Stonehenge covered in flags with the ability for some fierce duels inside it, and on top of it as well. There are some other goodies in and around the map that archers can utilize as well as other classes.  I set the fog with a hint of purple, although it's my understanding with cRPG, the server varies on the weather conditions correct?

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The video is only a brief run through, but there is a lot I didn't want to show as its more fun finding cool stuff and places on the map. Hope this map works for players, I tested it with 200 bots and it worked fine, but it all depends on your computer, if it is choppy try reducing the graphics settings!

*UPDATE* DOWNLOAD HERE: http://www.mbrepository.com/file.php?id=2698 (http://www.mbrepository.com/file.php?id=2698)

All the best,
Ripper X
Title: Re: Battle Map: Magic Forest
Post by: MrExxc on March 23, 2011, 12:15:19 pm
Dude, I love it, too bad the fog just doesn't look nice on Warband... I'm loving the latest community maps, get in touch with Leiknir (I think) he would definitly add this one to EU1 rotation.

I'm only worried about the ping or fps some of us might have... :/

You sir, got my vote!

Title: Re: Battle Map: Magic Forest
Post by: RipperX on March 23, 2011, 12:23:08 pm
Thanks man!  Appreciate it, well I'm looking to test it out on a server, and if there's problems with lag or bugs, I can always fix it and reduce the load.  The good news is that the map is pretty small, and I don't have like a siege city or tons and tons of big structures besides the trees and a few houses, so hopefully all the little details won't bog peoples computers down too much.  Guess we will find out soon enough!

Cheers,
Ripper X
Title: Re: Battle Map: Magic Forest *Download Now Available*
Post by: Tears of Destiny on March 24, 2011, 06:11:03 am
When someone finds this on a server I would love to see it. I really want to fight in it during the night as the soft glows everywhere look great. I also am a fan of fog (even if some guys "turn it off" I still don't care, I enjoy it), and purple is my favorite color ahahaha.  :D
Title: Re: Battle Map: Magic Forest
Post by: Kalam on May 02, 2011, 11:52:34 pm
Just some feedback. It's one of the maps we tested recently, and it slows my frame rates (which I've never seen dip below 70ish until now) to 15-35. I'm going to assume it's the heavy use of particle effects and trees. Thin the trees out a bit, cut it in half, and get rid of most of the lights and it'd be fine.

It'd probably lose its magic, though.
Title: Re: Battle Map: Magic Forest
Post by: Ronan on May 03, 2011, 02:29:48 am
Sadly you gotta tone this map down A LOT or remake for the general public... Simple maps are the ones that are excepted by people. General public seems to only do the most basic of combat strategy. They all tend to run toward each other and converge toward one central local. Thats what Ive noticed though and doesnt even matter if its battle or siege (not much anyways, besides the obvious). So even if you map looks like a great map with tons of eye candy and vantage points, most will be neglected for that one "best" spot and all battle will take place there. Just figured Id give you food for thought.

I do like the map. Im all for the creativity you put into it. :)
Title: Re: Battle Map: Magic Forest
Post by: Baron_Settmour on May 03, 2011, 01:12:22 pm
Sadly you gotta tone this map down A LOT or remake for the general public... Simple maps are the ones that are excepted by people. General public seems to only do the most basic of combat strategy. They all tend to run toward each other and converge toward one central local. Thats what Ive noticed though and doesnt even matter if its battle or siege (not much anyways, besides the obvious). So even if you map looks like a great map with tons of eye candy and vantage points, most will be neglected for that one "best" spot and all battle will take place there. Just figured Id give you food for thought.

I do like the map. Im all for the creativity you put into it. :)

100% agree. It seems just like a lot of wasted space when everyone will start vying for one area every time.
Title: Re: Battle Map: Magic Forest
Post by: Zergmar on May 03, 2011, 03:19:02 pm
you should add screenshot thumbnails in your post @ repository site
that way you'll get a load more downloads cause the map looks good