I'm a BAWS!!!
Also:
1. Remove HP gain from Str
2. Remove WPF gain from leveling
3. Make IF give 4hp
4. Readjust WPF gain from WM
5. ???
6. Profit!
I'm a BAWS!!!
Also:
1. Remove HP gain from Str
2. Remove WPF gain from leveling
3. Make IF give 4hp
4. Readjust WPF gain from WM
5. ???
6. Profit!
Health gain from STR/IF is hardcoded and changing it requires more effort than it's worth.
I'm a BAWS!!!
Also:
1. Remove HP gain from Str
2. Remove WPF gain from leveling
3. Make IF give 4hp
4. Readjust WPF gain from WM
5. ???
6. Profit!
@ Meow's suggestion: That would intensely fuck up balance in general. I would just respec to cav and plated charger bump everyone to death since HP totals would be down across the board.
Health gain from STR/IF is hardcoded and changing it requires more effort than it's worth.
And I'm against it because I remember how it was. There will be even more STR builds than now, if they buff IF.
If you think IF is in any way underpowered at the moment you lack an understanding of the mechanics of this game. IF is one of the best skills in the game hands down and buffing it would absolutely wreck any semblance of balance this game has.
So anyone who has more than 15 agi is agi build for you?
STR build is someone with 27 strength and higher. AGI build is the same, just with 27 AGI. How many players you know with 27 AGI (ninjas included)?
I'm a BAWS!!!
Also:
1. Remove HP gain from Str
2. Remove WPF gain from leveling
3. Make IF give 4hp
4. Readjust WPF gain from WM
5. ???
6. Profit!
So anyone who has more than 15 agi is agi build for you?
STR build is someone with 27 strength and higher. AGI build is the same, just with 27 AGI. How many players you know with 27 AGI (ninjas included)?
so an agi whore with 24 agi is not an agi whore? whaaaaat?
I'm a BAWS!!!
Also:
1. Remove HP gain from Str
2. Remove WPF gain from leveling
3. Make IF give 4hp
4. Readjust WPF gain from WM
5. ???
6. Profit!
So anyone who has more than 15 agi is agi build for you?
STR build is someone with 27 strength and higher. AGI build is the same, just with 27 AGI. How many players you know with 27 AGI (ninjas included)?
I'm a BAWS!!!
Also:
1. Remove HP gain from Str
2. Remove WPF gain from leveling
3. Make IF give 4hp
4. Readjust WPF gain from WM
5. ???
6. Profit!
Say wut?All effects of attributes, skills and weapon proficies are hardcoded... thats true.
I'm pretty sure that back in the days IF gave you +3 HP. How come it's impossible now?
And I'm against it because I remember how it was. There will be even more STR builds than now, if they buff IF.
This would be hilarious, as my shielder would go from 70HP to 77HP which is pretty significant in my opinion, and my siege character would skyrocket from 93HP to 104HP...
Though I think this is a bad idea, as it would promote fights lasting even longer (which is bad).
I'm a BAWS!!!
Also:
1. Remove HP gain from Str
2. Remove WPF gain from leveling
3. Make IF give 4hp
4. Readjust WPF gain from WM
5. ???
6. Profit!
I'm a BAWS!!!
Also:
1. Remove HP gain from Str
2. Remove WPF gain from leveling
3. Make IF give 4hp
4. Readjust WPF gain from WM
5. ???
6. Profit!
(click to show/hide)
I play polearm...with 0 if and 8 WM.... good for me
LVL 32
str 18
agi 24
173 Wpf in polearm
0 IF
6 PS
8 Ath
8 WM
With Meow ideas I'll have about 100 hp.
Eh... eh eh eh eh eh eh eh
Oh and I have WM too, so no risk of losing that much WPF.
Feel free to do that Meow :mrgreen: