cRPG
cRPG => Suggestions Corner => Topic started by: Punked on May 02, 2012, 07:47:32 am
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Hey guys do you all remember when u would get gold nd exp for winning a duel in the duel server? Well why not implement this back? But instead of x1 ticks every time you won how about if you were to win five duels in a row it moves up 1tick but u can not go past a x5
This is just a proposition I just wanted to see of the rest of the c-rpg community would enjoy the fact that ythere would be a benifit to winning duels
P.s. you only get ticks if u win that duel so u don't have leachers (: I think this would make the duel server a little more fun wouldn't anyone else think so?
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So good people can have x5 for ten hours straight by dueling newbs?Hell no.
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Well wouldn't this encourage better duelist?
And wouldn't this encourage people to actually try and get better?
Then look at another point what of u kill 5 people then finally get that x2 and then lose it wouldn't this infuriate that person that tried So hard to get that x2?
Or would u rather play on a fully populated server where ur kills might not count nd never get an x5 cuz banner stacking?
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It´s just unfair that you can EASILY have an x5 all day long if you are good at dueling.Hell, you wouldnt even need to be good, there only need to be enough noobs online.
The system could also easily be abused.Some Friends do it and roll x5 for some hours.
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I'd rather see some kind of wagering system put in place so people can place bets on their duels.
It wouldn't interfere with normal practice duels, and it would provide some excitement for the skilled players. High-stakes million gold duels, cRPG 'pool sharks' swindling people, potentially interesting new dueling-oriented fighting styles... mite b cool.
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I would exploit this with my noob friend :twisted:
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Very easilt exploited, here are a few ways that comes to mind:
1: Only fight people you know are worse at the game than you
2: you get a friend to die to you a bunch of times then frolick around with x5
3: once you have the x5 you wouldnt want to fight anyone ever again, nor would anyone want to fight skilled players.
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Using that fallacious bullshit Econ 101 argument of "incentives" is ye olde crock of shit.
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Nah people wouldn't be getting better if they only duel worse opponents than themselves. Always duel someone who is slightly better than you or as good as you.
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Do it PK would like some more cash. Our loom scheme is only 87% as productive as we suspected.
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I duel because I want to get better. I like to experiment with tricks on the duel server. Implementing this would severely changing the mentality. Everyone would want to win really bad and it would ruin the fun. It would also be quite exploitable.
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People would abuse this to get a x5 so no -1
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I am in disbelief that there is a person on the internet who thinks this is a good idea.
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you already get gold and xp on the duel server, benefits for winning would be highly counter productive.
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Very easilt exploited, here are a few ways that comes to mind:
1: Only fight people you know are worse at the game than you
2: you get a friend to die to you a bunch of times then frolick around with x5
3: once you have the x5 you wouldnt want to fight anyone ever again, nor would anyone want to fight skilled players.
Looks like u didn't read fine print my friend I also said u only get ticks when u win duels so u can't just go "frolick around with an x5 and let's be serious people go in to duel server to get better of they are having a multi by killing some one give it to them also achieving a x5 means killing 25 people and some to get some ticks so yeah.
I have also thought about the exploiting and it did not really come to mind. So here is a problem that might help turn the tide of this conversation.. How about u only get ticks if u fight different people instead of just one person, so let's say u and ur friend decide to go in to the duel server to help each other out.. They would only be aloud a x1 every time they duel because they are not fighting other people
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this would be so easy to exploit... find a friend, kill him a few times, get maybe 20 ticks and switch...
bad idea imo.
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this would be so easy to exploit... find a friend, kill him a few times, get maybe 20 ticks and switch...
bad idea imo.
Lets please read the rest of the board on my replies. I did change up my statements and say how about we can only progress in ticks if and only if u duel another person and not just leech off ur buddy.
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Lets please read the rest of the board on my replies. I did change up my statements and say how about we can only progress in ticks if and only if u duel another person and not just leech off ur buddy.
Then what if I bring 2 buddies?
"Then we increase it to 3 different guys"
Then I'll just bring 3 buddies.
"4 guys?"
Guess I'm bringing 4 buddies.
"..."
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I hope you realize there are clans around who can just hop on the duel server with 10-20 members.
Big bad NO!
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Why not have betting in duels players bet and duel the guy who wins gets the pot
then people are loosing money to some other guy 8-) 8-) 8-)
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Why not have betting in duels players bet and duel the guy who wins gets the pot
then people are loosing money to some other guy 8-) 8-) 8-)
Well there is a idea that I coulda took in to account other than everyone just saying no easy to be exploited
Thank you for ur contribution