cRPG

cRPG => Suggestions Corner => Topic started by: El_Infante on May 02, 2012, 12:29:15 am

Title: Removing throwing weapon when it is out of ammo.
Post by: El_Infante on May 02, 2012, 12:29:15 am
Topic says all. I will try to explain as best as I can. Playing as a thrower I found two problems.

- When you have no ammo left, you still have the weight penalty.
- If you take from the ground some throwing weapon, if you win, the next round you will have a "stack" of that scavenged weapon and there is no way to change it.

(code) suggestion:
(click to show/hide)

Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Ptolemy on May 02, 2012, 12:32:02 am
Sounds like a legitimate issue, +1.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Zlisch_The_Butcher on May 02, 2012, 12:47:44 am
Hate that shit, Infante for prez1!
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Spanish on May 02, 2012, 01:31:06 am
Agreed this is a sure fire problem that must be solved or attempted anyways!
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Player_01 on May 02, 2012, 01:38:35 am
Means throwers could run even faster when they scavenge. +1 legitimate issue.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: FRANK_THE_TANK on May 02, 2012, 06:07:12 am
You don't have the weight penalty. Trust me.

But what you do have is a jammed slot which is a pain in the arse. If you try pick up a shield and a 2 slot weapon it freaks out and dumps what ever your holding.

Also your idea would rape crafting.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 02, 2012, 10:35:26 am
+1

Pain in the arse sums it up nicely. Grab up a spear from the ground to keep the bad ponies at bay then at a great inconvenience find that's all I have on me except for an empty javlin case, my mace is lying somewhere way back and I have 1 proficiency in polearms  :cry:.

Like El_Infante said, when you've spawned next round with some of your regular throwing gear replaced with scavenged junk, that crucial moment of trying to whip out your beating stick fails miserably as you pull out no not your trusty lead pipe but a god damn dart.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: El_Infante on May 02, 2012, 01:59:08 pm
You don't have the weight penalty. Trust me.
But what you do have is a jammed slot which is a pain in the arse. If you try pick up a shield and a 2 slot weapon it freaks out and dumps what ever your holding.
Also your idea would rape crafting.

I am sure about 99% you have the weight penalty. Here is a tuple of a native thrown weapon. Crpg devs know it better than us but:

(click to show/hide)

Do you mean crpg chadztext of "All of your thine work"? No it dont.

Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Gurnisson on May 02, 2012, 02:00:56 pm
Also your idea would rape crafting.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Andy on May 03, 2012, 05:27:25 am
I agree, this is a major problem when you are trying to pick up stuff.
+1
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Froto_the_Loc on May 03, 2012, 06:17:13 am
I've also had problems of picking up axes with 0 ammo, but can still be used as a melee weapon with no way to drop.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: _Vlt_CnC_ on May 03, 2012, 10:14:23 am
+1
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 07, 2012, 07:36:08 pm
Will it get a fix? Hope so it's starting to really piss me off now.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Lactose_the_intolerant on May 10, 2012, 10:03:58 pm
im getting tired of being heavier with my throwing gear, then with my tincan outfit. this iz stoopid
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Shadowren on May 10, 2012, 10:05:53 pm
This is a serious issue that must be solved +1
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Spanish on May 10, 2012, 10:39:00 pm
Solve dis probremmm naowwwww

And if you pick up a weapon with 0 ammo just switch to another and it will dissappear or pick up one.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Lactose_the_intolerant on May 10, 2012, 11:42:08 pm
Solve dis probremmm naowwwww

And if you pick up a weapon with 0 ammo just switch to another and it will dissappear or pick up one.

this is actually the msot retarded joke.

you see a pack of jarids on the flor, you pick it up but there's none left, BUT the pack is on your back

meaning : You just pick up 4kg extra of dead weight
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 16, 2012, 11:48:40 am
Rape crafting? Who gives a shit about throwing weapons in strat anyway?
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: _Sebastian_ on May 16, 2012, 06:01:42 pm
I think that using ti_on_missile_hit with WSE features is an easy way to find the agent and checking if that agent have no ammo of that kind of throwing weapon, to remove that item from its inventory, or maybe a trigger that check in a interval if an itp_type_thrown item have 0 ammo.
"ti_on_missile_hit" is a warband trigger, not wse.

Checking the ammo when a missile hits isnt a good way.
If you throw something outside the map, then it will never hit, so the trigger has no effect.

Doing it with "ti_on_weapon_attack" will be the better solution.
So this will check the ammo every time you throw the missile.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: _Tak_ on May 16, 2012, 06:11:23 pm
Solve dis probremmm naowwwww

And if you pick up a weapon with 0 ammo just switch to another and it will dissappear or pick up one.

+1, for bows and crossbow if you pick up stack of botls / arrows it turn into 0.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: cmp on May 16, 2012, 09:22:57 pm
meaning : You just pick up 4kg extra of dead weight

No. Weight is calculated per projectile, so if you have an empty stack it will weigh zero no matter what the initial weight was.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Lactose_the_intolerant on May 16, 2012, 09:34:04 pm
No. Weight is calculated per projectile, so if you have an empty stack it will weigh zero no matter what the initial weight was.

does this mean that this whole thread is useless?
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 16, 2012, 09:34:56 pm
No. Weight is calculated per projectile, so if you have an empty stack it will weigh zero no matter what the initial weight was.

That's nice to know, still wish the jammed slot would piss off and the spawning with stuff you scavenged but threw away.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Lech on May 16, 2012, 09:41:08 pm
does this mean that this whole thread is useless?

Yes,
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 16, 2012, 09:43:50 pm
Yes,
Not quite.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 16, 2012, 09:45:39 pm
+1

Pain in the arse sums it up nicely. Grab up a spear from the ground to keep the bad ponies at bay then at a great inconvenience find that's all I have on me except for an empty javlin case, my mace is lying somewhere way back and I have 1 proficiency in polearms  :cry:.

Like El_Infante said, when you've spawned next round with some of your regular throwing gear replaced with scavenged junk, that crucial moment of trying to whip out your beating stick fails miserably as you pull out no not your trusty lead pipe but a god damn dart.
This is still an issue regarless of weight.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: El_Infante on May 17, 2012, 04:42:39 pm
No. Weight is calculated per projectile, so if you have an empty stack it will weigh zero no matter what the initial weight was.

Surely you are right. But the problem of having a dead stack of 0 ammo, can be solved? Btw, can you post the code?
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 19, 2012, 03:03:00 pm
It's so anoying to pick up a fallen lance or somethng to defend myself from cav and I'm forced to drop my mace when it was the only thing I was carrying.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: cmp on May 19, 2012, 03:03:41 pm
Surely you are right. But the problem of having a dead stack of 0 ammo, can be solved? Btw, can you post the code?

I'll look into the dead stack thing. What code?
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 19, 2012, 03:41:16 pm
Thanks dude.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 28, 2012, 01:32:06 am
Any progress with this?
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on May 30, 2012, 12:42:48 am
Jammed slot still not fixed  :cry:
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on June 20, 2012, 12:45:56 am
Removing throwing weapon when it is out of ammo.
Removing throwing weapon when it is out of ammo.
Removing throwing weapon when it is out of ammo.
Removing throwing weapon when it is out of ammo.
Removing throwing weapon when it is out of ammo.

Still the same, use 3 stacks of throwing ammo, 1 handed weapon remains, try picking up a lance to defend yourself, the 1 handed weapon is dropped.........lame.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Dalfador on June 20, 2012, 01:02:39 am
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 Entfernen Wurfwaffe, wenn es defekt ist Munition.
 Entfernen Wurfwaffe, wenn es defekt ist Munition.
 Entfernen Wurfwaffe, wenn es defekt ist Munition.
 Entfernen Wurfwaffe, wenn es defekt ist Munition.
 Entfernen Wurfwaffe, wenn es defekt ist Munition.
 Entfernen Wurfwaffe, wenn es defekt ist Munition.
 Entfernen Wurfwaffe, wenn es defekt ist Munition.
 Entfernen Wurfwaffe, wenn es defekt ist Munition.
 Entfernen Wurfwaffe, wenn es defekt ist Munition.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: _Sebastian_ on June 20, 2012, 02:38:19 pm
Entfernen Wurfwaffe, wenn es defekt ist Munition.
This is anything but...
not german :wink:
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on June 22, 2012, 09:31:40 pm
If saying it in more languages helps get it fixed, go for it.
Title: Re: Removing throwing weapon when it is out of ammo.
Post by: Godwin on July 24, 2012, 10:32:42 pm
So now we don't spawn with scavenged ammo but the slot is still jammed which is worse. Jammed slot wtf? Can't drop the shitty bag!