cRPG
cRPG => Suggestions Corner => Topic started by: deVada on April 20, 2012, 10:48:38 pm
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Hi,
meet kinngrim today with his 17 ping on EU1 and fast 1h feinting build
with ping 50, shitty M&B animations and slight lag on spawns/deaths of sbdy - it was pointless and extremally annoying to try to kill him.
what about making lets say server delay at 30-40 miliseconds to all players with ping below the set value?
it will make the game less annoying
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you fail the internet, plz uninstall game and remove your internet connection
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lrn2block
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I remember playing the original SOCOM on PS2, I had some shitty DSL and could take 30 bullets before dying. Even on the end scoreboard it showed me taking 20-30 hits. Good shit.
The reason for this, is that they accommodated the lowest common denominator, so people with low ping were severely punished. Not a good idea.
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Unless I'm grossly mistaken, blocking in Warband is already normalized to 50 ping. Below 50 ping, there is a slight delay added to your blocks. Above 50 you're at a disadvantage, though.
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Haha I wish I could get 50 ping on a server I'm never below 80 due to the fact I live in California and playing in EU is painful but honestly I adapted and blocking with 80 ping is never a problem. I actually have troh me with going on west coast servers and getting 10 ping cuz it seems so slow haha I suggest just get used to it and practice against some 1hs for awhile