cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Shaksie on April 11, 2012, 05:10:29 am
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Please make Long Spiked Club balanced; it is a hilarious weapon which would actually be quite feasible if it were not unbalanced. I personally do not see why it is unbalanced, it is not very damaging, is quite short but has decent speed and weight. It is much like a dud spear which is oriented toward swings and has knockdown but a weak stab, are spears unbalanced? No, I rest my case :).
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How many knockdowns you made since you start use this long spiked club?
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It only knocks down on the stab but the stab is so weak that it almost never happens. The balancing work on this one is a joke, LSC is a horrendous weapon for its price. It's a fun weapon though
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No. Knockdown is stupid.
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No. Knockdown is stupid.
It only knocks down on the weak, blunt stab. The swings are pierce, so no knockdown. I'm not sure if you even read the other posts.
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Ah, I thought I was just unlucky. It should also knock over on the swing to add some novelty and it should have spikes protruding off the end and it should cause piercing damage with stab, and it should get a slight damage bonus to both swing and thrust, maybe +1 or 2 for swing and +3 or 4 for thrust? It should also have at least 10-15 more length, +0.3 to +1.0 weight and should cost a little more, maybe 5k?
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No Shaksie, you are still lucky, because there is next weapon
Spiked Club
weapon length: 68
weight: 2
difficulty: 6
speed rating: 97
weapon length: 68
thrust damage: 0 pierce
swing damage: 22 pierce
slots: 1
Knockdown