cRPG

cRPG => Suggestions Corner => Topic started by: FRANK_THE_TANK on April 08, 2012, 04:08:54 am

Title: [Strat] Capture and release.
Post by: FRANK_THE_TANK on April 08, 2012, 04:08:54 am
When you are victorious in battle, you capture the commander and are given 3 options.

Hold, release, execute.

Execute; removes them from the map for 24 hours. But when they do reappear the have double movement + quick march.

Release; instantly teleports them just like what happens right now. And you receive a bonus, I haven't thought of what that bonus might be yet.

Hold; holds them for a maximum of 5 days. During that time you pay upkeep to keep them imprisoned, you also suffer a large movement penalty. You can capture players when capping fiefs but they must be present at the fief to be captured.
Title: Re: [Strat] Capture and release.
Post by: Latvian on April 08, 2012, 10:02:07 pm
seems legit