cRPG
cRPG => General Discussion => Topic started by: Tanken on March 28, 2012, 11:03:45 pm
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So I want to do some fixes on armor and redo some armor textures in the game, but I cannot figure out how to extract the 3ds models from Warband/cRPG and export them into a usable format in 3D Max.
Anyone know how to do this? I know there's .dds files but I haven't found a way to scale those up to be in 3D mode.
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And here I was excited we had cRPG for the Nintendo 3DS.
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Lol Sorry! I am at a crossroads because I really wanna fix this crap I'm seeing and upload some patches for people that want more historically accurate stuff, and hopefully make some more armor, but I can't figure out how to get the textures to convert to 3ds format first and then see if I can do it.
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http://forums.taleworlds.com/index.php?topic=72279.0
you can use this tool to export meshes
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Yeah found that finally! Ugh. Have to go through some crazy processes because I want to see this one piece looks in a different game but to do that I have to go to OpenBRF > Convert to OBJ , Blender > Rig to a Mesh Skeleton , And so on and so forth until it's all .dae
it's a blast!