Is there any way to mod this shit out of the game, delete it somehow.. or really do anything to get rid of it? Its so ugly, I cant stand it.I lol'd at your rage... yeah, you can get back old rubbish black armor, find out in modding section at TW forums if you hate new armor so much lol
Im not talking about deleting it from the mod, it wont happen. Im talking about my side, the player side.
Maybe possible to change textures, to the old black armor? Somehow.. or, any other ideas?
i would like to see the foil / rapier in game.. could only thrust. around 24 pierce? 97-101 speed?a foil isn't very "battle" weapon I suppose... rapier would be nice, although it's rather late renaissance weapon, and there is side sword and espadas in game now. Though there still lack of a weapon with rapier-like hilt.
Ok, I'm against it.Clearly you didn't read my post carefully... I only want katzbalger from these swords :) And I don't want any new armour.
First: The second link, the one with the swords. They are badly made and do not fit. The seax there is totally ugly and I don't know what it has to do with Renaissance in your opinion^^ The last sword among those (half and half sword) is Narsil/Anduril, can't see that exactly, but we have no need for a fantasy sword with runes carved on the blade, although I love that sword. You can even see them on the blade. So no.
Second: The armours. We already have some armours that look like that (new black armour). It is damn ugly and once it was said that crpg wants to stay in a certain time period. It never worked, but anyway chadz once said he doesn't want things like this Landsknecht armour. Sadly we have it now. But I am totally against adding new stuff, especially such an ugly hat that is cheaply made.
Same goes for the unique armours things. I would love to see such stuff, but these seem to be cheaply made.
And I still don't undestand what they have to do with Renaissance^^
The hat should be more like this:That stuff is great, although I don't have even a bit of hope, that someone would make that and chadz would accept and add this into game(click to show/hide)
Then I would finally be fabulous.
Clearly you didn't read my post carefully... I only want katzbalger from these swords :) And I don't want any new armour.
And I still don't undestand what they have to do with Renaissance^^
yeah, because you totally ignored what I've written? :D
I will edit first post, for the people like you to understand - I propose to add only two new items, the hat and katzbalger, period.
What do you people think about these landsknecht leather jerkins(and hats)? One or two in the mod would be awesome, generally there aren't many good looking light-mid armours in the game...(click to show/hide)(click to show/hide)(click to show/hide)(click to show/hide)
Creator of these armours and hats, Bayard-X and also Zimke who did some editing(and made awesome Turkish and Byzantium stuff), gave the permission to use it in cRPG :)
first post edited
somewhere.NOT HERE. ADD HATS NAOW
Eh. There's a limit, in my opinion, just how far we can go. Renaissance gear might look good, but next we'll have no reason not to sport Greek linothorax armor with hoplon shields and sarissas. There has to be a line in the sand, somewhere.Upward (in time) that line is guns. Downward, there's a giant gap between early middle age equipment and antique roman and greek stuff.
Eh. There's a limit, in my opinion, just how far we can go. Renaissance gear might look good, but next we'll have no reason not to sport Greek linothorax armor with hoplon shields and sarissas. There has to be a line in the sand, somewhere.
Upward (in time) that line is guns. Downward, there's a giant gap between early middle age equipment and antique roman and greek stuff.But cRPG timeframe is that with guns :P There should be handguns, arquebuses, etc. but of course that kind of stuff would totally change balance and that's why they're not in the mod(well that's what I think :P)
But cRPG timeframe is that with guns :P There should be handguns, arquebuses, etc. but of course that kind of stuff would totally change balance and that's why they're not in the mod(well that's what I think :P)A simple matchlock might not even alter the balance (as ranged spam is OP already anyway). It's because this is supposed to be a medieval game, and guns totally destroy the feeling of it.
But guns are the part of medieval :) Mod has flamberg, greatswords, milanese and gothic armours(and other heavy western) - all of that is from time when firearms were used on the battlefields like other ranged weapons. Should that items be erased from the mod? For me guns don't destroy medieval feeling at all(handgun, arquebuses and other early firearms). But I suppose that all those people that wear different mails and kuyaks want the mod to be set in Dark Ages(the times before Italian Renaissance). Well for me that period is rather plain, a bit boring and "dark", and imho later centuries are much more interesting and rich in military matters, and the mod profits by this(as well by arabian/byzantine/rus/weaboo stuff)+1
And this armor... terrible. I just dont like such kind in general (pikeman). Its not the only one that I dislike. There are other similar, but they dont look that ugly.
Variety is good, as long as it looks good (for me).
The hat should be more like this:
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Then I would finally be fabulous.
I totaly support huth's suggestion. MOAR cool renaissanse stuff - less stupid nordic sh.t.Thanks a lot. Unfortunately Shik is not answering... well maybe he's in some dark and desolate place without internet now :P
Hi, I must've missed your first PM. We'll definitely think about the katzbalger and possibly those uniformsso maybe we'll have hats :)
(click to show/hide)
Omg... I want that hat so bad. :D