cRPG
cRPG => General Discussion => Topic started by: gazda on January 05, 2011, 10:08:25 am
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As you can see from topic name, what are changes in throwing, if there are any?
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At power throw 8 you can throw shovels.
http://www.youtube.com/watch?v=0McQ-cQmUZA
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OMG really, im going thrower baby, shovels here i come :mrgreen:
but seriously are there any
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The projectile speed of many of the throwing weapons has dropped significantly. It's very irksome to get used to, but manageable.
Various weapons have had their difficulty requirements changed and undoubtedly a few stat changes here and there.
That's about it.
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and throwing arch might be different. it seems as the weapon are heavier
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But thers no better feeling then shooting tincan with throwing lance in chest and when he drops like a squashed bug
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and throwing arch might be different. it seems as the weapon are heavier
I think that's a direct result of the lower speed.
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The changes have really really nerfed throwing cav. The slower shot speed and flight properties of a lead frisbee mean that javalry must get within warspear range to get a hit. Throwing on foot seems to have gotten a nerf as well, with the reticule getting much bigger when moving on foot. Throwing while moving was all we really had, since we have extremely limited ammuntion count vs archery, and much lower damage vs xbows. Take that away, and make us stand still to throw accurately, then we are superweak xbowmen with 1/3 the damage, and 1/3 the ammo count, at all the cost. Just put it back the way it was if it's too much trouble to fix, please?
On the positive side, it's more accurate while standing still than it has ever been, if you spend the prof on it. But one positive (good standing still accuracy) vs four negatives (horrible flight speed, horrible drop rate, horrible upkeep costs, and poor accuracy while moving) is not a fair change.
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You still need info on this?