cRPG
cRPG => Suggestions Corner => Topic started by: Gorath on March 09, 2011, 04:00:56 am
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If possible to develop, THIS is a proper score board:
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Obviously we don't have things like healing and whatnot, but notice the damage dealt, bot kills (these would be like horse kills), objective points (capturing control points, blowing open doors/gates, etc), and most importantly of all ASSISTS!
Just wanted to toss it out there in case anyone has any gui/hud experience with coding/modding and such.
P.S. Yeah, I play a medic class agressively and go for kills. Sue me, it works pretty well tbh.
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Can't imagine how small the text would be with all that for 200 ppl. Although would be nice to at least have assists
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Gorath has Global Agenda! I haven't played it in some time, do you have steam Gorath?
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Can't imagine how small the text would be with all that for 200 ppl. Although would be nice to at least have assists
Well that's what scrolling is for :)
Gorath has Global Agenda! I haven't played it in some time, do you have steam Gorath?
I do. Vap0rWare and Vap0rWarez (that's a zero in there) I play GA quite a bit lately actually. Quite enjoy it for my FPS fix.
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You should add me to your agency.
XD
KtCaselius
I love the scoreboard in it.
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Bump.
Im curious to know if the scoreboard is editable?
Can such things as assists and damage dealt be added to it?
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It is editable. But adding assists (by which I guess you mean damage dealt), the server would have to run more code which can affect performance. Assists which aren't about damage but grabbing opponents attention, blocking hits etc would be impossible to code afaik.
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It is editable. But adding assists (by which I guess you mean damage dealt), the server would have to run more code which can affect performance. Assists which aren't about damage but grabbing opponents attention, blocking hits etc would be impossible to code afaik.
Assists = Hitting an enemy but not killing him. So any arrow shot or weapon hit you did to drop the players health passed a certain %. Would = 1 per person you done say 50% of there damage but didnt get the killing blow.
Damage dealt = The ammount of damage you done through out the whole round / map
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a very dirty and naughty bump.