cRPG

cRPG => Suggestions Corner => Topic started by: KillerofFlowers on March 20, 2012, 12:21:58 pm

Title: Loompoints
Post by: KillerofFlowers on March 20, 2012, 12:21:58 pm
I think that you should be able to just stick your loompoint on the market and someone can buy it off of there to make the whole process faster and easier. After you would buy one all you do is select something to heirloom.
Title: Re: Loompoints
Post by: BlameMeForTheNoise on March 20, 2012, 12:39:05 pm
I like this idea.
Title: Re: Loompoints
Post by: Radament on March 20, 2012, 01:45:26 pm
yes
Title: Re: Loompoints
Post by: HELM on March 20, 2012, 03:20:09 pm
Yes please.
Title: Re: Loompoints
Post by: CrazyCracka420 on March 20, 2012, 03:36:35 pm
Your common sense will not be tolerated.  BAN HE!
Title: Re: Loompoints
Post by: Byrdi on March 20, 2012, 03:38:22 pm
yes
Title: Re: Loompoints
Post by: MrShine on March 20, 2012, 03:42:49 pm
I think the issue is not IF it is a good idea (it is) but HOW it can be implemented.

Title: Re: Loompoints
Post by: KillerofFlowers on March 20, 2012, 03:55:14 pm
I think the issue is not IF it is a good idea (it is) but HOW it can be implemented.
I'm not exactly sure. Do you remember when they did the rollback on heirlooms and ppl lost gens and all heirloomed items got reset? Well when they did that I has around 15 points I could just spend. So maybe they could find a way to post loompoints on the market in a similar way. ( do you kinda get what I mean? Not really sure how to explain it differently lol)
Title: Re: Loompoints
Post by: MrShine on March 20, 2012, 04:03:30 pm
I think that would be the only way to do it, have 'loompoints' as a commodity you can buy and sell.

However a lot of people plan on selling their loompoints immediately when they retire, and get everything planned out in advance on the forums so that they don't have to sit around at level 31 for a long time waiting for a buyer when they want to retire.  That wouldn't be possible on the market, you can't sell a loompoint that you don't yet have, or come to some sort of agreement.

Basically the entire retirement process would need an overhaul, because you loom an item at the exact same time that you retire to level 1.  It's not like you gain "a loompoint" that you can use at any time, you immediately loom an item and then retire.

I'll tell you right now though if you could buy and re-sell loom points I would horde as many as I possibly could as quickly as I could, so consider me 'pro' this change  :D
Title: Re: Loompoints
Post by: Kreczor on March 20, 2012, 04:06:21 pm
Beside retire, add a tab called "Heirloom". This tab would tell you if you have any heirloom points to spend. It would then have two buttons: "Use heirloom point(s)" and "Sell heirloom point(s)". When the user clicks on "Use heirloom point(s)" , they are brought to a page that resembles the retire page in terms of what gear they would like to heirloom. This could also be cleaned up a bit with a button on the side that states "Basic View" and "Advanced View".  In "Basic View" the user would have a drop down menu to select which gear to upgrade. After they select an item it would show the changes below the drop down menu so the user may see the change. In "Advanced View" the user would see the existing Retire tab (Except for the text at the bottom). Regardless of the view, there would be a button that would say "Heirloom this Gear" or something similar.

As for how it would work on the market place, create a legitimate item called "Heirloom Point" which has 5 slots: Therefore not usable by the player in any circumstance. There would be no model obviously, but would allow the user to post said piece of equipment on the market place. This could be a new colored item, i.e. red on the market place to be easily searchable.


In the retire tab, this is all that would show including the button that says "Retire"
It would also state to refer to the "Heirloom" tab for more information.

Retire
The following actions are taken when you retire now.
Your character is reset to level 1 and keeps all items and gold.
Your character gains a generation.
Your character gets the above selected heirloom: no item selected.



That's my idea.
Title: Re: Loompoints
Post by: VR__Alv on March 20, 2012, 05:17:54 pm
Add poll!
Title: Re: Loompoints
Post by: Kafein on March 20, 2012, 05:42:10 pm
This is not really needed anymore, with the possibility of offering gold+heirloom a for heirloom b. Yes you can't just sell your loom point for any item.

But you can atleast "upgrade" other people's item through the heirloomed items you already have. Like, you got +3 A and find someone that got +2 A and wants to buy a loom point to get +3 A. You just make a deal +2 A and gold versus +3 A, you get the +2 A and heirloom that object, tadaa you got money and sold your heirloom point safely. The items don't even need to be the same, in case both traders want to change their equipment.
Title: Re: Loompoints
Post by: Digglez on March 20, 2012, 08:52:50 pm
very good & common sense idea.  Would also help track the heirloom point prices/averages
Title: Re: Loompoints
Post by: Kreczor on March 20, 2012, 09:03:40 pm
Feel free to quote my idea in the op if you liked it
Title: Re: Loompoints
Post by: PanPan on March 20, 2012, 09:30:10 pm
ABOLISH THE LOOMPOINTS... BEGIN THE PEASANT FIGHTS!
Title: Re: Loompoints
Post by: larlek on March 20, 2012, 09:33:31 pm
How = Make loom points refundable. So you can get back your loom point after you loom something. That way you can loom a stone and then sell the stone for 500k and then the person who bought it can just take the loom point back and use it on something else. Now you can sell your loom points sort of.
Title: Re: Loompoints
Post by: KillerofFlowers on March 21, 2012, 01:23:54 pm
Bump
Title: Re: Loompoints
Post by: KillerofFlowers on March 22, 2012, 04:17:34 pm
Bump
Title: Re: Loompoints
Post by: 4ECH on March 22, 2012, 04:48:27 pm
Heirloom should be a item. So when we retire we get them and when we want we can sell it on market or use on some item.
Title: Re: Loompoints
Post by: Rumblood on March 22, 2012, 05:03:18 pm
This is not really needed anymore, with the possibility of offering gold+heirloom a for heirloom b. Yes you can't just sell your loom point for any item.

But you can atleast "upgrade" other people's item through the heirloomed items you already have. Like, you got +3 A and find someone that got +2 A and wants to buy a loom point to get +3 A. You just make a deal +2 A and gold versus +3 A, you get the +2 A and heirloom that object, tadaa you got money and sold your heirloom point safely. The items don't even need to be the same, in case both traders want to change their equipment.

Still open to abuse.

For example:

I want to loom my Ragged Outfit. I convince someone to loom one and sell it to me. But after he looms it, I change my mind and don't buy it. Now they are stuck with a Ragged Outfit nobody will ever buy from them. PWNED!
Title: Re: Loompoints
Post by: Spa_geh_tea on March 22, 2012, 05:05:07 pm
Maybe looms are random.....like a birthday gift from a crazy aunt? Loosly based on ingame preferances of equipment.
Title: Re: Loompoints
Post by: RibaldRon on March 22, 2012, 09:13:39 pm
I think if you made the loom points transferable you'd have to put a limit on it to keep it balanced as it is now.

As an idea, when your main can retire, you put an auction up "Offer: Heirloom +1" and then when somebody buys it, they select one of their items they would like to +1, and the character auto retires with the item in the buyer's possession getting the upgrade.

This way, the system is as it is currently balance-wise, but several steps are removed.


Unless there was a high fee for storing/redeeming loom points off of items I don't think I could get behind that, as you can pick up cheap loom points from alts, and could potentially use those to quickly +3 new and in-demand items.
Title: Re: Loompoints
Post by: CrazyCracka420 on March 22, 2012, 09:21:14 pm
Still open to abuse.

For example:

I want to loom my Ragged Outfit. I convince someone to loom one and sell it to me. But after he looms it, I change my mind and don't buy it. Now they are stuck with a Ragged Outfit nobody will ever buy from them. PWNED!

Both times I sold my loom and loomed an item to +1 for someone, it was pretty shitty equipment and both times I was really worried they were just trying to grief me and after we agreed to everything in the forums they would say "no thanks" and now I'd be stuck witha shit loom.  I assumed admins would give me the loom back if that happened, thus why I had everything documented in pm's on the forums.
Title: Re: Loompoints
Post by: Meow on March 22, 2012, 10:05:10 pm
We insta ban scammers.
Since this year started we had one case where someone scammed someone else, everything was returned, else loompoint trading is going fine.
I'd rather see the coding time invested into other improvements to be honest.

If you fear to be scammed out of your point by people who say they want a straw hat loomed, request the money up front.
If you don't loom the items afterwards you get banned... There are already safe ways to do this without anyone risking anything except for their accounts if they wanna screw the other guy over.