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Other Games => ... and all the other things floating around out there => Topic started by: Everkistus on March 16, 2012, 09:22:46 am

Title: Baldurs Gate I & II: Enhanced Edition
Post by: Everkistus on March 16, 2012, 09:22:46 am
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http://www.baldursgate.com/news/2012/03/15/announcing-baldurs-gate-enhanced-edition/

Really looking forward to this.
Title: Re: Baldurs Gate I & II: Enchanted Edition
Post by: Earthdforce on March 16, 2012, 09:33:26 am
...you just got me hard.
Title: Re: Baldurs Gate I & II: Enchanted Edition
Post by: Vibe on March 16, 2012, 09:36:43 am
Can't wait. Would love if they redid Icewind Dale and Planescape: Torment too.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Logen on March 16, 2012, 09:44:21 am
Whoa, really? This is great.
Planescape: Torment
yes please
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: bredeus on March 16, 2012, 10:00:06 am
Oh cant waitto see this games refreshed :)
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: RibaldRon on March 16, 2012, 10:59:51 am
They're making it, and then they're going to release it
Oh my GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD



I hope that it uses the original Baldur's Gate system (AD&D 2.0?) and not the D&D 3.0 or whatever that some of the later games used.  I honestly couldn't even tell you the differences anymore, maybe I never could have, but BG did it SO right.  Oh yeah and the armor looked better in the first game.  :rolleyes:
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Kafein on March 16, 2012, 11:46:13 am
Many ( and I really mean many ) features of AD&D 2, the system used in Baldur's Gate, were completely brain damaged.

It would be better if they used the 3.5 or Pathfinder 3.75

Those two are tried and widely accepted among roleplayers, and they work quite well in a computer game (NWN 2, despite what some people think of it, got pretty much the best combat out of all BG-likes).

It's quite logical considering the 3.5 was the last official version before D&D became some sort of tabletop MMO (read : D&D 4).
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Logen on March 16, 2012, 12:03:30 pm
(NWN 2, despite what some people think of it, got pretty much the best combat out of all BG-likes).
but but rule-wise there was no difference between nwn1 and nwn2?
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Kafein on March 16, 2012, 12:06:52 pm
but but rule-wise there was no difference between nwn1 and nwn2?

There was a lot actually. Nwn 1 used the 3.0 system, which is completely different (and usually poorer) in many aspects.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Count_RisArch on March 16, 2012, 12:45:48 pm
YES, YES, YES!

Finally the games that turned me into an rpg nerd are getting an update. Huzzah! Lets hope obsidian actually crunch a significant amount of bugs for release....


...they wont, but it'll still be awesome!
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Druss on March 16, 2012, 12:49:18 pm
I AM SO A FAN OF THIS GAME GOGOOGOGOGOGOOGOGOGO! and yes Remake Icewind Dale as well :D those games were so freakin epic, also i read pretty much all the books.. im so a nerd
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Ninja_Khorin on March 16, 2012, 02:30:32 pm
http://gamebanshee.com/news/107296-baldurs-gate-enhanced-edition-announced.html

Quote
The countdown on the BaldursGate.com website has finished, but even after waiting for the massive slowdown to pass by, we're not left with a whole lot of information to glean from it. Thankfully, Beamdog's Trent Oster has been busy sharing some information via Twitter, which I'll combine snippets from (along with everything else we know) below:

• Overhaul Games (Beamdog's development arm) is heading up the projects, with the support of both Atari and Wizards of the Coast.

• The new Beamdog newsletter states a Summer 2012 release date, at least for Baldur's Gate: Enhanced Edition (no release date for Baldur's Gate II: Enhanced Edition yet).

• Tales of the Sword Coast will be included in the Baldur's Gate: Enhanced Edition and Throne of Bhaal will be included in the Baldur's Gate II: Enhanced Edition.

• There will be "new content for the game you love, made by some of the original team members".

• The team is doing their best to provide support for mods, old and new.

• Baldur's Gate: Enhanced Edition will be exclusive to Beamdog (on PC), though other platforms will be announced next week at the very same time. The very first screenshots will debut then, too.

• The BG:EE will utilize the 2nd Edition D&D ruleset, just as the original games did. Beamdog's motto: "Don't break the fun."

• The "Infinity Enhanced" engine that powers both Baldur's Gate: Enhanced Edition and Baldur's Gate II: Enhanced Edition will be "based off the latest Throne of Bhaal code base". That means we can use class kits and wild mages in the original Baldur's Gate!

• The team is making it a point to support as many languages as they can.

• No new-fangled 3D-rendered graphics, here. They're going "2D isometric all the way", just the way we like it.

• The team is going to stick with the original BG model of limited voiceovers because it "allows for more in-depth writing." Good call.

• As of right now, our old BG1 and BG2 save games should work in the Enhanced Editions. The team hasn't had to change the save game formats... yet, anyway.

• There will be all-new characters for us to meet and recruit into our party in the Enhanced Editions. Voiced by all-new actors, no less.

• The Enhanced Editions will likely only be released digitally, so your old Baldur's Gate boxed copies will have to continue taking up your prized shelf space for now.

• The interface will see some revising, specifically to increase the size of the font (and hopefully the characters) at high resolutions. Elaborating further, Trent states that they have the original source code and are attempting to rework the UI and rendering.

• Once you're finished with the Baldur's Gate: Enhanced Edition, you will be able to import your character into the Baldur's Gate II: Enhanced Edition, just as we could with the original games.

• The team is "looking for new ways" to attach Baldur's Gate + Tales of the Sword Coast and Baldur's Gate II + Throne of Bhaal into one cohesive title. And, yes, that would be nothing short of awesome.

• The outdated DirectPlay network interface used by Baldur's Gate and Baldur's Gate II has been "macheted" to make room for something that is "better". Here's to hoping co-op multiplayer will be vastly improved!

• The ultimate goal? The new Enhanced Editions are "part of the master plan" toward the possibility of a Baldur's Gate III. 
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: BlameMeForTheNoise on March 16, 2012, 02:31:05 pm
This actually made me a little wet.











But of sweat. I'm a dude. Maybe the 25° C in my office had something to do with that, too.
Also: I remember that awesome flail you got midgame. Which other PC-Game lets you use a flail?
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Angantyr on March 16, 2012, 02:33:06 pm
 :shock:
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Vibe on March 16, 2012, 02:33:24 pm
Yay, they are keeping it 2D-isometric
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Tears of Destiny on March 16, 2012, 02:35:29 pm
Oh wow... still 2D, all original content plus even more stuff?! Oh... I am going to have to get this! <3

I loved BG so much. Such a good series.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Druss on March 16, 2012, 02:35:59 pm
This actually made me a little wet.











But of sweat. I'm a dude. Maybe the 25° C in my office had something to do with that, too.
Also: I remember that awesome flail you got midgame. Which other PC-Game lets you use a flail?

Diablo 2 ? :D

Oh wow... still 2D, all original content plus even more stuff?! Oh... I am going to have to get this! <3

I loved BG so much. Such a good series.

YES
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Angantyr on March 16, 2012, 02:50:47 pm
The old-school game companies retaliate against the usually pretty horrible FPS, arcade-console 'reimaginations' (destruction) of old classics (like the new Fallouts, XCOM and Syndicate to just name a few).

Games like Wasteland 2, Baldur's Gate Enhanced Edition and XCOM: Enemy Unknown may herald fair new winds sweeping through the game industry, where words like '2D isometric' and 'tactical turn-based' won't stop a project dead in its tracks.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Tears of Destiny on March 16, 2012, 03:08:12 pm
BG did ruin me in a sense, for that flail comment earlier. Ever since I played it, I sorely wished other games allowed you to use flails. BG2 even had a three-headed magical flail that you could collect the pieces for! Such sexy weapons...

Flails are so cool...  :oops:

More games need flails.  :!:
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Druss on March 16, 2012, 03:09:28 pm
BG did ruin me in a sense, for that flail comment earlier. Ever since I played it, I sorely wished other games allowed you to use flails. BG2 even had a three-headed magical flail that you could collect the pieces for! Such sexy weapons...

Flails are so cool...  :oops:

More games need flails.  :!:

crpg needs flails
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Angantyr on March 16, 2012, 03:10:46 pm
Quote
The team is going to stick with the original BG model of limited voiceovers because it "allows for more in-depth writing." Good call.
Yes, nice reasoning, I'm currently replaying Fallout 2 and the dialogues are just incredible in such a way that you'd never be able to capture with voice actors. It reminds me of when I couldn't wait for the mail with Dance of Dragons and listened to the first few chapters of the audiobook (only fiction audio book I've heard since I was a kid) and it was (of course) evident how superior your own imagination is compared to some random voice actors take on characters and scenes.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Nehvar on March 16, 2012, 05:15:13 pm
One of my favorite games.  I won't get my hopes up just yet though, they could really screw this up.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Krakatit on March 16, 2012, 08:12:32 pm
The old-school game companies retaliate against the usually pretty horrible FPS, arcade-console 'reimaginations' (destruction) of old classics (like the new Fallouts, XCOM and Syndicate to just name a few).

Games like Wasteland 2, Baldur's Gate Enhanced Edition and XCOM: Enemy Unknown may herald fair new winds sweeping through the game industry, where words like '2D isometric' and 'tactical turn-based' won't stop a project dead in its tracks.

http://www.xenonauts.com/

http://www.youtube.com/watch?v=nc7IVbY3UYg

I posted this project before on this forum but i would like to point it out again as you mentioned X-Com.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Kafein on March 16, 2012, 09:22:08 pm
Yay, they are keeping it 2D-isometric

I think most fans love that :D
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Mustikki on March 16, 2012, 09:42:19 pm
If they would made BG3 that would be best sold game of the year.

But Tutu made this enchanted thing years ago.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Krakatit on March 19, 2012, 07:02:03 pm
I wonder what BG3 would be about. The plot was finished at throne of baal and i dont think you would play as a god in bg3 :)
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: CrazyCracka420 on March 19, 2012, 07:55:21 pm
I never like RPG games where you control multiple characters (like BG 1 and 2).  I really enjoyed Baldur's Gate Dark Alliance games on  XBOX.

For example, Dragon Warrior was way better than Final Fantasy games on NES.  Fuck controlling multiple characters for RPG games. Boycotted.   :P
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Krakatit on March 19, 2012, 10:51:33 pm
I never like RPG games where you control multiple characters (like BG 1 and 2).  I really enjoyed Baldur's Gate Dark Alliance games on  XBOX.

For example, Dragon Warrior was way better than Final Fantasy games on NES.  Fuck controlling multiple characters for RPG games. Boycotted.   :P

pros soloed baldurs gate ;)
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: CrazyCracka420 on March 19, 2012, 11:53:04 pm
Good to know, maybe I'll go back and try to solo then.  I tried to play the first one and as soon as they started talking about companions and wanting me to party up, I was like fuck this noise and alt+f4'ed.

Same reason I never played that dragon age game (and it's sequel).  Fuck party systems for single player RPGs.

There was another game I played a year or two ago I really was getting into and about half way through they're like "oh btw, now you can play as this other chick, and you have to control both of them at the same time".  I didn't really feel like playing the rest of the game in slow-motion so I could micromanage a bunch of other people.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Kafein on March 20, 2012, 01:21:29 am
Good to know, maybe I'll go back and try to solo then.  I tried to play the first one and as soon as they started talking about companions and wanting me to party up, I was like fuck this noise and alt+f4'ed.

Same reason I never played that dragon age game (and it's sequel).  Fuck party systems for single player RPGs.

There was another game I played a year or two ago I really was getting into and about half way through they're like "oh btw, now you can play as this other chick, and you have to control both of them at the same time".  I didn't really feel like playing the rest of the game in slow-motion so I could micromanage a bunch of other people.

I kinda feel the same. I do play a lot of single player games with party control. But some of them do the trick better than others. In most western games, the battle is done in real time and you get an active pause. That's fine, but that system doesn't prevent you to rush things and letting the AI do it's crap. Playing at higher difficulty levels usually means you have to do a lot more of micro, which is just a sign of bad design imo. However, when we look at jap "rpg", there is a much broader range of battle systems. You got everything from the square/hexa turn based tacticals to the action rpgs with just a few menus for items and other shit. But what remains constant is that either you can not control the AI and it does it's thing, or you are forced to control it at some point. Those developpers are not afraid of the words "turn-based" and that makes managing hundreds of unique units work like a charm, and it's a nightmare with real time + active pause games.

Edit : It's even more of a pain when the entire game pushes you towards micromanagement. Like Warcraft 3 and those silly one shot powers that you have to use all the time.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: RibaldRon on March 20, 2012, 02:05:48 am
The old-school game companies retaliate against the usually pretty horrible FPS, arcade-console 'reimaginations' (destruction) of old classics (like the new Fallouts, XCOM and Syndicate to just name a few).

Games like Wasteland 2, Baldur's Gate Enhanced Edition and XCOM: Enemy Unknown may herald fair new winds sweeping through the game industry, where words like '2D isometric' and 'tactical turn-based' won't stop a project dead in its tracks.
OMG.  Dude, thank you for telling me about those, they look AMAAAAAAZING!!!!!!!!!

I was really disappointed in Fallout 3 and XCOM looks bad.

Yes, nice reasoning, I'm currently replaying Fallout 2 and the dialogues are just incredible in such a way that you'd never be able to capture with voice actors.
The FACES in those games!!!!  When MacGyver scowled at me I was just like  :shock:


One of my favorite games.  I won't get my hopes up just yet though, they could really screw this up.
I dunno, it sounds like they're just REMAKING it, with some added features.  Didn't sound like they were planning on CHANGING much.  I don't see how you could mess that up.  :lol:


Good to know, maybe I'll go back and try to solo then.  I tried to play the first one and as soon as they started talking about companions and wanting me to party up, I was like fuck this noise and alt+f4'ed.
I soloed the second one as one of the prestige class mages.. it had a pet IIRC, and had that spell queue that just wasted everything.  I don't think that class was available in the first game, though.  Tried soloing #1 as a necromancy specialist and failed.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Dach on March 20, 2012, 04:25:49 am
Soloed the first as Specialist mage (don't remember which one, wasn't a necro thought)

Tried to do that in the second too, managed to kill the red dragon solo... but I think I got bored/thrashed in the underdark part... :mad:

Tried to solo one of the lich too... OUCH...  :lol:
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: SixThumbs on March 20, 2012, 06:00:11 am
I've tried to play the first one with tutu about three times now. RPGs in general I tend to re-roll characters after realizing I don't like the build I chose, but I only get as far as cloakwood. Mechanically it's ok but there's something off about the game that's a barrier for me to go much further. The writing doesn't seem like it knows whether it's trying to take itself serious or not, and in games I do enjoy the occasional self-awareness or breaking the 4th wall but it oscillates too much and some of the disney voice actors are kind of off-putting.
Title: Re: Baldurs Gate I & II: Enchanted Edition
Post by: Kenji on March 20, 2012, 08:53:27 am
Can't wait. Would love if they redid Icewind Dale and Planescape: Torment too.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Angantyr on March 20, 2012, 03:49:37 pm
I've tried to play the first one with tutu about three times now. RPGs in general I tend to re-roll characters after realizing I don't like the build I chose, but I only get as far as cloakwood. Mechanically it's ok but there's something off about the game that's a barrier for me to go much further. The writing doesn't seem like it knows whether it's trying to take itself serious or not, and in games I do enjoy the occasional self-awareness or breaking the 4th wall but it oscillates too much and some of the disney voice actors are kind of off-putting.
Try to give BGII a chance, then, especially the writing is more consistent.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Kenji on April 03, 2012, 12:38:01 pm
Finally got some sort of preview:

(click to show/hide)

(click to show/hide)

Though the GUI for BGI is from BGII, would like to have the old stony one.

Hope they'll make the new Infinity Engine modder friendly, as well as making the whole thing integrated to D&D 3.5 edition just like IWDII.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Everkistus on August 08, 2012, 07:06:41 am
http://www.baldursgate.com/index.en.html

You can pre-order now. I pre-ordered immidiately.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Vibe on August 08, 2012, 07:20:33 am
Will be waiting for some videos and stuff first
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: The_Bloody_Nine on August 11, 2012, 07:37:49 pm
omg :shock:

awesome!

I'm curious about the redone multiplayer as well.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Earthdforce on August 12, 2012, 08:13:53 am
I'll probably get this on iOS if it looks good there, but definitely on Windows when I have the cash! :D
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Digglez on August 12, 2012, 06:34:49 pm
So looks like EA has taken hold of Bioware.  Putting out a disaster of a game SWTOR and now starting to repackage and sell old content
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Ninja_Khorin on August 15, 2012, 12:14:17 am
Yeah. It's crazy.


You're completely wrong of course.

The publisher is Atari.
Developer is Overhaul Games.
Distributor is Beamdog.

Check your facts before raging, bro. I thought everyone knows that Atari holds exclusive rights to all D&D based games. And that they published Baldur's Gate.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: PolePot on August 17, 2012, 07:12:53 am
this makes me so incredibly excited. the only other game that i have spent more than 300 hours on is mount & blade. i'm actually playing through BG2 right now. gnome illusionist almost to act 2 (doing every single quest possible of course).

also, in throne of bhaal, you can get two more heads for the flail of ages. something like 1d8 +5 +5 of random elemental damage. Minsc has never been so... Insanely awesome.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: SixThumbs on August 17, 2012, 05:09:45 pm
I just made it to Baldur's Gate in the TUTU mod and I pretty much play it 2-3 times a month. I would've been all over this if I had played it when I was younger but the battles just seem to play out in a fashion where I hope there's not a mage around to cast confusion on my entire party causing me to reload several times until it plays out in my favor.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Araxiel on December 02, 2012, 01:07:05 pm
Baldur's Gate Enhanced Edition is out. Just saying.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Ninja_Khorin on December 02, 2012, 03:31:49 pm
Yeah been playing it a lot. It's why I'm not palying as much planetside atm :)
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Ninja_Khorin on December 09, 2012, 01:21:34 am
1 week and 4 patches later, I'm starting to really like this. And they're still working on it.
There are still bugs, but they're fixing them in an amazing pace and the big gamebreaking ones have been dealt with. Very pleased with how they responded with the criticism.

And sadly, this is one of the best RPGs released in a while. Still.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Kenji on December 11, 2012, 09:30:13 am
1 week and 4 patches later, I'm starting to really like this. And they're still working on it.
There are still bugs, but they're fixing them in an amazing pace and the big gamebreaking ones have been dealt with. Very pleased with how they responded with the criticism.

And sadly, this is one of the best RPGs released in a while. Still.
Agreed.

Only thing I'd like to get my hands on would be a working Gatekeeper for the BG:EE, I just wanna change my Fighter dual Thief PC to Male Thief paperdoll, them hoods are too cool!
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Ninja_Khorin on December 11, 2012, 06:05:26 pm
Never heard of Gatekeeper, but I wouldn't be surprised if a bunch of mods were made to be BG:EE compatible.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Uumdi on December 11, 2012, 06:28:50 pm
Try to give BGII a chance, then, especially the writing is more consistent.


Baldur's Gate II was one of the most well-written games ever.  They definitely broke away from the fantasy D&D nonsense, and really really built each and every character and subplot to an incredible degree.  I agree, they walk a tight rope, especially in #1, trying to please cosplaying weirdos, serious tabletop warriors, larpers and people who want to be gnomes and halflings and such, but they really aged BG2 up in maturity.  Keldorn, Jon Irenicus, Yoshimo are some of the most memorable characters I've experienced.


Throne of Bhaal continued the intricate plot behind the main characters, and wound up being a bloodbath as your high level dudes plow through hundreds of random dudes trying to kill you,  I took it much less seriously at first, plotwise, but it was an awesome addition in the end.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: SixThumbs on December 11, 2012, 11:04:19 pm
I'm still struggling on getting through the first Baldur's Gate with the TUTU mod but the only way I would even consider this enhanced version is if they fixed the god awful path-finding. This game is filled with dungeons and tight-spaces and I really can't stand it when I get into a heated battle in one of these areas and it's made even more difficult by the fact that characters will decide to run a giant circle, block others, or just twitch in place even though there's space to get by but I have to guide them manually.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Corwin on December 11, 2012, 11:42:07 pm
After Planescape: Torment the bestest cRPG ever!
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Ninja_Khorin on December 14, 2012, 03:04:45 am
Tried multiplayer with Thomek today. Good fun. And it could be EPIC if there were 6 players.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Kenji on December 16, 2012, 05:30:46 pm
Never heard of Gatekeeper, but I wouldn't be surprised if a bunch of mods were made to be BG:EE compatible.
GateKeeper (for BGI, or Shadow Keeper for BGII) is a save game editor that allows you to, as it states, edit the saved game files.

Sadly I tried to use it on BG:EE to no avail, perhaps I'm doing something wrong, might need to do some research to either get it to work or find alternatives.
Title: Re: Baldurs Gate I & II: Enhanced Edition
Post by: Zanze on December 28, 2012, 06:50:20 pm
So after reading this thread, and being constantly urged by a good friend I got 1 and 2. Injected oodles of mods and what not to it and wow. Once my eyes got used to the graphics I actually began enjoying them and the game much more. Toward the end of the 1st one I started going all meh with it, but still enjoyed the system. Picked up IWD2 which is all about stabbifying things with little no purpose. Did that for a bit because having a 100%custom party was pretty cool.

Again, at his urging, I went and finished BG1. (For the record he told me I could have skipped it, but I refused on the off chance I might have liked it. Good thing I did.) Once I got into BG2, the "hey this is what previously happened" cutscenes werent anywhere near the real thing(dur?). I was very glad I grinded through some parts of BG1. SoA is awesome!

I offered to multiplay with him but he refuses saying that you lose out on tons of story without the npcs arguing with eachother. I've learned so far, Paladins and Drow are not great friends. BG1 and 2... Don't do it. Also. Minsc. Minsc will never leave my party! Butt-kicking. For goodness!

Icewind Dale 2 however might be better for multiplay. The lacking npc interaction will quickly be replaced by your own chatter on ts / vent / mumble as you try to stay alive, especially on harder difficulties. The story is bleh, but there are A LOT of fights, and big ones. I read reviews and most said 90% is fighting, which is just about right. Definitely doable as a 2 play.

So just wanted to write about my experiences. I did not get enhanced edition because I had the regular installed before EE came out and was too lazy to reinstall. Also, Golden Pantaloons.

Edit: Began multiplayer Icewind Dale 1. After about 30 minutes of character creation and what not, we decided we needed money for equipment because you only start with a quarterstaff. The innkeeper where we started said she would give us 5 gold to kill rats in the cellar...

That bitch lied. We went downstairs and were HORRIBLY MURDERED by about 4 beetles. They didn't even aggro until we hit them, but when they did, the went around and 1 shotted each and every one of us. Goddamnit hard mode. (We hadnt saved)