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cRPG => General Discussion => Topic started by: Hirlok on March 04, 2011, 12:40:08 pm

Title: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Hirlok on March 04, 2011, 12:40:08 pm
I know that I am not exactly the best archer around, I also know that at 130 my bow still shoots as unprecisely and randomly as a 19th century machinegun - but  I usually know when I miss or when I hit, esp. at close range.

Recently I had several incidents that I can not explain - would be interested if other archers experience the same.

Guy stands like 10 meters away, perfectly still (e.g. raising a ladder in siege), I shoot him, see the arrow move straight through his heart or even his head - nothing. Shoot another guy next to him (that even may be moving and harder to hit) - *fump* - Hit. Shoot the first guy again, perfect hit - *sweeeesh* - nothing.

When a target is moving, I can blame it on high ping and server lags, if the animation shows my arrow or melee weapon  going through someone without effect. But those incidents were happening while ping was normal, server not too laggy, and the target was static.

Guys weren't using heavy armor either, most of them even cloth / black robes, so no bouncing.

WTF?
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Elmetiacos on March 04, 2011, 12:50:59 pm
Serious lag can do this, because the target isn't actually there when the arrow hits. I've had it happen during Strategus sieges, for instance. However, hitboxes sometimes seem to be broken too so that characters aren't actually where they appear. Two hander and polearm fighters notice it most as it causes a phenonmenon people call "phantom block" where a weapon passes straight through a perfectly good block and either hits or passes through the blocker as well.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Hirlok on March 04, 2011, 01:02:34 pm
thanks Elmetiacos - yeah, that's what I thought. But in these cases there was no movement at all for several seconds (partly - I shot the same figures for "scientific purposes"  later on while they were moving - no effect as well, but there I can not say with confidence that I really hit them, opposite to the situation where they were standing), lag was not that bad, not many people on server... perfect conditions. Weird.

Most likely as you say - a broken hitbox. Maybe related to a specific "armor", as most of the cases it was that black robe thing. 

Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Nemeth on March 04, 2011, 01:09:44 pm
It's a bug, as far as I know, and it happens to xbows as well. I've experienced both from the perspective of a shooter, when my bolts went right through guys, as well as reciever, when my shield got the usual animation of being hit by projectice, but no sound was played and no arrow/bolt was sticking out of the shield either.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Spawny on March 04, 2011, 03:09:15 pm
Happens to throwers too.

It's lag. It's annoying.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: haxKingdom on March 05, 2011, 01:12:31 am
No lag doesnt exist.  I average 25-30 ping and the effect happens quite frequently.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Nemeth on March 05, 2011, 01:18:58 am
Yeah, I don't think it's lag either, I have stable ping 30 and it happens from time to time. I'm not talking about server side lag spikes either, which are quite common on EU servers.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Tai Feng on March 05, 2011, 01:28:26 am
No lag doesnt exist.  I average 25-30 ping and the effect happens quite frequently.

It's not ping. It's lag. There's a difference. Open your facebook or go on wireless, or be on shared connection, or have slower computer. Your ping will appear fine when you hit TAB, but you'll notice you block but not really, your bolts go through people (as described here), enemy attacks can appear instantaneous etc.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Maira on March 05, 2011, 03:41:17 pm
Well, lag is probably responsible for those "long term" happenings, ping is just a small delay, so, it affects manual blocking because it's a quick action, for instance at my 200 ping, I can block just fine IF I block before the back swing is complete, it's basically impossible to block if the guy is already finishing the swing. Going through the heart and nothing happening is probably lag, which can be both/either server side or not.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Serruntis on March 05, 2011, 03:57:52 pm
Guy stands like 10 meters away, perfectly still (e.g. raising a ladder in siege), I shoot him, see the arrow move straight through his heart or even his head - nothing.
Have you tried shooting a guy holding a ladder? Its sort of a bug i think, like 90% of the time you hit nothing. I have tried it before the patch with a friend standing still holding only a ladder.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Hirlok on March 05, 2011, 04:10:40 pm
Have you tried shooting a guy holding a ladder? Its sort of a bug i think, like 90% of the time you hit nothing. I have tried it before the patch with a friend standing still holding only a ladder.

nope, that was just an example for someone who really does not move in any way for at least one or two seconds and is usually quite close, so you can see exactly where your arrow goes. I meant the moment when a guy stands still besides one of those fixed ladders and does the "raise ladder" thing. The other ones who carry a custom/spam ladder are a bit difficult to shoot, depending on the angle, because the ladder "absorbs" the arrows, but I hit quite a few of them ;-)
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Maira on March 05, 2011, 04:18:57 pm
Was the ladder model raising or was it still? If it was moving/raising maybe the hitbox absorbed the damage but not the texture/model of the arrow.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Hirlok on March 05, 2011, 04:40:56 pm
Was the ladder model raising or was it still? If it was moving/raising maybe the hitbox absorbed the damage but not the texture/model of the arrow.

unlikely, ladder was still down. and I had several other occasions where it happened and no ladder was involved at all and the guy was just standing there a few meters away from me because he was AFK or unaware of the presence of a malevolent sneaky archer behind him ;-). Sword helps in those occasions - it is just the arrows that fly through them.

Most likely reason is really a bug with the hitboxes, and I guess it is related to the armor class, because the cases I remember were all people wearing some sort of cloth, black robe, etc.
And btw. the arrows vanish - they obviously do not hit the guy, and they do not stick in the ground either, like a missed shot usually would do.

Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Franklin on March 05, 2011, 05:37:31 pm
As an xbowman I have had the ladder effect several times.  Both for some carrying and raising.  It naffs me off because I could not stop them from raising it.  it is almost as though it is like a massive shield.
I have also created an alt polearm and stood on top of a hill facing the castle while arrows passed straight through me. It must of pissed the archer off no end.  On that occassion I only got hit by a second archer firing from further along the wall.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: cmp on March 06, 2011, 03:18:52 am
Most likely reason is really a bug with the hitboxes, and I guess it is related to the armor class

Armor has no effect on the hitbox.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Niemand on March 06, 2011, 05:41:17 am
Same Problem here sometimes.

But its not your ping. its not the lag. its the archer-nerf! :(
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: corto on March 06, 2011, 06:06:02 am
But its not your ping. its not the lag. its the archer-nerf! :(

in fact its not an archer-nerf, it's a everyone's buff against archers. even an archer is damn hard to hit for the other archers :D

but thats ok, it is still possible to hit any target.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: ShinySpoons on March 06, 2011, 11:41:09 pm
The opposite happens as well, I've had this happen with throwing lances several times. The lance passes over the target, then, a moment later it sprouts inside their face O.o

Some weird quirks like that which, probably can't be blamed on lag.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Kung Fu Jesus on March 07, 2011, 03:31:25 am
I don't think its lag. I think there is a bug somewhere. My throwing axes will, at any given throw, disappear in mid-air or go through someone. I've thrown axes directly into trees, heard the thunk, walk up to the tree and find the axe on the ground behind the tree. Pretty sure lag didn't cause that.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Barracuda on March 07, 2011, 11:12:42 am
It's a bug. Definitely not lag or ping. It has been around from warband beta. I'm not 100% sure but from my experience I would say that it happens more often with the head hitbox.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Murmillus_Prime on March 07, 2011, 11:36:29 am
Well these bugs became more apparant since the last batch of patches, I don't remember whinging about phantom blocks and crap before the last lot of patches. I'll block left, the enemy swings right and still kills me. I'll block up and he'll do an overhead and still kills me. I've seen arrows that were meant to hit me, suddenly go slow motion infront of me as if they're hitting an invisible wall then dissapear.

I've stabbed people with spears, that appear to go through their chest without inflicting even a stun, only to have the person I stabbed casually walk forward and kill me with an overhead.

Really frustrating as alot of my deaths are a result of this bug recently.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Hirlok on March 07, 2011, 12:03:34 pm
thanks for all your replies, guys!

so another bug, I guessed so. *sigh*

This game has a lot of them - and still manages to be fun, lol
But it is really funny that a not-so-old game does not manage to get simple things like collision detection (magic walls that lead to off-the-map-nirvana, massive doors that you can hit through, etc.) and hitboxes right. It also still gets me annoyed that walls extend into the air (your arrows stick in the air besides the wall, when you shoot very near to a corner), ladders have 50cm to 1m solid air added on top, where arrows and axes hang and defy gravity... etc...

So - solution: if your arrows go through someone, walk up to him and slay him. If that is not possible, shoot someone else. LOL
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Franklin on March 07, 2011, 05:10:07 pm
I like the floating ladders that hang up in the sky where no player would ever be able to place them.  Sometimes you can get an entire squadron of ladders just hanging there as though frozen in amber.
Quite pretty really.  :mrgreen:

*goes of to write poetry about wanderin as lonely as a ladder.*
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Kung Fu Jesus on March 07, 2011, 08:46:16 pm
The issue where projectiles stick into the "air" next to a wall or tree is the invisible box around the object. Its not an issue when the object is normal size. But when it is doubled for a map, the invisible box around it also increases. I noticed this when I first got into making maps. I make a tree double its size and suddenly it has a force field around it. Thats not a bug but a limitation with the game objects.
Title: Re: Immunity to arrows - "transparent" targets? Bug or haccck?
Post by: Rumblood on March 08, 2011, 01:10:59 am
It's a bug. Definitely not lag or ping. It has been around from warband beta. I'm not 100% sure but from my experience I would say that it happens more often with the head hitbox.

I tend to concur. Ive swung my mace through an enemy in front of me, only to have it swish through them like a mist and nail my teammate behind them instead.  :shock: