cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: EyeBeat on March 01, 2012, 10:31:56 am
-
Hang out on NA1 one night and tell me Crossbows shouldn't be nerfed.
That is all I got to say.
-
They are annoying.
-
everything that is not 2h or pole-infantry should be nerfed with every patch, obviously :mrgreen:
No just mounted crossbows.
Throw a WPF requirement on it or something.
-
Hmmm.
Most people carry crossbows because it's an effective thing to do with your spare slots. Most crossbowers, I'd bet, have no wpf in crossbow -- they are basically 2-handers who carry the crossbow so they have some options. That's a good and smart thing to do. What else are they going to do? Carry a backup 2-hander? The only reason NOT to have a crossbow is you want to save some money at the expense of having to hide in a building because you have no defense against Rohypnol or Release Arrows.
Certain people put up nice looking KDRs as horse crossbowmen but I really don't think it's that effective. They kill off some peasants and some idiots or slackers out in the open but then it comes down to the endgame they usually lose because a) they run out of bolts before they can kill everyone or b) they run out of time or c) they mess up and die. Crossbows aren't very time-efficient at killing people.
The only nerf I would consider is making crossbow wpf do more.
I do think it's a bit unfair that anyone can carry a crossbow and be perfectly effective with it without spending any points, while throwers and archers have to spend a lot of points and suffer a lot of restrictions in order to ply their trade.
I mean I do 2H + throwing and I have to give up 97 wpf and 4 skill points to be able to throw (and pick up) heavy throwing axes in my main gear set. This means I need 4 WM to get my 2-handed wpf up to something decent. So basically 2H+throwing will always have worse stats than 2H+crossbow and it's somewhat questionable as to whether throwing is better than crossbows or not (better fire rate but half the ammo and crossbow hits do more damage).
So I disagree that crossbows, themselves, are "overpowered".
They might could use some tuning given how little you have to give up to be a crossbowman and how much you have to give up to be a thrower.
-
Crossbows are worse than bows already..
-
Hmmm.
Most people carry crossbows because it's an effective thing to do with your spare slots. Most crossbowers, I'd bet, have no wpf in crossbow -- they are basically 2-handers who carry the crossbow so they have some options.
I don't think so. Without wpf they would pay repairs for crossbow every round and that isn't cheap. Most of them have at least 100 xbow wpp.
-
Crossbows are worse than bows already..
Some time ago I shot some archer in weaboo armor in the neck with arbalest and steel bolts, just to see him taking a hit by a 2h, getting bumped by a horse and then finally finished by some other melee guy... GTX followed immediately and now I'm cav and life is fun again. Biggest joke was that I got most of my kills as xbower with my military hammer, 5 ps and like 30 wfp...
If anything the xbows are good for headshots at medium range or as shotguns.
-
Pff, more ranged whine... great. If this is about mounted crossbowmen, they are pretty much the same as a horse archer atleast how i see it. They may deal a little bit more damage but they also have a slow reload. I dont know how accurate they are tho, but all you really need to do is not stand in the open because that is probably where you will get shot by them.
-
buff crossbows!