cRPG

cRPG => Beginner's Help and Guides => Topic started by: FRANK_THE_TANK on February 29, 2012, 10:21:07 am

Title: WPF and PT
Post by: FRANK_THE_TANK on February 29, 2012, 10:21:07 am
I looked but failed to find an answer.

I know that not having enough WPF makes the PT inactive for picking up weapons but you can still spawn and throw them.

So does it also take away the 14% damage bonus?

ie 4PT with 1wpf, will I be getting no bonus from the PT?

Cheers
FRANK
Title: Re: WPF and PT
Post by: Spawny on February 29, 2012, 11:04:13 am
Your effective PT for damage and picking up throwing weapons is wpf-weight penalty/14 (at least I think it's 14). If that comes out at 0, you will throw as if you had 0 PT.
Title: Re: WPF and PT
Post by: Turboflex on February 29, 2012, 03:45:41 pm
yep, you lose effective PT points when below the WPF threashold of that PT point.
Title: Re: WPF and PT
Post by: Polobow on March 01, 2012, 10:20:19 am
Power throw -  WPF
0                   -   0
1                   -   14
2                   -   28
3                   -   42
4                   -   56
5                   -   70
6                   -   84
7                   -   98
8                   -   112
9                   -   126
10                 -   140

AFAIK.
Title: Re: WPF and PT
Post by: Gravoth_iii on March 03, 2012, 05:06:52 pm
Really? that sucks, i always thought the only penalty was not being able to loot the throwing junk. I was thinking about getting 3PT and throw some daggers at archers but with no wpf there is no point? i could instead just put 1 and deal the same damage?
Title: Re: WPF and PT
Post by: Turboflex on March 04, 2012, 02:27:38 am
with 1 PT I guess you could spawn with them and throw once, but with 0WPF you would actually be throwing them at 0 PT.
Title: Re: WPF and PT
Post by: Cyclopsided on March 04, 2012, 10:22:31 am
with 1 PT I guess you could spawn with them and throw once, but with 0WPF you would actually be throwing them at 0 PT.
This.
No wpf = No PT.
Title: Re: WPF and PT
Post by: Gravoth_iii on March 04, 2012, 04:01:17 pm
Hmm, might still be worth that 1 PT tho, daggers have 6 more damage than knives..
Title: Re: WPF and PT
Post by: Turboflex on March 05, 2012, 05:51:00 pm
I don't think it would make a difference.. You're doing basically miniscule damage either way, your main use for them I assume is to slow down people trying to run away from you, which would be light/zero armour people, so if you're trying to avoid glances I don't think it will make much of a difference.

Title: Re: WPF and PT
Post by: Gravoth_iii on March 07, 2012, 06:39:54 pm
I don't think it would make a difference.. You're doing basically miniscule damage either way, your main use for them I assume is to slow down people trying to run away from you, which would be light/zero armour people, so if you're trying to avoid glances I don't think it will make much of a difference.

Pff, i guess, i dont really have anything else to invest my skillpoints in -_- maybe riding will have to do... :/
Title: Re: WPF and PT
Post by: Renten on March 07, 2012, 06:43:55 pm
You should be able to fit 1 pt and the 30 or so wpf it requires with decent armor. Once your past 120 wpf that is only the difference in 5 or 6 wpf points.