cRPG
cRPG => Suggestions Corner => Topic started by: Memento_Mori on February 22, 2012, 06:56:04 pm
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Any who are wanting their beard to show up or maybe not show up this is what ya gotta do.
1. Make a back up of your cRPG item_kinds1.txt
2. Open WORDPAD or NOTEPAD or w/e as administrator then open item_kinds1.txt
3. CTRL+F Strange_War_Mask (or whatever your helmet name is)
4. Change "68719476748" (without quotes) to "12" (also without quotes)
5. Repeat until all 68719476748 are turned to 12
6. Save & open cRPG, your helmet will now show your beard or not show your beard depending on what you set it.
[foot note]
68719476748 = no beard
12 = beard
BEFORE: picture with beard
vvvvvvvvvvvvvvvvv
http://tinypic.com/view.php?pic=2qjzmmx&s=5
AFTER: picture without beard
vvvvvvvvvvvvvvvvv
http://tinypic.com/view.php?pic=2arreu&s=5
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I support this message.
This weeaboo went insane after losing his beard.
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This weeaboo went insane after losing his beard.
It's true.
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IIRC, it's a simple flag in item_kinds1.txt. Check it out with morgh's toolkit.
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IIRC, it's a simple flag in item_kinds1.txt. Check it out with morgh's toolkit.
Thank you ! I will check this out.
-edit-
Error #62 occurred in function "LoadTextFactions"
When trying to load cRPG item_kinds1.txt, am I doing something wrong?
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yes :p
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DID IT MYSELF THANKS TO ZAGIBU.
Any who are wanting their beard to show up or maybe not show up this is what ya gotta do.
1. Make a back up of your cRPG item_kinds1.txt
2. Open WORDPAD or NOTEPAD or w/e as administrator then open item_kinds1.txt
3. CTRL+F Strange_War_Mask (or whatever your helmet name is)
4. Change "68719476748" (without quotes) to "12" (also without quotes)
5. Repeat until all 68719476748 are turned to 12
6. Save & open cRPG, your helmet will now show your beard or not show your beard depending on what you set it.
[foot note]
68719476748 = no beard
12 = beard
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That's awesome, thanks for posting.
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NP, let the fellow beard lovers know they are no longer limited by their helmets!