cRPG

cRPG => General Discussion => Topic started by: Alexander_TheGreat_ on February 16, 2012, 03:49:51 pm

Title: Please speed the whole gaming speed up
Post by: Alexander_TheGreat_ on February 16, 2012, 03:49:51 pm
we are like turtles and fighting tai-chi is this game. Let us speed it up, i almost sleep everytime i fight, cuz its so slow. And somehow everyone learned to block like a pro, so speeding up the game would make it harder to block, which mean that they have to improve their skillz.

and one thing more:

a siege round is what 6-7 min? and respawn time is 30 sec i would suggest that either we lower the respawn time for defenders or add heath-regen to them like in rageball..

Cheers
Title: Re: Please speed the whole gaming speed up
Post by: [ptx] on February 16, 2012, 03:53:25 pm
Hurr, so everyone can go even more STR/IF than they are now? Y'kno, there are alternatives to stacking strength/powerstrike/ironflesh. Like, agility builds...
Title: Re: Please speed the whole gaming speed up
Post by: dynamike on February 16, 2012, 03:58:09 pm
i am mad cuz I cant score killz cuz everyone is able to block. Let us randomly change thingz and hope it makez the game eazier for me cuz if not I can just complain about something elze.
Title: Re: Please speed the whole gaming speed up
Post by: TheNeX on February 16, 2012, 04:08:44 pm
Game Speed is fine. Higher speed = cant dodge arrows.
Title: Re: Please speed the whole gaming speed up
Post by: Leshma on February 16, 2012, 04:09:26 pm
we are like turtles and fighting tai-chi is this game. Let us speed it up, i almost sleep everytime i fight, cuz its so slow. And somehow everyone learned to block like a pro, so speeding up the game would make it harder to block, which mean that they have to improve their skillz.

and one thing more:

a siege round is what 6-7 min? and respawn time is 30 sec i would suggest that either we lower the respawn time for defenders or add heath-regen to them like in rageball..

Cheers

Go back to ahlspiess and everything will be just fine. Greatswords are slow and everyone can block them, you need some exceptional feinting or hiltslashing to kill people who are focused on blocking.
Title: Re: Please speed the whole gaming speed up
Post by: Leshma on February 16, 2012, 04:10:43 pm
Hurr, so everyone can go even more STR/IF than they are now? Y'kno, there are alternatives to stacking strength/powerstrike/ironflesh. Like, agility builds...

Phase is agi build just like me.
Title: Re: Please speed the whole gaming speed up
Post by: Teeth on February 16, 2012, 04:17:02 pm
Game speed went down slowly, because of decreasing weapon speed ratings one by one, while the average skill soared up. The average blocking skill is just way too good now. Pretty much every archer can just block me indefinitely if they focus on the blocking.

Every melee encounter takes ages, thats why pikes are getting more common. They break up the blocky slugging matches that we have these days. Oh and the melee combat takes longer, which gives ranged more time to shoot before their position gets compromised.

We atleast need a different wpf curve, so that 1 WM does not give you 100 wpf in one class. Make agility builds more worth their while by flattening the wpf curve. Most melee fighters are not even considering maxing WM cause its useless. Let 8 WM give you 180-190 wpf in one class and 1 WM like 60. The whole WM thing is screwed up and should be an easy fix.

Flattening the wpf curve buffs WM, which buffs agility and nerfs str, and therefore speeds up the game. Bam, the game is perfect.
Title: Re: Please speed the whole gaming speed up
Post by: dodnet on February 16, 2012, 04:37:27 pm
NOOOOOO... I am old and slow and I can't the pace of more speed.
Title: Re: Please speed the whole gaming speed up
Post by: Armpit_Sweat on February 16, 2012, 05:31:22 pm
... somehow everyone learned to block like a pro ...

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Title: Re: Please speed the whole gaming speed up
Post by: mOus333 on February 16, 2012, 05:54:27 pm
roll one , smoke it and everything will be have a norm. speed:)
( or u just drink too much coffe :)
Title: Re: Please speed the whole gaming speed up
Post by: Dravic on February 16, 2012, 07:27:15 pm
We atleast need a different wpf curve, so that 1 WM does not give you 100 wpf in one class. Make agility builds more worth their while by flattening the wpf curve. Most melee fighters are not even considering maxing WM cause its useless. Let 8 WM give you 180-190 wpf in one class and 1 WM like 60. The whole WM thing is screwed up and should be an easy fix.

OK...

So I heard there may be a removal of per-lvl wpf gain, while leaving only Weapon Master wpf gain, followed by balancing the curve how WPF roll out per WM.

I guess this one will remove no-wm-included builds forever...

Encouraging more people to use agi+wm builds...

Stopping 30+ str builds from existing unless someone is masochist...

;)
Title: Re: Please speed the whole gaming speed up
Post by: Tears of Destiny on February 16, 2012, 07:34:54 pm
Learn to feint (well), castor swing and chamber block.
Title: Re: Please speed the whole gaming speed up
Post by: Digglez on February 16, 2012, 07:36:32 pm
get a maul or get throwing weapons, or better yet, get both!


MJOLNIR THE UNSTOPPABLE:  Obliterating enemies with the greatest of all hammers, the Great Maul

Using 2h either Great Maul or saving money with Mallet or Morningstar.  1 Shield to use old round shield to absorb arrows while you get to the target.  Also some light throwing to counter back peddlers & fleeing victims.

Strength: 24
Agility: 12
Hit points: 75

Skills to attributes: 2

Ironflesh: 8
Power Strike: 8
Shield: 1
Athletics: 4
Power Throw: 4
Weapon Master: 4

Two Handed: 115
Throwing: 92
Title: Re: Please speed the whole gaming speed up
Post by: Kalam on February 16, 2012, 08:12:19 pm
Learn to feint (well), castor swing and chamber block.

All three are usually blocked more often than not, unless it's from Truly Exceptional PlayersTM. It's all down to footwork, now.
Title: Re: Please speed the whole gaming speed up
Post by: SixThumbs on February 16, 2012, 08:58:20 pm
Footwork being more or less staying out of range and waiting for your opponent to swing and then rushing in and hoping he can't block.
Title: Re: Please speed the whole gaming speed up
Post by: Byrdi on February 16, 2012, 09:12:36 pm
Learn to feint (well), castor swing and chamber block.

Chamber blocks are far too easy to block nowadays, they are simply too slow.
Title: Re: Please speed the whole gaming speed up
Post by: Teeth on February 16, 2012, 09:22:07 pm
Chamber blocks are far too easy to block nowadays, they are simply too slow.
Yep, I've gotten pretty good at them lately, really dissappointed to see that everyone mostly just blocks them.

Thus, SPEED THIS SHIT UP!

The pretty much flawless blocking of atleast half the players in 1 vs 1 has really accentuated the shittyness of mechanics like polestun and kicks. The whining about them has increased as the blocking skill increased. They are in a lot of duels the only thing that can end the duel, apart from boredom. Bypassing the ability the block is now the way to go.

Really suprised to see the negative votes on the OP. When 80% of the players is nearing the skill ceiling, why not just heighten it by speeding up the game?
Title: Re: Please speed the whole gaming speed up
Post by: Tears of Destiny on February 16, 2012, 09:23:44 pm
All three are usually blocked more often than not, unless it's from Truly Exceptional PlayersTM. It's all down to footwork, now.

And yet oddly, people still die in droves rather quickly on Battle and Siege and Strategus. I'm not terribly concerned with blocking being too easy to be honest. The "heat of the moment" fighting creates mistakes far more often then controlled Duels. There is a reason why I have never beaten SaulCanner in a duel (and probably never will), yet have managed to kill him a dozen or so times in battle, once even one on one.
Title: Re: Please speed the whole gaming speed up
Post by: F i n on February 16, 2012, 09:48:35 pm
hi
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Title: Re: Please speed the whole gaming speed up
Post by: BlindGuy on February 16, 2012, 09:58:44 pm
hi
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hi

most productive post in this thread.
Title: Re: Please speed the whole gaming speed up
Post by: CaptainQuantum on February 16, 2012, 10:34:00 pm
I do think Phase has a point, combat is too slow nowadays, in comparison to native the combat speed is terrible. Although the native combat speed was too high since it allowed for spam and macro feinting to be too effective, an increase to the cRPG speed slightly would be a good idea.

It does seem however that the devs do not want to increase combat speed itself and so what I would like instead is an increase in damage across all weapon types. This would force people into playing carefully again and not just "I have more health so I will try to spam" as it currently is. To be honest I don't actually play cRPG for melee any more (it's so boring I just play native duel).
Title: Re: Please speed the whole gaming speed up
Post by: polkafranzi on February 16, 2012, 10:38:32 pm
hi
hi
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hi

I am [M]anning the siege tower
Title: Re: Please speed the whole gaming speed up
Post by: Torben on February 16, 2012, 10:48:48 pm
phase is a strenth stacking noob that dont know shit about 2h fighting.  go back to masturbating dude.


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Title: Re: Please speed the whole gaming speed up
Post by: Kafein on February 17, 2012, 12:26:50 am
Yep, I've gotten pretty good at them lately, really dissappointed to see that everyone mostly just blocks them.

Thus, SPEED THIS SHIT UP!

The pretty much flawless blocking of atleast half the players in 1 vs 1 has really accentuated the shittyness of mechanics like polestagger and kicks. The whining about them has increased as the blocking skill increased. They are in a lot of duels the only thing that can end the duel, apart from boredom. Bypassing the ability the block is now the way to go.

Really suprised to see the negative votes on the OP. When 80% of the players is nearing the skill ceiling, why not just heighten it by speeding up the game?

This is a very good point. The only lacking element is that the increased melee defense due to blocking skill is a strong indirect buff to ranged, which are unblockable, and a strong indirect nerf to shields, which are less useful because you can block without them anyway, and also because they hinder your footwork and force you to use small weapons. Weapon reach and footwork increased in prevalence with the blocking skill increase, because as you said the way to go is to bypass blocks, instead of making them fail with feints and holds.

Even though all of this is true, I don't think speeding the game up will help, as it also makes footwork easier. Increasing the damage of melee weapons across the board, and reducing the speed penalty of shields sound like safer changes.
Title: Re: Please speed the whole gaming speed up
Post by: Logen on February 17, 2012, 01:28:32 am
I don't think speeding the game up will help, as it also makes footwork easier.
How so? Afaik, its quite the otherwise.
Anyway, I agree with phase.
Title: Re: Please speed the whole gaming speed up
Post by: Tzar on February 17, 2012, 01:37:46 am
Phase is correct
Title: Re: Please speed the whole gaming speed up
Post by: Gurnisson on February 17, 2012, 01:44:59 am
Let the ones with bad computers/bad connections have a chance too. Keep it as it is.
Title: Re: Please speed the whole gaming speed up
Post by: Mlekce on February 17, 2012, 01:53:13 am
I can't block with speed like this,and you want to increase it? Good for you if you play that good.
I used to block before when game was slower,now i block every second-third attack. I dont see half of weapons that are comming for me.
Some are unblockable because of agi whores and their 10 WM builds. I am going to be shielder next gen. i just can't live like this anymore. :cry:
Title: Re: Please speed the whole gaming speed up
Post by: Digglez on February 17, 2012, 02:13:24 am
you mean we might have to double or triple team GREAT players like in sports? GASP
Title: Re: Please speed the whole gaming speed up
Post by: robert_namo on February 17, 2012, 03:07:19 am
I for one suck at this game. If it sped up, I don't know how much worse I will get.
Title: Re: Please speed the whole gaming speed up
Post by: RandomDude on February 17, 2012, 03:16:12 am
If you cant kill people in siege or battle try working with your team.

Its so easy to run around with even just 1 guy. If you both do different attacks the guy you're targetting has no chance unless he's a 1h. Even then, if you dont make any mistakes he's dead when the shield breaks.

Duels are duels and if you want to duel that's up to you.

It's easy to kill people if you time your attacks right, switch targets, cover team mates, backstab. So many ways to kill.

I said ages ago when I was in Fallen on ts"I hate people who block my attacks" and people laughed but I really did hate it. I just wanted everyone to die when i pressed lmb (still do) and there's definately ways to do it without speeding the game up.
Title: Re: Please speed the whole gaming speed up
Post by: Stabby_Dave on February 17, 2012, 03:41:00 am
The problem is not that the game itself is too slow. Its just that agi builds no longer make you super fast like they used to, which means more people use strength builds, which, in turn, means the average speed of the game has slowed. Making Agi builds viable again by increasing the effectiveness of WM would maybe not speed the game up but it would create a bigger difference between the speed of str builds and agi builds.

Stealing this quote from another topic:

Per WaltF4's Weapon attack speed and proficiency and not agility (http://forum.c-rpg.net/index.php/topic,2531.msg62636.html#msg62636):

Let's use a Spear (98 speed) for approximation purposes.

y=-0.0008x+1.1071

For 115 WPF (0 WM), swing speed would be 1.0151 seconds.

For 141 WPF (4 WM), swing speed would be 0.9943 seconds.

This translates to a 2.05% increase in swing speed. However, the absolute difference in swing speed is only 0.0208 seconds, or 20.8 milliseconds.

The difference in taking 0 WM to 4 WM is miniscule. Even an extreme agi build with 9-10 WM, which results in severely gimped damage output, doesnt make a huge difference in swing speed. This should not be the case. If you go High agility not only are you likely to be 1 or 2 shot but it will also take you many hits to take down most opponents. As a trade off for this your swing speed should be much much faster than it is now.
Title: Re: Please speed the whole gaming speed up
Post by: RandomDude on February 17, 2012, 03:52:08 am
The only gripe I have with this is there's already plenty of players with plenty of fast weapons that I have a hard time blocking, especially some 1h's.

They dont deal crap dmg either, it hurts.
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 17, 2012, 05:55:38 am
The only gripe I have with this is there's already plenty of players with plenty of fast weapons that I have a hard time blocking, especially some 1h's.

They dont deal crap dmg either, it hurts.

That op Spammitard for example!

If you cant kill people in siege or battle try working with your team.

Its so easy to run around with even just 1 guy. If you both do different attacks the guy you're targetting has no chance unless he's a 1h. Even then, if you dont make any mistakes he's dead when the shield breaks.

Duels are duels and if you want to duel that's up to you.

It's easy to kill people if you time your attacks right, switch targets, cover team mates, backstab. So many ways to kill.

I said ages ago when I was in Fallen on ts"I hate people who block my attacks" and people laughed but I really did hate it. I just wanted everyone to die when i pressed lmb (still do) and there's definately ways to do it without speeding the game up.

I want to give this post so many +'s, but my + only counts as 1.
translation of RandomDude's post: Don't expect you deserve to kill ppl with each swing!
Title: Re: Please speed the whole gaming speed up
Post by: Fartface on February 17, 2012, 01:20:38 pm
Use this with 36 str.
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Mighty Mallet

weapon length: 71
weight: 6.5
difficulty: 16
speed rating: 83
weapon length: 71
thrust damage: 0 pierce
swing damage: 40 blunt
slots: 2
Can't use on horseback
Crushthrough
Unbalanced
Knockdown
It might work on the archers.
Title: Re: Please speed the whole gaming speed up
Post by: Falka on February 17, 2012, 01:43:42 pm
Quote
a siege round is what 6-7 min? and respawn time is 30 sec i would suggest that either we lower the respawn time for defenders
Title: Re: Please speed the whole gaming speed up
Post by: Zerran on February 17, 2012, 01:51:14 pm
I don't get all this complaining about "Everyone can block indefinitely", "Feinting does nothing", "Game is too slow"

I use a 1 directional 69 speed unbalanced weapon, most people can't block me for shit.  :lol:
Title: Re: Please speed the whole gaming speed up
Post by: Fartface on February 17, 2012, 02:04:29 pm
Nobody can block my overhead.
Title: Re: Please speed the whole gaming speed up
Post by: Christo on February 17, 2012, 02:30:29 pm
I don't get all this complaining about "Everyone can block indefinitely", "Feinting does nothing", "Game is too slow"

I use a 1 directional 69 speed unbalanced weapon, most people can't block me for shit.  :lol:

You're NA.

Enough said.
 :P

Nah, joking aside, whenever I play, almost every opponent reads all the feints, can block chambers even, the only real way to kill someone is to out circle-slash spam, or wiggle around if you've got a weapon suitable.

Other way is to group up on an enemy, 4 to 1 usually means that the lone guy is dead.
(There are other, and the "basic" ways sure, but those are too time wasting..)

I think it's getting frustrating, I have to counter-circle around like a maniac, if not, then I get weird insta headhits on me.

The only gripe I have with this is there's already plenty of players with plenty of fast weapons that I have a hard time blocking, especially some 1h's.

They dont deal crap dmg either, it hurts.

Agree, onehanders are quite weird. Even though I use axes, breaking a Huscarl takes a lot, LOT of swings to do, the onehander can use it to close up on you, then do this circle-spam I mentioned.

It's funny how easily they can take me out with over 70hp, with an onehander sword. Mostly in three hits, I've been 2hitted before by onehanded swords.. You just have no time window to attack them, and if my Axe gets stuck in the shield by accident, I'm dead.
And if you break a good player's shield.. all hell breaks loose, because they are good melee fighters even, and will outspeed and outdamage you in close combat.

Thing is, they should be either fast, or powerful. Not both at the same time.
Title: Re: Please speed the whole gaming speed up
Post by: Shinimas1 on February 17, 2012, 02:51:47 pm
You're NA.

Enough said.
 :P

Nah, joking aside, whenever I play, almost every opponent reads all the feints, can block chambers even, the only real way to kill someone is to out circle-slash spam, or wiggle around if you've got a weapon suitable.

Other way is to group up on an enemy, 4 to 1 usually means that the lone guy is dead.

I think it's getting frustrating, I have to counter-circle around like a maniac, if not, then I get weird insta headhits on me.

Agree, onehanders are quite weird. Even though I use axes, breaking a Huscarl takes a lot, LOT of swings to do, the mentioned 1h can use it to close up on you, then do this circle-spam I talked about.

It's funny how easily they can take out me with over 70hp, with an onehander sword. Mostly in three hits, I've been 2hitted before by onehanded swords.. You just have no time window to attack them, and if my Axe gets stuck in the shield by accident, I'm dead.
And if you break a good player's shield.. all hell breaks loose, because they are good melee fighters even, and will outspeed and outdamage you in close combat.

Thing is, they should be either fast, or powerful. Not both at the same time.

2 hit by swords in medium-heavy gear? That means you get 1-hit by 2H/poles. Most cookie-cutter Kuyak-Danish guys take 5+ hits with my MW KAS and 7 PS. I've no idea how can you die to a 1H in two hits, unless it's a cleaver in the hands of some 9 PS monster or you're one of those funny guys that wear plate armor with straw hats.

They're neither fast nor powerful. Many 2H are comparable in speed, yet much stronger AND longer. And few people use Huscarl's, because it's heavy as my ex, and that's really heavy. Smaller shields are busted by axes in 3-4 hits tops, I actually had my steel buckler one-shotted by a GLA once.
Title: Re: Please speed the whole gaming speed up
Post by: Christo on February 17, 2012, 02:56:28 pm
2 hit by swords in medium-heavy gear? That means you get 1-hit by 2H/poles. Most cookie-cutter Kuyak-Danish guys take 5+ hits with my MW KAS and 7 PS. I've no idea how can you die to a 1H in two hits, unless it's a cleaver in the hands of some 9 PS monster or you're one of those funny guys that wear plate armor with straw hats.

They're neither fast nor powerful. Many 2H are comparable in speed, yet much stronger AND longer. And few people use Huscarl's, because it's heavy as my ex, and that's really heavy. Smaller shields are busted by axes in 3-4 hits tops, I actually had my steel buckler one-shotted by a GLA once.

Strange, the most common is three to four hits, in the gear you can see on the avatar, with over 70 hp.
It's awkward when my Poleaxe needs three hits on an archer who uses some laughable cloth armor, and even gets one overhead in the head-area, but I'm down in three hits from an onehander in heavy armour.  :?

They're fast, and powerful. Denying this is like saying the sky is green, and grass is blue. I know that the huscarl isn't that much used, but even mid-high tier shields can be a pain, when you meet a real spammer, or curved blade abuser. That's just annoying.
Title: Re: Please speed the whole gaming speed up
Post by: cmp on February 17, 2012, 03:26:09 pm
Many 2H are comparable in speed

The same way the Mallet is comparable in speed to a greatsword (hey, it's just -10). :lol:
Title: Re: Please speed the whole gaming speed up
Post by: Leshma on February 17, 2012, 04:10:05 pm
Mallet isn't slow, it's short. And one handers who feint a lot and have plenty of PS (many of them have 9 PS) are nasty. They aren't that slow either. And if you start that circling game Christo mentioned you're dead, because they'll just spam you and it's very hard to block in such situation. You can spam them as well but all they have to do is to raise their shield. But it's not true that they can two hit me with 65 HP when I'm wearing my heavy armor. Not even those guys with 9 PS can't two hit me but can three hit me. Good way for dealing with shielders is backpeddaling and spamming overheads because many of them like to open the fight with overhead strike and if they do that chances are big that you'll chamber them.

But one handers I dislike the most are those STR heavy monsters who wear heavy armor and whose strikes are so slow that if I try to block it just like I block ordinary fast guy just to realize that their strike isn't connected yet and if I try to strike after "block" I usually get hit hard lolz
Title: Re: Please speed the whole gaming speed up
Post by: BlindGuy on February 17, 2012, 04:21:20 pm
Mallet isn't slow, it's short. And one handers who feint a lot and have plenty of PS (many of them have 9 PS) are nasty. They aren't that slow either. And if you start that circling game Christo mentioned you're dead, because they'll just spam you and it's very hard to block in such situation. You can spam them as well but all they have to do is to raise their shield. But it's not true that they can two hit me with 65 HP when I'm wearing my heavy armor. Not even those guys with 9 PS can't two hit me but can three hit me. Good way for dealing with shielders is backpeddaling and spamming overheads because many of them like to open the fight with overhead strike and if they do that chances are big that you'll chamber them.

But one handers I dislike the most are those STR heavy monsters who wear heavy armor and whose strikes are so slow that if I try to block it just like I block ordinary fast guy just to realize that their strike isn't connected yet and if I try to strike after "block" I usually get hit hard lolz

About slow attacks, your right, I hate releasing my block and being mid counterattack when they finally get their weapon over to me :D

But as for 9 PS guys using shields, your dreaming, 9 PS is 27 STR, not enough for anything but a joke shield that explodes when fat men fart on it.
Title: Re: Please speed the whole gaming speed up
Post by: Siiem on February 17, 2012, 04:29:46 pm
The obvious solution is to buff 2H stab speed and damage.
Title: Re: Please speed the whole gaming speed up
Post by: Laufknoten on February 17, 2012, 04:36:57 pm
Basic feinting and some footwork still works. Just stay out of duels with kuyak danish guys and backstab them or deliver the finishing blow after they took their 9 arrows and 5 hits by other players. Battle is not about duels anyway.

The obvious solution is to buff 2H stab speed and damage.
Oh, haha, funny guy...  :rolleyes:
Title: Re: Please speed the whole gaming speed up
Post by: Mlekce on February 17, 2012, 04:40:29 pm
I think i found solution. Stop crying,and learn to play better.
Title: Re: Please speed the whole gaming speed up
Post by: BlindGuy on February 17, 2012, 04:52:06 pm
The obvious solution is to buff 2H stab speed and damage.

http://www.youtube.com/watch?v=P3ALwKeSEYs
Title: Re: Please speed the whole gaming speed up
Post by: Teeth on February 17, 2012, 04:58:45 pm
I think i found solution. Stop crying,and learn to play better.
You missed the point by a fucking mile.
Title: Re: Please speed the whole gaming speed up
Post by: Christo on February 17, 2012, 04:59:24 pm
If not, more.
Title: Re: Please speed the whole gaming speed up
Post by: BlindGuy on February 17, 2012, 05:01:31 pm
If not, more.

3 or 4 villages past it tbh.
Title: Re: Please speed the whole gaming speed up
Post by: CrazyCracka420 on February 17, 2012, 05:04:33 pm
Honestly I don't think you should speed up melee speed.  Native is too fast (when a server uses the "fastest" melee setting).  Normal seems too slow IN A DUEL, but honestly like people are saying, in battle people still die regularly and all the time.  You have so many ways to kill, and if you have a teammate with you, instead of a 1v1 that people can manually block indefinitely now you have the chance to dominate them with different swing directions.  battle and siege isn't the duel server...so you shouldn't base the overall settings on it.

I like sgt_teeth's suggestion that WM should actually mean something.  Right now WM is basically a neglible skill.  As someone who uses 2 WPF skills (1h and polearms), the difference between 5 WM and 6 WM is the difference between 120-115 and 115-110 (or something ridiculously close). 

Flattening out the curve (some, not all the way) and taking away the WPF on every level would be nice.  Or maybe only give WPF every level until you hit level 20 or 25.
Title: Re: Please speed the whole gaming speed up
Post by: Camaris on February 17, 2012, 06:05:48 pm
The only gripe I have with this is there's already plenty of players with plenty of fast weapons that I have a hard time blocking, especially some 1h's.

They dont deal crap dmg either, it hurts.

I dont think that you have to speed up 1H if you want to speed up the game.
Actually you should speed up 2H and pole.

To make 1h not suffer buff them too but:
- make most of the  shields faster
- make shield weight have less impact on runspeed.
- perhaps give some of the lower cut-swords damage buffs

In general i support raising speed again. When i started playing it was much faster then now.
Title: Re: Please speed the whole gaming speed up
Post by: Lactose_the_intolerant on February 17, 2012, 06:10:14 pm
1 : respec to one hander
2 : spam the left swing and/or feintspam overhead-left slash
3 ???
4 profit
Title: Re: Please speed the whole gaming speed up
Post by: F i n on February 17, 2012, 06:51:31 pm
Battle is not about duels anyway.

true.
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 17, 2012, 06:52:15 pm
I dont think that you have to speed up 1H if you want to speed up the game.
Actually you should speed up 2H and pole.

To make 1h not suffer buff them too but:
- make most of the  shields faster
- make shield weight have less impact on runspeed.
- perhaps give some of the lower cut-swords damage buffs

In general i support raising speed again. When i started playing it was much faster then now.

1h faster than it is already? no tnx
Title: Re: Please speed the whole gaming speed up
Post by: Dravic on February 17, 2012, 07:01:31 pm
wanteds i see you can read pretty well.

...



He said that he DOESN'T agree with buffing 1h...
Title: Re: Please speed the whole gaming speed up
Post by: F i n on February 17, 2012, 07:02:50 pm
Speeding up EVERYTHING (slightly!) might be a good way to make this game more enjoyable. Though fighting itself will be harder for every class - as well as blocking. Which would really suck for below average players - but make the game more fun for those above...

BUT Speeding up 1 or 2 weaponclasses would just make it unbalanced... I mean why should the weaps with the most damage and range be the fastest too? No one would use 1 h. You'd just create a whole new generation of spamming agi-builds. And thats not gonna bring fun back. Its gonna rape it.


And by the way. This poll was about speeding the WHOLE game up.

Something like "eeeew pole and 2h are too slow eeeew. ppl block me all the time mimimimi" is something like...

(click to show/hide)


why do ppl always want their own class to be op....... get a dick and some humor to deal with it.
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 18, 2012, 09:22:27 am
wanteds i see you can read pretty well.

...



He said that he DOESN'T agree with buffing 1h...

Quote
- make most of the  shields faster
- make shield weight have less impact on runspeed.
- perhaps give some of the lower cut-swords damage buffs
Title: Re: Please speed the whole gaming speed up
Post by: Teeth on February 18, 2012, 10:29:16 am
For people worrying about 1h becoming too fast if the game gets sped up. In my opinion only the left swing is ridiculously fast. Devs have shown that they can slow down specific animations. They'd just have to slow down the left swing and speed up the other attacks. It is already pretty ridiculous how every shielder uses the leftswing for 50% of his attacks atleast. The leftswing is overpowered compared to the other animations.
Title: Re: Please speed the whole gaming speed up
Post by: Vibe on February 18, 2012, 10:30:59 am
Speed this game up and people with low pings will have an even greater advantage.

Instead, I suggest you learn how to get past megablockers, if that's your problem. Work on your feints and outranging. Get more AGI. Smartspam.
Title: Re: Please speed the whole gaming speed up
Post by: Leshma on February 18, 2012, 12:59:36 pm
Implementation of fatigue meter in upcoming Warband 2 could fix most combat issues, this one included. That way people won't be able to spam mindlessly and win or block until their attacker gets bored. To win you'll have to play smarter instead showing off your fast reflexes or low ping. I bet some people wouldn't like that.
Title: Re: Please speed the whole gaming speed up
Post by: rAve on February 18, 2012, 01:44:08 pm
For people worrying about 1h becoming too fast if the game gets sped up. In my opinion only the left swing is ridiculously fast. Devs have shown that they can slow down specific animations. They'd just have to slow down the left swing and speed up the other attacks. It is already pretty ridiculous how every shielder uses the leftswing for 50% of his attacks atleast. The leftswing is overpowered compared to the other animations.

Forget 1h left swing, fix the thrust animation for ash/awl-pike, that shit is utter bs! so f****************************cking op!
Title: Re: Please speed the whole gaming speed up
Post by: Gurnisson on February 18, 2012, 01:57:19 pm
Forget 1h left swing, fix the thrust animation for ash/awl-pike, that shit is utter bs! so f****************************cking op!

1. Block down until you hear the block sound
2. Attack back
3. ???
4. Profit
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 18, 2012, 01:59:57 pm
Forget 1h left swing, fix the thrust animation for ash/awl-pike, that shit is utter bs! so f****************************cking op!

+1
Title: Re: Please speed the whole gaming speed up
Post by: Christo on February 18, 2012, 02:00:58 pm
1. Block down until you hear the block sound
2. Attack back
3. ???
4. Profit

Good luck counterattacking somebody who can re-attack you during your attack phase.
With those speeds, it's totally possible. Especially if the guy facehugs you.
Title: Re: Please speed the whole gaming speed up
Post by: Gurnisson on February 18, 2012, 02:03:54 pm
Good luck counterattacking somebody who can re-attack you during your attack phase.
With those speeds, it's totally possible. Especially if the guy facehugs you.

Polearms and 2Hs get a stun when someone blocks their thrusts. If you get attacked again before finishing your attack you did something wrong.
Title: Re: Please speed the whole gaming speed up
Post by: rAve on February 18, 2012, 02:04:07 pm
1. Block down until you hear the block sound
2. Attack back
3. ???
4. Profit

the problem is there. you haven't played against Chase, warlord or Ludo obviously. Before u can "attack back" once, u have been attacked 6 times already by that pew pew piker!
Title: Re: Please speed the whole gaming speed up
Post by: Zerran on February 18, 2012, 02:06:07 pm
Good luck counterattacking somebody who can re-attack you during your attack phase.
With those speeds, it's totally possible. Especially if the guy facehugs you.

If this happens, either you have incredibly horrible ping, or they outmaneuvered you. Weapon speed isn't the issue here.
Title: Re: Please speed the whole gaming speed up
Post by: rAve on February 18, 2012, 02:09:01 pm
Look at 2 pikers defending something they themselves know is wrong...
Title: Re: Please speed the whole gaming speed up
Post by: Christo on February 18, 2012, 02:10:58 pm
If this happens, either you have incredibly horrible ping, or they outmaneuvered you. Weapon speed isn't the issue here.

 :lol:

Whatever you say.
Title: Re: Please speed the whole gaming speed up
Post by: Gurnisson on February 18, 2012, 02:11:07 pm
the problem is there. you haven't played against Chase, warlord or Ludo obviously. Before u can "attack back" once, u have been attacked 6 times already by that pew pew piker!

I've played against Chase and WarLord. Play right and you won't die, however it's not that easy I would agree. Just concentrate on the block sound and don't let them outreach you and it's shouldn't be a problem. They're pretty much limited to one attacking direction so just focus on that. If they do an overhead it's no problem reacting to it.
Title: Re: Please speed the whole gaming speed up
Post by: rAve on February 18, 2012, 02:18:14 pm
you are a piker yourself, lets hear other ppl's opinion on this.
Title: Re: Please speed the whole gaming speed up
Post by: Leshma on February 18, 2012, 02:25:43 pm
You can lobby all you want for polearm thrust speed nerf, ain't gonna happen.
Title: Re: Please speed the whole gaming speed up
Post by: Xant on February 18, 2012, 02:33:47 pm
the problem is there. you haven't played against Chase, warlord or Ludo obviously. Before u can "attack back" once, u have been attacked 6 times already by that pew pew piker!

Bullshit. Pikes and their variations are awful duel weapons. Their only strength is boring someone to death by the monotone attacks that are all too easy to block. I combat that by doing dance moves and 360s in air while holding downblock. They're awesome in battle, though, but awlpikes aren't OP.
Title: Re: Please speed the whole gaming speed up
Post by: Zerran on February 18, 2012, 02:39:36 pm
:lol:

Whatever you say.

This is the reason for the thrust-stun effect. After a failed (hit something it couldn't damage) thrust, the thruster is stunned momentarily. Awlpikes and similar speed polearms CAN get numerous hits in by utilizing polestagger (which I will agree is some serious bullshit), however if you utilize their thrust stun to your advantage, you can get your attacks in. Against a very good awlpiker it can be very difficult to get your hits in, but there is still a window of opportunity IF you use good footwork. Besides, you use a poleaxe, right? Therefore, you also have an instastab.  :wink:

To the guy saying pikers "know" this is wrong, have you EVER, I mean EVEN ONCE, used a pike (Not a longspear, a Pike)? The thrust stun on it is close to a full second. Good luck getting a second hit in before your opponent can hit you unless you do some great footwork or have an extreme agi build.
Title: Re: Please speed the whole gaming speed up
Post by: Gurnisson on February 18, 2012, 02:39:52 pm
you are a piker yourself, lets hear other ppl's opinion on this.

I have tons of alts and I don't have any specific problems handling awlpikers. Well, why do I care, if you don't want to learn how to handle them and would rather complain that it ain't as easy as you want, be my guest.
Title: Re: Please speed the whole gaming speed up
Post by: rAve on February 18, 2012, 02:47:36 pm
This is the reason for the thrust-stun effect. After a failed (hit something it couldn't damage) thrust, the thruster is stunned momentarily. Awlpikes and similar speed polearms CAN get numerous hits in by utilizing polestagger (which I will agree is some serious bullshit), however if you utilize their thrust stun to your advantage, you can get your attacks in. Against a very good awlpiker it can be very difficult to get your hits in, but there is still a window of opportunity IF you use good footwork. Besides, you use a poleaxe, right? Therefore, you also have an instastab.  :wink:

To the guy saying pikers "know" this is wrong, have you EVER, I mean EVEN ONCE, used a pike (Not a longspear, a Pike)? The thrust stun on it is close to a full second. Good luck getting a second hit in before your opponent can hit you unless you do some great footwork or have an extreme agi build.

There is the problem, u mentioned it yourselve: The Modafaka instastab on pikes!
Title: Re: Please speed the whole gaming speed up
Post by: Christo on February 18, 2012, 02:49:57 pm
Besides, you use a poleaxe, right? Therefore, you also have an instastab.  :wink:

Yes, I am.

Sorry for trying not to;

-Abuse polestagger, I can rarely use it anyway, unlike people with spam sticks like the LHB.
-Wiggle around 360' like a maniac on every attack. Trying not to do this is like gimping yourself, you have to, sadly.
-Trying to get my kills a non-crazy way, how it should be.
Title: Re: Please speed the whole gaming speed up
Post by: Zerran on February 18, 2012, 02:57:43 pm
There is the problem, u mentioned it yourselve: The Modafaka instastab on pikes!

I'm a bit confused by your wording. By "pike" are you referring to the 2d polearms (awlpike, ashwood pike, etc) or the "Pike".

Awlpike and ashwood pike have a near instantaneous stab, this is true.

Pike requires an enormous amount of wiggling for the hit to actually register, otherwise it glances.

This is the reason for the thrust stun effect, just like I explained in that post. They get that first hit off, and all you can do is block, HOWEVER, after that they are stunned for a brief moment. On the faster weapons this is enough to give you time to get an attack started such that they have to block you. On the slower weapons it can even give you a FREE HIT if timed right.
Title: Re: Please speed the whole gaming speed up
Post by: Dravic on February 18, 2012, 02:58:52 pm
Don't change anything in game speed...

No sense to me, it's ok atm!
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 18, 2012, 03:05:51 pm
I'm a bit confused by your wording. By "pike" are you referring to the 2d polearms (awlpike, ashwood pike, etc) or the "Pike".

Awlpike and ashwood pike have a near instantaneous stab, this is true.

Pike requires an enormous amount of wiggling for the hit to actually register, otherwise it glances.

This is the reason for the thrust stun effect, just like I explained in that post. They get that first hit off, and all you can do is block, HOWEVER, after that they are stunned for a brief moment. On the faster weapons this is enough to give you time to get an attack started such that they have to block you. On the slower weapons it can even give you a FREE HIT if timed right.

yes I mean ash and awlpike, specially the new stats on ashpike has made it a rediculously op weapon.
Title: Re: Please speed the whole gaming speed up
Post by: Dravic on February 18, 2012, 03:07:28 pm
Strange, cause there aren't too many people using that "OP" ashpike...


You're wrong. If it was OP, bunch of people would exploit it to the limits...
Title: Re: Please speed the whole gaming speed up
Post by: kono yaro! on February 18, 2012, 03:07:48 pm
sup im ludo and although flattering its not really fair to include me in the same league as chase, hes god-tier...

these are the top two reasons you arent able to counterattack, theyre the same for any kind of weapon really:

1. being outmaneuvered
2. feinting/holding when you shouldnt

try chambering it works well against spearmen (we get the thrust block stun too yknow)

edit: rave whats your ingame nick?

Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 18, 2012, 03:18:15 pm
rAve is Lulu_rAve ingame, he's my bro.
Title: Re: Please speed the whole gaming speed up
Post by: Leshma on February 18, 2012, 03:46:30 pm
Bullshit. Pikes and their variations are awful duel weapons. Their only strength is boring someone to death by the monotone attacks that are all too easy to block. I combat that by doing dance moves and 360s in air while holding downblock. They're awesome in battle, though, but awlpikes aren't OP.

1. You're a shielder
2. When you put shield on your back you have fast one handed weapon which can compete with awlpike speed.

If Siiem posted this, being 2H currently, I would take it serious.

Major problem is that swords are slow. That's the reason for existence of this thread. Polearms aren't that much faster either but they have: polestagger, shield breaking ability and do shitload of damage. Swords have no special abilities. Swords (both 1H and 2H) are only pure weapons in this mod, every other weapon has some MMORPG modifier attached to it.
Title: Re: Please speed the whole gaming speed up
Post by: Fartface on February 18, 2012, 11:28:15 pm
About the awlpikes , stick with me and they go down in 2 sec:D
Title: Re: Please speed the whole gaming speed up
Post by: BlackMilk on February 18, 2012, 11:38:47 pm
LEshma You're right but you forgot the Long Stab reach that 2h swords have. though it
ofcourse isnt nearly as usefull as the polestagger
Title: Re: Please speed the whole gaming speed up
Post by: wayyyyyne on February 18, 2012, 11:42:22 pm
About the awlpikes , stick with me and they go down in 2 sec:D

Yeah, darian, we all got you're now using a mallet with a 36/3 build. You don't have to remind us of that everytime you reply to a thread.

That being said: Increase the speed rating!1
Title: Re: Please speed the whole gaming speed up
Post by: Teeth on February 18, 2012, 11:47:15 pm
If this happens, either you have incredibly horrible ping, or they outmaneuvered you. Weapon speed isn't the issue here.
Perfectly possible with the ashwood pike or awlpike, the speed of those stabs is amazing. Actually a very potent duel weapon. And yes they are OP. Just look at Chase go, although he probably respecced again. I got my highest k/d to date with an unloomed ashwood pike. Then I got the loomed version and it was wonderful. There are a handful of good tricks that make them a bitch to fight.

Gurnission, are you sure you duelled Chase with his awlpike? It's completely ridiculous.
Title: Re: Please speed the whole gaming speed up
Post by: Gurnisson on February 19, 2012, 12:05:36 am
Yes I have. With the long awlpike if I remember correctly.  :P
Title: Re: Please speed the whole gaming speed up
Post by: Leshma on February 19, 2012, 12:28:35 am
LEshma You're right but you forgot the Long Stab reach that 2h swords have. though it
ofcourse isnt nearly as usefull as the polestagger

Yes, they have long stab which is mainly useful for dealing with cav lolz. In duels can be useful but if you fuck up it will cost you. Today I've stabbed Sonja twice in a row and after then slashed him, and he still live just to kill me with one swing. And I was using MW German Greatsword...

But range is there because of animation type, it isn't diablo type modifier like polestagger, crushtrough, couching, knockdown, pierce/blunt damage, weapon stun...

That smartass Paul wanted to take current stab length, by replacing animation. All because he's considered one of the greatest 2H players even though he rarely plays and when he does he's using spamitar trololol
Title: Re: Please speed the whole gaming speed up
Post by: Angantyr on February 19, 2012, 01:05:57 am
The current slow game speed is mostly felt because so many in cRPG are using medium or heavy armor and heavy weapons - when fighting in light armor with a good WPF it feels decent enough, though I wouldn't mind having it at Native values.

The current (slow) game speed is better for high pingers, though regrettably promotes lolfeinting.

A faster game speed would be better for low pingers but would imbalance the ping difference between the Russian, Turkish and European communities even further, and also promote spamming.
Title: Re: Please speed the whole gaming speed up
Post by: Alexander_TheGreat_ on February 19, 2012, 03:38:02 am
The current slow game speed is mostly felt because so many in cRPG are using medium or heavy armor and heavy weapons - when fighting in light armor with a good WPF it feels decent enough, though I wouldn't mind having it at Native values.

The current (slow) game speed is better for high pingers, though regrettably promotes lolfeinting.

A faster game speed would be better for low pingers but would imbalance the ping difference between the Russian, Turkish and European communities even further, and also promote spamming.

Who cares about those people lol....T's.....Bashibazouks,Kapikulu THA FACK....We need more asian people in this game
Title: Re: Please speed the whole gaming speed up
Post by: Xant on February 19, 2012, 04:36:52 am
1. You're a shielder
2. When you put shield on your back you have fast one handed weapon which can compete with awlpike speed.

If Siiem posted this, being 2H currently, I would take it serious.

Major problem is that swords are slow. That's the reason for existence of this thread. Polearms aren't that much faster either but they have: polestagger, shield breaking ability and do shitload of damage. Swords have no special abilities. Swords (both 1H and 2H) are only pure weapons in this mod, every other weapon has some MMORPG modifier attached to it.

It's not like I played 2h for 90% of my cRPG time, right?
Title: Re: Please speed the whole gaming speed up
Post by: Patoson on February 19, 2012, 06:31:25 am
Let the ones with bad computers/bad connections have a chance too. Keep it as it is.

Finally someone thinks about us people with high ping.
Title: Re: Please speed the whole gaming speed up
Post by: Zaren on February 19, 2012, 08:03:46 am
Who cares about those people lol....T's.....Bashibazouks,Kapikulu THA FACK....We need more asian people in this game
want faster? go back to native and get pwned by super speed archers
Title: Re: Please speed the whole gaming speed up
Post by: Alexander_TheGreat_ on February 19, 2012, 07:37:21 pm
I didn't think about the other guys like having a bad ping and so.

What about having different servers with different speeds?
Title: Re: Please speed the whole gaming speed up
Post by: Dezilagel on February 19, 2012, 07:41:09 pm
People complain abut the lawlpikes b/c they clearly got no clue how to deal with them.

Everytime I go onto a server I facepalm at people failduelling the lawlpike users.

Yes, they're very potent weapons for teamplay, but then they are basically shorter, faster and more damaging pikes.

Use the thruststun, recognize their limits, go on the duel server and practice a little and you'll have no problem dealing with them.
Title: Re: Please speed the whole gaming speed up
Post by: Vibe on February 20, 2012, 08:00:07 am
Awlpikes are fine. Like Xant said, the only power they gots is the power of boring someone till he gets sloppy.
Title: Re: Please speed the whole gaming speed up
Post by: Logen on February 21, 2012, 03:16:16 am
It's not like I played 2h for 90% of my cRPG time, right?
You sucked unbelievably, though.
But you're right about the awlpikes.
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 21, 2012, 12:51:41 pm
When ash/awl-pikers hold their attack, you have no option but to hold your down-block. If you let go of your block to attack, they will release their held thrust, and even though you start your attack first, they hit you first because of the instastab animation. This is something needs looking into cause it gives them a huge advantage in battle servers (not duel server, stop seeing this as a 1v1 duel point of view).

When I'm fighting 2 or even sometimes 3 guys simultaneously, i can often stand my ground, but if one of them is an average skilled player at best using an ash/awl-pike, there is very small chance of getting out of that situation alive or with any gain.
Title: Re: Please speed the whole gaming speed up
Post by: Xant on February 21, 2012, 12:54:01 pm
You sucked unbelievably, though.
But you're right about the awlpikes.

WELL at least I didn't suck as much as YOU
Title: Re: Please speed the whole gaming speed up
Post by: Leshma on February 21, 2012, 01:21:02 pm
When ash/awl-pikers hold their attack, you have no option but to hold your down-block. If you let go of your block to attack, they will release their held thrust, and even though you start your attack first, they hit you first because of the instastab animation. This is something needs looking into cause it gives them a huge advantage in battle servers (not duel server, stop seeing this as a 1v1 duel point of view).

When I'm fighting 2 or even sometimes 3 guys simultaneously, i can often stand my ground, but if one of them is an average skilled player at best using an ash/awl-pike, there is very small chance of getting out of that situation alive or with any gain.

Same issues here. Can't feint when fighting those guys (they will just stab me in the middle of my feint no matter how fast it is), can't attack twice in a row no matter how good footwork I have, kicking them can be very risky, if I don't feint they can easily block me. Only thing left is to try to confuse them with silly footwork, somehow get behind their back and get that one hit of 4 or 5 I need to kill typical loomed player. Or to use my range but that can be risky as well and only works with longest weapons. Out stabbing them with Danish or German GS works but I use a lot shorter sword which doesn't have 2H stab animation.

In short: against them I can't feint, can't spam, kick slash is very risky against them, chambering their attacks is nearly impossible. I'll rather fight any twohander than an awlpiker.
Title: Re: Please speed the whole gaming speed up
Post by: Chasey on February 21, 2012, 03:36:12 pm
When ash/awl-pikers hold their attack, you have no option but to hold your down-block. If you let go of your block to attack, they will release their held thrust, and even though you start your attack first, they hit you first because of the instastab animation.

This is where people get confused . Its not that you've started your attack and the awlpike is quicker, its because just like you said the awlpiker is holding down his attack, so his attack has already started ,hes just waiting to release it. Hence why it may seem super fast and " insta stab". So yes, best tactic is to just hold down block until you hear the sound and i know this can be very annoying in battle because if its multiple opponents you obviously cant just hold downblock or you will be attacked by the other person. However this isnt subjective just to the awlpike and is the same for all support like weapons - long spear, pike, long awlpike, ashwood etc.
Title: Re: Please speed the whole gaming speed up
Post by: Zerran on February 21, 2012, 04:28:03 pm
Its not that you've started your attack and the awlpike is quicker, its because just like you said the awlpiker is holding down his attack, so his attack has already started ,hes just waiting to release it.

This, this, this, this. I just dont understand it, people never complain about the fact that if someone with a flamberge, for example, has a swing held and outspeeds them if they THEN try and start their attack. Yet, for some reason when a 2d or 1d weapon has an attack chambered, it doesn't count as a hold and they should be able to outswing it? wut?
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 21, 2012, 10:56:09 pm
This is where people get confused . Its not that you've started your attack and the awlpike is quicker, its because just like you said the awlpiker is holding down his attack, so his attack has already started ,hes just waiting to release it. Hence why it may seem super fast and " insta stab". So yes, best tactic is to just hold down block until you hear the sound and i know this can be very annoying in battle because if its multiple opponents you obviously cant just hold downblock or you will be attacked by the other person. However this isnt subjective just to the awlpike and is the same for all support like weapons - long spear, pike, long awlpike, ashwood etc.

The guy holding his attack is still dependent on his opponent, waiting for the moment he let go of his block, thus making him second in action and nullifying his advantage of being in mid attack animation. And yet still the instastab gives the awl/ash-piker the edge.
Title: Re: Please speed the whole gaming speed up
Post by: Zerran on February 21, 2012, 10:58:28 pm
The guy holding his attack is still dependent on his opponent, waiting for the moment he let go of his block, thus making him second in action and nullifying his advantage of being in mid attack animation. And yet still the instastab gives the awl/ash-piker the edge.

Not the case. Take an example using two equal length swords. One guy has a swing chambered, the other is blocking. If the guy who is blocking releases the block and starts trying to swing, the guy who was already chambered will beat him every time, unless he does something exceedingly stupid or gets chamber blocked.
Title: Re: Please speed the whole gaming speed up
Post by: Teeth on February 21, 2012, 11:05:15 pm
Interesting how the OP got downvoted massively and my post got quite some upvotes while I am actually agreeing with the OP. Some people that downvoted the OP also upvoted my post, appreciate the support but that is kinda weird.
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 21, 2012, 11:08:29 pm
Not the case. Take an example using two equal length swords. One guy has a swing chambered, the other is blocking. If the guy who is blocking releases the block and starts trying to swing, the guy who was already chambered will beat him every time, unless he does something exceedingly stupid or gets chamber blocked.

Don't understand what a chamber situation has anything to do with what I wrote  :?
Title: Re: Please speed the whole gaming speed up
Post by: Zerran on February 21, 2012, 11:48:21 pm
Don't understand what a chamber situation has anything to do with what I wrote  :?

Unless I massively misunderstood you, you were talking about an awlpike (or similar) with an attack held? Holding an attack = keeping it chambered.

EDIT:

Interesting how the OP got downvoted massively and my post got quite some upvotes while I am actually agreeing with the OP. Some people that downvoted the OP also upvoted my post, appreciate the support but that is kinda weird.

Well you suggested not strength stacking, which many people hate, and he suggested changing the game mechanics. Similar end result, but your way leads to balanced builds, his leads to more strength builds and a change in the core mechanics of how the game plays out.
Title: Re: Please speed the whole gaming speed up
Post by: Chasey on February 21, 2012, 11:55:17 pm
Ok lets say there are 3 steps in a swing, lets call them A,B and C. Every attack goes from A to B to C. A is when you start your attack, B is the  the attack being ready to swing ( so the hold attack animation) and C is actually hitting. So when an awlpiker is holding his attack he is at B. When you start your attack you have to go from A all the way to C, where as the Awlpiker only has to finish the animation from B to C. So even if he is second in action like you said he has a shorter distance to travel in his animation, so unless he has the worst reactions ever will hit before you. I hope this helped make things clearer

Edit : reading that over, it sounded alot better in my head. I hope you get what i mean :D
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 22, 2012, 12:09:47 am
Ok lets say there are 3 steps in a swing, lets call them A,B and C. Every attack goes from A to B to C. A is when you start your attack, B is the  the attack being ready to swing ( so the hold attack animation) and C is actually hitting. So when an awlpiker is holding his attack he is at B. When you start your attack you have to go from A all the way to C, where as the Awlpiker only has to finish the animation from B to C. So even if he is second in action like you said he has a shorter distance to travel in his animation, so unless he has the worst reactions ever will hit before you. I hope this helped make things clearer

Edit : reading that over, it sounded alot better in my head. I hope you get what i mean :D

Chase I understood you the first time and this what you wrote perfectly makes sense, BUT my point is: going from B to C takes some time (mili-seconds, but still) for every kind of weapon, but for ash/awl-pike this window is close, almost equal to zero.
Title: Re: Please speed the whole gaming speed up
Post by: Chasey on February 22, 2012, 12:16:58 am
For most weapons it is a really small timeframe. If you test it you will see that. If i hold an attack on a greatsword and wait for you to lift block , it will still hit same as awlpike, maybe not as fast, but it is a negligible differance as both weapons will still hit.
Title: Re: Please speed the whole gaming speed up
Post by: cmp on February 22, 2012, 12:18:37 am
Why do you keep mentioning only those two weapons (Ashwood Pike/Awlpike)? Other polearms stab exactly the same way. An Elegant Poleaxe stabs faster than the Awlpike for example...
Title: Re: Please speed the whole gaming speed up
Post by: Chasey on February 22, 2012, 12:19:30 am
Because thats the one he was referring to
Title: Re: Please speed the whole gaming speed up
Post by: cmp on February 22, 2012, 12:20:28 am
Not you, him...
Title: Re: Please speed the whole gaming speed up
Post by: wanteds on February 22, 2012, 12:29:46 am
For most weapons it is a really small timeframe. If you test it you will see that. If i hold an attack on a greatsword and wait for you to lift block , it will still hit same as awlpike, maybe not as fast, but it is a negligible differance as both weapons will still hit.

oh that difference is actually very noticeable, that's all the reason I've been whining about this the whole time.
anyway, have to go sleep, further replies for tmr.