cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Rumblood on February 04, 2012, 01:50:25 pm
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Okay, so it is plain to me that the head shot buff on infantry took place. 4 headshots, 4 deaths.
It is plain that the nerf on damage to horse's body took place. It takes 4-6 arrows where it used to take 2-3
What is NOT plain is that anything at all was done to address the horse's head. I'm starting to collect screenshots now, but the last 4-5 headshots on a horse has done nothing. I thought that maybe it wasn't registering as a headshot due to a small hitbox, but I started paying closer attention and these arrows are in horses nostrils, eyeballs, etc.
This is especially bad for archers trying to deal with a charging cavalry. You have 2 choices, wait until the enemy is close enough and shoot him to disrupt his attack, or shoot the horse in the head. Sometimes you go for the enemy and accidently get the horses head instead. No problem if damage and speed bonus are being applied properly.
It isn't.
Please fix the horse head hit box, the damage bonus, and the speed bonus to weapons hitting a charging horse head on.
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On my cav alt, one arrow to the horse's head one-hits the horse with speed bonus and takes 90 % without speed bonus. :lol:
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It is affecting it, I have had Champion Destriers and Warhorses 1shot by multiple types of ranged headshot since the patch.
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It is affecting it, I have had Champion Destriers and Warhorses 1shot by multiple types of ranged headshot since the patch.
Let me be VERY SPECIFIC then. Armored horses Ive only shot 2, and yes, those head shots worked.
UNARMOURED horses run around with 2 or 3 arrows sticking out of their head......
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eeeer in all my cav life 1 arrow to my horses head = death..