People didn't use meters in the middle ages :P
But yeah are you sure the "40^2" part is actually meters?
Btw you cut out the most important part of that screenshot. They gear you are using. Plate with an archer maybe ? :D
Without the cRPG wpf reduction from PD, each level of PD would give as muchaccuracyprecision as +20 archery wpf if I remember correctly.
Ingame friction lowers max range down to about 220m if I remember correctly.Do you know the formula for the air friction?
real_shot_speed = shoot_speed * sqrt((PD * 0.12) + 1.0) * 1.2 (PD capped at bow diff+4)
longbow, 6 PD:
v0 = real_shot_speed = 40 * sqrt((6 * 0.12) + 1.0) * 1.2 = 63 m/s
without friction and with assuming that starting height h0 = 0:
-> max range angle alpha = 45°
s_max = v0^2 * sin(2*45°) * 1/g
s_max = (63^2 /9.81) m = 405m
Ingame friction lowers max range down to about 230m if I remember correctly.
I've noticed super high PS builds (over 10) doing much less damage than balanced builds.
While we're at it, does PS have the same requisite wpf as PD?
I've noticed super high PS builds (over 10) doing much less damage than balanced builds.