cRPG

cRPG => General Discussion => Topic started by: dabu on February 01, 2012, 03:21:25 am

Title: Maybe a Bug?
Post by: dabu on February 01, 2012, 03:21:25 am
I dont know if you think like me, but its not possible block arrows with a 'wristwatch' (Round Steel Buckler).

Maybe the owners can think about change the hitbox of that shield?
Title: Re: Maybe a Bug?
Post by: Adamar on February 01, 2012, 03:22:58 am
For some reason they want the buckler to be like any shield.
Title: Re: Maybe a Bug?
Post by: Mala on February 01, 2012, 04:02:30 pm
And another round.

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Well then, this is my buckler and it covers nearly my whole upper body.
The green little square is the actual size of this shied for the game engine (it was a way larger before).

Most of the buckler users are agi stackers as well, which leads very likely to a high shield skill.
And this is the whole trick, because the shield skills grands you a better protection against missile attacks.
Title: Re: Maybe a Bug?
Post by: Rebelyell on February 01, 2012, 04:32:33 pm
lol mala its not a problem of buckler onlly but whole shield skill

in my opinion shield should use alway reall size of shield

shield skill shoul only affect on speed of shield and resistance

in that easy steps we can remove agistoking shielders and put on the top reall shields
Title: Re: Maybe a Bug?
Post by: Moncho on February 01, 2012, 04:44:09 pm
And yet again...
The "forcefield" of shield skill is to represent that the more skilled you are, the faster you can move your shield around (same as with weapons), thus covering a bigger effective area, so I think that it is balanced. Also, shields were used to protect those behind you, something unduable without this slight forcefield (and hard with it).
About bucklers, if the person is holding it high, go for the head, otherwise for the feet, its not that hard (ive been hit many times through it, 7 shield skill only though).

(click to show/hide)
Title: Re: Maybe a Bug?
Post by: CrazyCracka420 on February 01, 2012, 04:48:40 pm
I like my shield forcefield but I think it needs to go.  Shields should have a defined (unchanging) size.  The only thing shield skill should do is allow you to take more damage to the shield (and block quicker with it).
Title: Re: Maybe a Bug?
Post by: dabu on February 01, 2012, 04:59:57 pm
I only know 1 thing, that shield its not reallistic...
Title: Re: Maybe a Bug?
Post by: Armpit_Sweat on February 01, 2012, 05:05:01 pm
I only know 1 thing, that shield its not reallistic...

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Dresden's manuscripts from (approximately) 1230 AD
15th Century

--------------------

Took me 20 sec in google to find it.. Looks pretty authentic.
Title: Re: Maybe a Bug?
Post by: Kafein on February 01, 2012, 05:09:21 pm
The forcefield nerf should be reverted, all shield coverages should at the very least match with the models (and probably cover more in fact) but the shield skill should give only a minimal increase in shield coverage (to compensate, it could give more in the other shield stats)

This nerf occured a while ago, but it still hurts people that use heather/kite and board shields without putting 1 or 2 points more than needed in shield skill. Simply because without that, your coverage, especially on the sides, is less than what the model shows.
Title: Re: Maybe a Bug?
Post by: Mala on February 01, 2012, 05:12:18 pm
I like my shield forcefield but I think it needs to go.  Shields should have a defined (unchanging) size.  The only thing shield skill should do is allow you to take more damage to the shield (and block quicker with it).

But with the current values it is not worth it.
The speed it nor really a problem (more the instant vulnerability if you release the block button) and the higher damage resistance is a joke.
An axe wielder needs three to four hits to destroy my shield. Back then with shield skill 9-10 they have needed five to six hits.
So i have to trade six strength points for two more hits, not a great deal.
Title: Re: Maybe a Bug?
Post by: Elmetiacos on February 01, 2012, 05:15:27 pm
(click to show/hide)

Dresden's manuscripts from (approximately) 1230 AD

--------------------

Took me 20 sec in google to find it.. Looks pretty authentic.
It is, but to split hairs, that's from Hans Talhoffer, who wrote in the 15th Century - much later than 1230.
Title: Re: Maybe a Bug?
Post by: Armpit_Sweat on February 01, 2012, 05:23:25 pm
It is, but to split hairs, that's from Hans Talhoffer, who wrote in the 15th Century - much later than 1230.

You are right :) Took the date from the page where i found the picture, and they were wrong. Fixed my post.
Title: Re: Maybe a Bug?
Post by: CrazyCracka420 on February 01, 2012, 05:25:14 pm
(click to show/hide)
Dresden's manuscripts from (approximately) 1230 AD[/s] 15th Century

--------------------

Took me 20 sec in google to find it.. Looks pretty authentic.

Also Joker had a really nice post with 100's of pictures from the middle ages and ren period, some of them showing bucklers as well:

http://forum.c-rpg.net/index.php/topic,25145.0.html

The forcefield nerf should be reverted, all shield coverages should at the very least match with the models (and probably cover more in fact) but the shield skill should give only a minimal increase in shield coverage (to compensate, it could give more in the other shield stats)

This nerf occured a while ago, but it still hurts people that use heather/kite and board shields without putting 1 or 2 points more than needed in shield skill. Simply because without that, your coverage, especially on the sides, is less than what the model shows.

QFT.  I like you, can I buy you a beer?
Title: Re: Maybe a Bug?
Post by: Kafein on February 01, 2012, 05:34:45 pm
QFT.  I like you, can I buy you a beer?


No beer please, but some fine Yemenese coffee would be much appreciated.
Title: Re: Maybe a Bug?
Post by: dabu on February 01, 2012, 08:22:55 pm
Dresden's manuscripts from (approximately) 1230 AD[/s] 15th Century

--------------------

Took me 20 sec in google to find it.. Looks pretty authentic.

I dont say nothing about that wasn't EXIST, i've say not realistic, nothing more.
Title: Re: Maybe a Bug?
Post by: Nazurdin on February 02, 2012, 09:38:55 am
If it were realistic, then I must be able to punch foe in the face with it and stab him in the guts at the same time.
Title: Re: Maybe a Bug?
Post by: Tennenoth on February 02, 2012, 11:32:59 am
As much as I enjoy being able to shoot underneath someones legs it gets a bit confusing when I am able to fire an arrow between someones legs, hit and kill the archer behind him, then shoot him in the leg all while the poor sod thought he could keep his mate and himself safe with a cavalry shield.

I agree with a lot of what has been said here, in particular, shield size should be a constant, the size of the shield is perfect in my opinion, with slight increases to the amount of damage the things can take.

My opinion of course, but I thought it odd that I was able to do that.
Title: Re: Maybe a Bug?
Post by: Rebelyell on February 02, 2012, 11:57:09 am
at last that should take back to life board shields and normal  arrowprof shields.