cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Silveredge on January 26, 2012, 06:36:21 pm
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I frown upon your extreme nerf to how much weight is added to all mace weapons upon heirloom.
0.5 weight for 3 heirlooms?
Shame on you... at least give me +1 speed for such a drastic change.
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added weight is a good thing for knock down and crush through weapons. its a buff.
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I understand this. They REDUCED the weight that was added... Drastically.
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It's a nerf as much as a buff. Added weight means slower movement speed. It also means better knockdown/weapon stun.
If someone is focusing on speed or a ninja build only, this added weight is indeed a nerf! So it's kind of neutral overall.
It would be cool if we could choose which attributes to increase on a weapon. +1 = more damage. +2 = More speed &more damage OR more speed & more weight. +3 = more damage again.
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I would rather be more resilient to weapon stun/crushthrough and have more knockdown with the added weight.
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Ugh, I just noticed this. Now my Mighty Long Maul weighs .5 LESS than a stock Great Maul.