cRPG
cRPG => Suggestions Corner => Topic started by: Michael on January 22, 2012, 07:50:56 pm
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Team Death Match Server
No waiting time like in battle and not as silly as siege/ capture the flags.
Perhaps without repairs and perma x1 like on Duel Server.
Discuss.
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x2--->3--->4 etc for every 5kill-streak, lose mp when you die ? :>
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Rage Ball = Team Death match, Try it :D
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Team Death Match Server
No waiting time like in battle and not as silly as siege/ capture the flags.
Perhaps without repairs and perma x1 like on Duel Server.
Discuss.
No. If you gain Gold you should also pay upkeep.
point
x2--->3--->4 etc for every 5kill-streak, lose mp when you die ? :>
NO!
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Rage Ball = Team Death match, Try it :D
So you are one of there guys, who are permanently kill everyone, no matter where the ball is?
If you dont get the point of a mod, DONT PLAY IT!
Nothing more to say here.
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So you are one of there guys, who are permanently kill everyone, no matter where the ball is?
If you dont get the point of a mod, DONT PLAY IT!
Nothing more to say here.
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I guess you are the one who is getting the wrong path. Thats not what i am saying, in rage ball you play as "Team" and you play Team death match. you have to kill the enemy in order to get the ball, so its like team death match, i know how to play rage ball ages ago.
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you voted already?
http://forum.c-rpg.net/index.php/topic,18324.0.html
I guess you are the one who is getting the wrong path. Thats not what i am saying, in rage ball you play as "Team" and you play Team death match. you have to kill the enemy in order to get the ball, so its like team death match, i know how to play rage ball ages ago.
I only saw this now, what BS. TDM is a total different game. And I really sounds af if you were playing rageball the wrong way.
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you voted already?
http://forum.c-rpg.net/index.php/topic,18324.0.html
I only saw this now, what BS. TDM is a total different game. And I really sounds af if you were playing rageball the wrong way.
Yea i voted it like 10 days ago or something?
You help the team by killing the enemy and your goal is to get the ball in the enemy spawn where you can score it in the right place. TDM is a bit similar to rage ball as in rage ball the spawning system is kinda same and it gives me the feeling of TDM
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Yea i voted it like 10 days ago or something?
You help the team by killing the enemy and your goal is to get the ball in the enemy spawn where you can score it in the right place. TDM is a bit similar to rage ball as in rage ball the spawning system is kinda same and it gives me the feeling of TDM
of course I meant the OP with the vote.
then I disagree. When I play TDM there is no break, no pause for me. I am constantly in the middle of the fight, switching enemies turning and twisting. Even dying gives barely a break.
In Rageball I am never fully concentrated on fighting but allways have an eye on where the ball is, often there are fighting pauses and other things to attend to. For me the modes are completely different.
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Indeed, it is true in rage ball you spawn later compare to TDM, but i doubt it will be added since it has been suggested before. In my opinion the dev has replaced TDM with rage ball , a myth from mine.
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Indeed, it is true in rage ball you spawn later compare to TDM, but i doubt it will be added since it has been suggested before. In my opinion the dev has replaced TDM with rage ball , a myth from mine.
eh? My point has nothing to do with spawn timing, it would make no difference if you'd spawn later in TDM or earlier in rageball or what.
replaced? I don't get it and I'm sure the devs had nothing like this in mind when they made rageball. Both modes have nothing to do with each other and while I understood that the interest in developing a TDM mode for crpg is low it still don't means they'll never do it.
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of course I meant the OP with the vote.
I voted now, thanks for the hint. Almost 90 % now.
When I play TDM there is no break, no pause for me. I am constantly in the middle of the fight, switching enemies turning and twisting.
Thats exactly it. When you dont have that much play-time, only a few minutes, Team Death Matches are great fun.
They are exhausting, so you (or at least I) cant do it the whole day.
Siege and capture the flag is mostly rush for the flag, what is silly.
Rageball, didnt try it yet, but I guess I will. But still, nothing compares to the good old TDM when you have 30 mins free-time.
When you can get x1 by refusing duels on the duel server, why not x1 for this one. But I would play it even if there was no money to gain at all.