cRPG
		cRPG => General Discussion => Topic started by: TheMark on January 05, 2011, 03:33:27 am
		
			
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				Is there a place where we can see a change log just for reference? 
 
 Also, I'm interested to know how retirement has changed. Has it been removed completely? My question will probably be answered if there ends up being a change log.
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				Change Logs for cRPG? Keep on dreaming on. =)
			
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				You're right lol. I was too excited to think clearly. Would be nice tho  :rolleyes:
			
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				chadz posted one the other day
 
 There you go (resized to save bandwidth)
 
 visitors can't see pics , please register or login
 
 
 
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				This is located in the Announcement thread:
 
 its not really a changelog, but this was stuff on the todo list that was done. there are many more things, feel free to post them if you figure them out
 
     cRPG mod:
 - snow instead of rain on snow maps
 - cap archery wpf to real wpf
 - change bows to cutting
 - item maintenance, breaking
 - change the income to xp per minute
 - figure out new wpf formula (test with different builds)
 - after death, trigger the equipment screen
 - auto refreshing when stuff breaks - also, when you buy equipment or update your skills. checks while it sends the bonus.
 - fix xp bar (calculate gen bonus ingame)
 - strategus: check bows for difficulty - checking all items in all gamemodes now in the server, nothing done on the website any more
 - add a message "xyz, owner of abc castle" when he joins the game'
 - add male/female to DB and send the info ingame
 - fix spectators being assigned to teams and getting xp/gold bonus
 - update player with ingame screen
 - store admin commands (kick, map change...) in server log
 - fix bug with whistle when joining in a middle of a match
 - rework weight nerf, make it work in %
 - added optional level limit for servers - it's using the battle_earnings_multiplier if you are > you will be forced spec.
 - added autobalance by banner (autobalance value to 2)
 - added autobalanceless mode (set to 0)
 - normal autobalance = 1
 - the multiplicator will only rise if the losers team AB score is at least 70% of the winners
 - added a rudimentary voice chat
 - fix halfswording instaswitching
 - reset siege objects after each round
 
 
 
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				Is there a place where we can see a change log just for reference? 
 
 Also, I'm interested to know how retirement has changed. Has it been removed completely? My question will probably be answered if there ends up being a change log.
 
 
 Damn, that's a pretty good point dude