cRPG

cRPG => General Discussion => Topic started by: zottlmarsch on January 17, 2012, 01:14:20 am

Title: Fix for Invisible Great Helmets
Post by: zottlmarsch on January 17, 2012, 01:14:20 am
Looks like there is a new version out with the fixed helms, locking thread now  8-) thanks all the people who downloaded

(click to show/hide)

also as cool as the new greathelms are, in my opinion alongside some of the body armours they look a little too dark.
I tried lightening the texture a little so it fits in with most of the other armours/helms. Feel free to try it.
Just drop it in the crpg-textures folder and say yes to overwriting (back up your old greathelmets2.dds in case you don't like it)
http://www.mediafire.com/file/fsxv299b8g978bk/greathelms2.dds
Title: Re: New Great Helmets Fix
Post by: Kreczor on January 17, 2012, 06:03:38 am
Don't know if anyone else figured this out but with the missing heads its just a few spelling mistakes in the itemkinds1.txt file that are causing this

if you find and replace the word madeInbucket with madelinbucket and gotlandbucket1 with gotlandbucket it should be fine, at least it was for me (make sure you do this for every time the word comes up)

also for people with openbrf, if you go to the Mat tab in dejawolfs resource file and select crusaderbuckets_col2, change the diffuseA from greathelms2_Col2 to greathelms2_col2

hope this helps til the hotfix comes out
Hi. You already posted this.
http://forum.c-rpg.net/index.php/topic,24235.msg350080.html#msg350080
Title: Re: New Great Helmets Fix
Post by: ArchonAlarion on January 17, 2012, 06:08:15 am
So what? He is trying to be helpful, not everyone read through that other thread.
Title: Re: New Great Helmets Fix
Post by: Kreczor on January 17, 2012, 06:11:01 am
So what? He is trying to be helpful, not everyone read through that other thread.
No being helpful here. If you want to be helpful go to some other forum.
http://forum.c-rpg.net/index.php/board,12.0.html

That could be a great place to go.
Title: Re: New Great Helmets Fix
Post by: a_bear_irl on January 17, 2012, 06:12:04 am
shut up kreczor
Title: Re: New Great Helmets Fix
Post by: Kreczor on January 17, 2012, 06:15:58 am
shut up kreczor
No.
Title: Re: New Great Helmets Fix
Post by: Brrrak on January 17, 2012, 08:53:06 am
---------------------------
RGL ERROR
---------------------------
Error too many variation on mesh itm helmet bucket 2
---------------------------
OK   
---------------------------

What did I fuck up?

Resolved: Lol nvm i'm dolt

I must suck at this, I changed it to the letter, and it still isn't appearing.

Got the old Gotland to work, now just wondering about the topfhelms.  madelinbucket, right?

(click to show/hide)
Title: Re: New Great Helmets Fix
Post by: Zerran on January 17, 2012, 10:55:22 am
Watching your post evolve has been quite entertaining Brrrak  :lol:
Title: Re: New Great Helmets Fix
Post by: zottlmarsch on January 17, 2012, 01:35:01 pm
changed OP

If you change the I in madeInbucket to an l it should work, I think there are 2 types madelnbucket1 and madelnbucket2
Title: Re: New Great Helmets Fix
Post by: Brrrak on January 17, 2012, 02:30:06 pm
changed OP

If you change the I in madeInbucket to an l it should work, I think there are 2 types madelnbucket1 and madelnbucket2

Alright, that makes more sense.  I peeked into the .brfs myself since madelinbucket didn't work, and was wondering if it was just an "I" or an "l".  Thanks for the clarification.

Now all your headless horseman builds are ruined!  RUINED I SAY! :mrgreen:
Title: Re: New Great Helmets Fix
Post by: Bartlomiey on January 17, 2012, 06:00:41 pm
Hello!
I wanna see ma Topfhelm working... I did evrything just as you said. And it doesnt work ;( Some help?:D
Title: Re: New Great Helmets Fix
Post by: pecores_timotheysnow on January 17, 2012, 06:24:14 pm
can you uploead your itemtext plz?
Title: Re: New Great Helmets Fix
Post by: Bartlomiey on January 17, 2012, 06:48:59 pm
thts good idea i think.
PS; repiared all. ma fallout ;) thx bro for great fix!
Title: Re: New Great Helmets Fix
Post by: zottlmarsch on January 17, 2012, 07:16:44 pm
http://www.mediafire.com/?s0fs5qfj2nf3avh

try this guys, it should work
Title: Re: New Great Helmets Fix
Post by: Glyph on January 17, 2012, 07:48:07 pm
I found a solution that fixes the missing heads on the Gotland, Tofhelm and Rounded Topfhelm, feel free to try it  :D

Just replace your itemkinds1 with this one (remember back up original first just in case)

http://www.mediafire.com/?s0fs5qfj2nf3avh


or you can do it manually
(click to show/hide)

for the green great helm (which appears to actually be red) to work try the following

using openbrf
open dejawolfs resource file
go to the Mat tab and select crusaderbuckets_col2
change the diffuseA from greathelms2_Col2 to greathelms2_col2

hope this helps til the hotfix comes out
replace the file as in averwhite and say yes to everything or delete the map and put this one in?
Title: Re: New Great Helmets Fix
Post by: zottlmarsch on January 17, 2012, 07:54:57 pm
should just be a case of overwriting the file
Title: Re: New Great Helmets Fix
Post by: Glyph on January 17, 2012, 07:56:33 pm
should just be a case of overwriting the file
kk thx
Title: Re: New Great Helmets Fix
Post by: Bartlomiey on January 17, 2012, 07:56:49 pm
Much better! Hope, you will join BugFixing c-RPG team!: D
Title: Re: New Great Helmets Fix
Post by: Reinhardt on January 17, 2012, 08:07:39 pm
I love my new gear set. I changed it because of the dark texture of the gothelm. It looks awesome.

See here:
<<< (My avatar)

Question though - The first fix.. the one "MadeInbucket" to "Madelinbucket" won't work for me.

Just kidding, found your link. Thanks!
Title: Re: New Great Helmets Fix
Post by: Largg on January 18, 2012, 08:37:02 am
Thanks man, much appreciated. Good to see normal great helms in game now, they were needed.
Title: Re: New Great Helmets Fix
Post by: Ujin on January 18, 2012, 08:39:13 am
I love my new gear set. I changed it because of the dark texture of the gothelm. It looks awesome.

See here:
<<< (My avatar)

Question though - The first fix.. the one "MadeInbucket" to "Madelinbucket" won't work for me.

Just kidding, found your link. Thanks!
Kuyak+ greathelm? Omg you are AWESOME !

P.S. no harsh feelings mate, to each his own. enjoy your new gear =)
Title: Re: New Great Helmets Fix
Post by: zottlmarsch on January 18, 2012, 06:23:13 pm
Thanks guys, glad its working  :D
Title: Re: New Great Helmets Fix
Post by: Butan on January 18, 2012, 09:49:39 pm
You pown Dan  :)


I can see my gotland now !



PS: I trust you so much I overwrote without saving original, bro for life yo
Title: Re: New Great Helmets Fix
Post by: zottlmarsch on January 18, 2012, 10:09:23 pm
You pown Dan  :)


I can see my gotland now !



PS: I trust you so much I overwrote without saving original, bro for life yo

:D  :D  :D
Title: Re: Fix for Invisible Great Helmets
Post by: Penitent on January 19, 2012, 12:31:53 am
Y U NO hotfix