cRPG
cRPG => General Discussion => Topic started by: FrugFrug on January 13, 2012, 11:29:08 pm
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Hello!
I think smoke bombs should create more smoke and maybe hold 3 per stack?
Nobody probably cares, or they will think I'm retarded for thinking up such an amazingly amazing idea.
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See, heres the problem with buffing smoke bomb: if you actually make it useful, everyone just turns off particle effects, and no more smoke. If they ever want to buff them, they either need to make them not reliant on the particle effects system, or make it impossible to turn that system off. If they can do either of those though I would LOVE to see truly useful smoke bombs.
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they should actually make the smoke bomb to help the ninja run away. or the smoke bomb can cause some effects which makes the enemy fall to the floor for 1 second or something. also smoke bomb is very light. that's why the ninjas use them to escape when it is necessary
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See, heres the problem with buffing smoke bomb: if you actually make it useful, everyone just turns off particle effects, and no more smoke. If they ever want to buff them, they either need to make them not reliant on the particle effects system, or make it impossible to turn that system off. If they can do either of those though I would LOVE to see truly useful smoke bombs.
There is truth and logic in this statement. As it stands, smokebombs are just a joke...
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If they caused knock down and you got three in a stack... zomg so funny. But every man and his dog would have throwing and be carrying a stack.
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Hello!
I think smoke bombs should create more smoke and maybe hold 3 per stack?
Nobody probably cares, or they will think I'm retarded for thinking up such an amazingly amazing idea.
Best cRPG idea I've heard in a long time. You should be on the Dev team.
+1
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Good idea. Maybe not 3/stack and knockdown, but if they only make a small curtain of smoke a few seconds, then yes!
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Not against you or anything, but use the forum a bit better next time.
This, belongs to the suggestions corner, imo.
http://forum.c-rpg.net/index.php/board,8.0.html (http://forum.c-rpg.net/index.php/board,8.0.html)
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they should actually make the smoke bomb to help the ninja run away. or the smoke bomb can cause some effects which makes the enemy fall to the floor for 1 second or something. also smoke bomb is very light. that's why the ninjas use them to escape when it is necessary
What if they are tincan ninja?
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Not against you or anything, but use the forum a bit better next time.
This, belongs to the suggestions corner, imo.
http://forum.c-rpg.net/index.php/board,8.0.html (http://forum.c-rpg.net/index.php/board,8.0.html)
I wondered if I should've put it there, but I figured since I was more asking the community if they would want it or not I ended up putting it here.
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Current smoke bombs in C-rpg...
http://www.youtube.com/watch?v=0QeOQM0GO6c&t=2m27s
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Smoke bombs are useless because they're not smoke bombs. It's merely the corpse of firebombs, still left over after all this time. A useless thing, like an apendice.
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Current smoke bombs in C-rpg...
http://www.youtube.com/watch?v=0QeOQM0GO6c&t=2m27s
HAHAHA.
I wouldn't suggest increasing the smoke quantity, it will ultimately kill fps as it's heavy on the particles resulting in a very annoying stuttering game. However, increase the stack number and perhaps introduce an AoE 0.5 second stun to nearby enemies upon impact.
Probably how it should be done: http://www.youtube.com/watch?feature=player_detailpage&v=mhB0jR6xVek#t=218s.
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Doesn't chadz have a new computer?
IDK but is it truly proven it kills fps so much on current/3y old systems?
IDK.. would be a fun little addition i think.. worth a try! It it becomes really bad we can just remove them.. Smoke would be awesome in certain cases.. Dropping a smoke bomb into cramped quarters.. or on roofs to confuse the archers camping there. Should be immediate effect though. The flashbang was one of the coolest things in CS that made it different than all the other FPS games. Why can't we steal a great idea? Medieval style?
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I would like to see a better smoke bomb, but imagine if you will a few players with nothing but smoke bombs trolling everyone.
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Even if the smokebomb actually becomes effective people will just turn particles off, and there you go, no smoke once again.
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Smokebombs should be turned again into proper firebombs, with effects similar to the al-adin staff, and a very bad throwing range and speed. As a trade-off, they should always break and their repair cost should be at least 5k.
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honestly dont care if people turn particles off.
let the lame people be lame.
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It would still be really cool effect to play with. I would keep it on just for fun gameplay.