cRPG
cRPG => Beginner's Help and Guides => Topic started by: Penitent on January 11, 2012, 07:38:24 pm
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When using a 2h weapon from horseback (example: longsword, katana) without a shield, is there a penalty to the speed or damage?
Sorry, not much experience with 2h weapons...
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23% or so.
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When using a 2h weapon from horseback (example: longsword, katana) without a shield, is there a penalty to the speed or damage?
Sorry, not much experience with 2h weapons...
I believe it's only 15% for 2hers, 23% for polearms. For some reason polearms get hit with a * .9 damage reduction after the already .85 that both 2hers and poles get.
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if (weapon_type == 'two_handed' or weapon_type == 'polearm') and (has_shield or mounted):
raw_damage *= 0.85
if weapon_type == 'polearm':
raw_damage *= 0.85
if weapon_flags & itp_two_handed:
raw_damage *= 0.9
That says polearms get a 0.85 twice and twohanders get 0.85 and then 0.9 unless I'm wrong.
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In either case it's important to note that while they may get a raw damage decrease speed bonus seems to more than make up for it.
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if (weapon_type == 'two_handed' or weapon_type == 'polearm') and (has_shield or mounted):
raw_damage *= 0.85
if weapon_type == 'polearm':
raw_damage *= 0.85
if weapon_flags & itp_two_handed:
raw_damage *= 0.9
That says polearms get a 0.85 twice and twohanders get 0.85 and then 0.9 unless I'm wrong.
k, got it clarified a bit. The last line refers to Two-handers that cannot be used with a shield. So a Longsword would only see a .85 damage modifier, not the additional .9. That code is from native where you can use the Sword of War from horseback among other things.
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Applies to the 2h Axes and shortened military scythe in cRPG then.
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Also 2h weapons use 1h animations on horse which makes them slower in my eyes (Excluding the thrust).
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Also 2h weapons use 1h animations on horse which makes them slower in my eyes (Excluding the thrust).
There's also a severe malus on speed. Roughly 25%