cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: ArchonAlarion on January 08, 2012, 07:50:05 am
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Rouncey
hit points: 95
body armor: 16
difficulty: 3
speed: 41
maneuver: 41
charge: 20
Price: 9,010
Palfrey
hit points: 85
body armor: 12
difficulty: 3
speed: 42
maneuver: 41
charge: 18
Price: 13,214
For exactly 1 more speed you get a horse that is 4000 more gold, 10 less hp, 4 less armor, and 2 less charge. I never see palfreys being used and it is obvious why.
Even if you can argue that the 1 point difference in speed is balanced by the reductions in the other stats, can you argue that the pricing makes sense? I suggest at the very least to cut the price of the palfrey in half or make it equal to the rouncey's. Playing cavalry can be expensive, so I would assume players will gladly take 1 less speed for less upkeep (along with the additional stat benefits). Just stare at the progression of the horse equipment page for a bit and you'll understand the absurdity. I don't think one can argue that the palfrey is a manouver role horse either (in the progression): the sudden drop in difficulty doesn't make sense for that and 41 manouver is standard for non-HA mounts.
*edit: Another suggestion might be to nerf the rouncey, or increase its price instead.
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Buff Palfrey for diversity!
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Buff Palfrey for diversity!
if buff palfey suffer Destrier. Maybe logic nerf Rouncey.
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It might be best to make significant changes to both horses stat-wise. If they are both kept as 3 difficulty (which they should be imo), then the the "balanced" possibilities are: redundancy (same role, same utility), economy (same role, different utility - one horse is better and priced higher), or different roles. Palfrey could be a novice HA mount, which would call for greater manouverability than it has currently.
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Give Palfrey speed 43 and everything is fine.
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Buff palfrey
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give some love to palfrey <3
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It seems a little unbalanced, yes.
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Give the Palfrey 1 more maneuver, make the riding requirement 8.
~~cRPG balance~~
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Give Palfrey speed 43 and everything is fine.
This. Make it a "mini-courser", the rouncey is actually a "mini-destrier". No more manouver cause it would go in terrain of the actual "mini-arabian" for HA which is is the Steppe Horse.
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I would suggest 44 speed because 43 is still not enough. If 43 speed, then raise hp to 90 and/or body armor to 14.
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if buff palfey suffer Destrier. Maybe logic nerf Rouncey.
Nah, let's nerf Destrier
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I would suggest 44 speed because 43 is still not enough. If 43 speed, then raise hp to 90 and/or body armor to 14.
Nah. 43 Speed is already faster than the Destrier, and it´s the fastest horse except for the Courser out there with 43 speed.43 would be pretty perfect.
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The way I see it is we have 4 low tier horses, excluding the sumpter. Atm there is no reason to use any of these except the rouncey and maybe the steppe horse.
The
Averaged out the main stats for the 4 horses go like this:
hit points: 87.5
body armor: 13
speed: 39.5
maneuver: 43.75
charge: 17
Why not have it so that 3 of the horses have a specialisation from these stats and 1 be an all-rounder. E.g. Rouncey has more HP/Armour, Steppe horse has higher maneuvre, Desert Horse has the Speed and Palfrey is an all rounder.
The Palfrey for example could have these stats as the all rounder:
Palfrey
hit points: 90
body armor: 13
speed: 40
maneuver: 42
charge: 17
Compared to the Desert Horse Speed Specialist:
Desert Horse
hit points: 85
body armor: 10
speed: 44
maneuver: 40
charge: 15
Rouncey as the tank:
Rouncey
hit points: 95
body armor: 16
speed: 38
maneuver: 40
charge: 18
The maneuverable Steppe Horse:
Steppe Horse
hit points: 85
body armor: 10
speed: 38
maneuver: 46
charge: 15
This way, each of the horses has a specialisation at lower levels and the game would see some more diversity. The prices and difficulties would have to be normalised as well.
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The way I see it is we have 4 low tier horses, excluding the sumpter. Atm there is no reason to use any of these except the rouncey and maybe the steppe horse.
The
Averaged out the main stats for the 4 horses go like this:
hit points: 87.5
body armor: 13
speed: 39.5
maneuver: 43.75
charge: 17
Why not have it so that 3 of the horses have a specialisation from these stats and 1 be an all-rounder. E.g. Rouncey has more HP/Armour, Steppe horse has higher maneuvre, Desert Horse has the Speed and Palfrey is an all rounder.
The Palfrey for example could have these stats as the all rounder:
Palfrey
hit points: 90
body armor: 13
speed: 40
maneuver: 42
charge: 17
Compared to the Desert Horse Speed Specialist:
Desert Horse
hit points: 85
body armor: 10
speed: 44
maneuver: 40
charge: 15
Rouncey as the tank:
Rouncey
hit points: 95
body armor: 16
speed: 38
maneuver: 40
charge: 18
The maneuverable Steppe Horse:
Steppe Horse
hit points: 85
body armor: 10
speed: 38
maneuver: 46
charge: 15
This way, each of the horses has a specialisation at lower levels and the game would see some more diversity. The prices and difficulties would have to be normalised as well.
the rouncey wont be a tank, because it still can't take decent damage for a tank horse. it needs more armor, more like 20.
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the rouncey wont be a tank, because it still can't take decent damage for a tank horse. it needs more armor, more like 20.
Well it cant be a proper tank because its still a low tier horse.
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I'm into this but plz dont nerf the Rouncey.
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Something as simple as slightly increasing the speed of the palfrey, with a slight reduction in price should do the trick.
43-44 speed
~10,000 gold
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I choose the palfrey for the 1 extra speed, apparently I didn't really compare the stats or I might have taken the rouncey.
I think moving the speed from 42 to 43 would work, or giving it 42 maneuver.
But honestly to stay consistent with my views, I think they should just leave it alone. That 1 extra speed makes it the fastest horse besides the courser. That's significant enough for some people to pick it over the rouncey (as I did).
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It's balanced cause the Palfrey looks hawt. Ah well, looks are probably unimportant, buff it.
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Being a peasant/villager in real life Fasader should have decent knowledge about horses and balancing mistakes like this shouldn't be possible....but then it's Failsader we're talking about.......