cRPG
cRPG => Suggestions Corner => Topic started by: snipercapt on January 06, 2012, 03:06:34 am
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Team horse bumps are the worst thing a team mate can do against you, they ruin duels and may cause you to die to an enemy you would have otherwise killed. When I heard about the "M" tw report thing, I thought for sure that it would be fore horse bumps as well, but sadly no. If it did get added it MAY finally convince heavy cav to not run headlong into the infantry mass and force them to act like actual cav instead of a Abrams tank.
Yes?
No?
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Only if you add the same option for horse damage caused by friendlies, as now it is if you hit only horse and not the rider, he cannot report it as TW. That would make it fair. :mrgreen:
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Only if you add the same option for horse damage caused by friendlies, as now it is if you hit only horse and not the rider, he cannot report it as TW. That would make it fair. :mrgreen:
I agree, that would be fair. This too!
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Makes sense to me. I saw several people repeatedly running over their own infantry just for laughs, this might sort that problem out.
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Makes sense to me. I saw several people repeatedly running over their own infantry just for laughs, this might sort that problem out.
Well, sometimes it is not about laughs, sometimes (especially on horses) we tend to lag terribly, like your horse starts sliding around, you cannot control it and just either bump all you meet or you get stuck on house/fence/tree, if you see horsemen bumping lots of people and running seemingly to weird place or whatnot, he might be having this issue.
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Oh god yes, cav better watchout!
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http://bugtracker.c-rpg.net/view.php?id=35
Therefore it should be coming in a patch soon.
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Well, sometimes it is not about laughs, sometimes (especially on horses) we tend to lag terribly, like your horse starts sliding around, you cannot control it and just either bump all you meet or you get stuck on house/fence/tree, if you see horsemen bumping lots of people and running seemingly to weird place or whatnot, he might be having this issue.
It's easy. The horse is still under your control, it just doesnt look like it. Just keep moving it as you would if the screen wasn't skipping, i.e imagine the trajectory your horse would take if it wasn't sliding around. It's not enough to have perfect surgical control of course, but more than enough to avoid running into a group of friendlies.
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easier said than done while using less manoeuvrable horses :P
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It is in already, close thread
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+1
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+1
Perfect example of how people refuse to read...
Oh yeah I can read the title of the thread (more reading is beyond my capability.
Oh yeah let me type in +1 as this is actually the only way I know how to articulate myself... :rolleyes:
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Perfect example of how people refuse to read...
Oh yeah I can read the title of the thread (more reading is beyond my capability.
Oh yeah let me type in +1 as this is actually the only way I know how to articulate myself... :rolleyes:
1+
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:lol: