Personally, too many random plain maps, and not enough custom maps, I love mustikki's maps.Too many? I barely see any :(
its even worse on siege
the same 7 or 8 maps over and over and it has been like that for atleast 6 months now. Please add some of the old, way more awesome Siege maps that used to be in the rotation 1 year ago
One map related comment:
Whoever made the "Swadian city under siege" or whatever map..
Also, villages suck, great open field maps rule.
If someone will go "lol hiding behind a shieldwall is lame and boring then wait for flags", he is a ranged elitist douchebag, who is secretly bragging about not being able to abuse roof hugging during one map out of all the typical village-roofhug maps.
And mostly, never played during the old days, when there were actual shield wall clashes that were almost oscar worthy, in a scale of epicness. Everyone had his own role, even archers, yes.
too many random plain maps
oh and the first one had invisible walls to deal with roof campers
Made some changes to the rotation, here is the current one:
It's much shorter, containing the 50 rebalanced native villages that are ready + 9 native battle maps + 11 custom maps. The only maps repeating are random plains, ruins and field by the river, they each appear 4 times in the rotation.(click to show/hide)
I wonder how often the server maps are reset, with all those maps you'd think you would see something different everyday, but it's not the case, MORE PLAINS... :evil:
(click to show/hide)
Yes, we need to get back the maps that totally screwed fps. :|
Up/down voting results goes to logs, but none looks them.This, they need to look at these votes and act accordingly. Get the scene editing alive again, by quickly putting in custom maps, and taking them out as soon as they get downvoted and keeping them in if they get upvoted. They need to filter out the shitty maps and actually do something with the good scenes the community provides.