cRPG

cRPG => cRPG Technical problems => Topic started by: Malaclypse on December 31, 2011, 02:38:05 am

Title: Too much text at round start crashes clients
Post by: Malaclypse on December 31, 2011, 02:38:05 am
We were in TS, complimenting those who killed us at round start (in NA1), and accidentally found out that too much text being sent at round start crashes clients. After that we were threatened with a kick or a ban, which I thought was silly. It wasn't our intent to crash the game, but anyhow, seems weird that out of all the things in the game, what can cause a massive client crash for many, many people is something as little as typing in chat simultaneously.
Title: Re: Too much text at round start crashes clients
Post by: Tears of Destiny on December 31, 2011, 09:26:29 am
We threatened after the second occurrence.
I understand that your intent was to have fun (and I did not mind), but after it starts crashing people in droves, two third server loss every time, we needed to make sure that we got people's attention and made them stop.

My apologies.