cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Okkam on December 30, 2011, 12:52:46 pm

Title: Sudden Suggestion about melee proficiences
Post by: Okkam on December 30, 2011, 12:52:46 pm
Simple idea - unified wpf for all melee weapons.

So, if you put 100 wpf in 1H - you'll receive same benefits with polearms or 2H weapons.
If I understand correct, this system already works with repair chance.

Just to add some flavor to the game.

I'm interested in your opinions. How this can ruin something or how someone can aboose this.
Title: Re: Sudden Suggestion about melee proficiences
Post by: Brutal on December 30, 2011, 01:38:10 pm
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Title: Re: Sudden Suggestion about melee proficiences
Post by: Paul on December 30, 2011, 01:47:14 pm
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Title: Re: Sudden Suggestion about melee proficiences
Post by: Tears of Destiny on December 30, 2011, 06:55:50 pm
Just to add some flavor to the game.

And by flavor you mean destroy character diversity?

This reminds me of when DX2 decided to unify ammunition... It was terrible...
Title: Re: Sudden Suggestion about melee proficiences
Post by: Tot. on December 30, 2011, 06:57:05 pm
 :shock:
Title: Re: Sudden Suggestion about melee proficiences
Post by: FRANK_THE_TANK on January 01, 2012, 12:51:12 am
I would prefer if half swording stayed with its main wpf, ie 2h.
Title: Re: Sudden Suggestion about melee proficiences
Post by: Tydeus on January 01, 2012, 01:13:28 am
As much as I like the idea, it nearly kills off the "rpg" part of "c-RPG". Still, I'm for it, regardless. Anything to allow me to change weapon types when I get bored of one weapon.