cRPG

cRPG => Suggestions Corner => Topic started by: Pandor_Archer on December 20, 2011, 03:06:18 pm

Title: Siedge spawn
Post by: Pandor_Archer on December 20, 2011, 03:06:18 pm
i sugest to make 1-3 fixed siedge spawn , coz if u atacker there a big chanse that enemy will spawn behind you , if u a defender u have chanse to spawn near 5 enemys around u ) , as archer playing in atacker side is pretty suck when u shoting from wall and some 1 spawn behind u and backstab...(
Title: Re: Siedge spawn
Post by: Lactating Vegetables on December 20, 2011, 03:07:01 pm
what?

don't really understand that
Title: Re: Siedge spawn
Post by: Mala on December 20, 2011, 03:33:13 pm
He/she/it wants specific spawnpoints for the defenders, because it is annoying if someone pops out of nothing behind you.

Actually the spawns are fixed, but there are a bit more than three, and after a while you know some of the more dangerous spawn spots.
If it would be only a few spots, then it would lead to spawncamping which is quite effective to keep the defender numbers low.
Title: Re: Siedge spawn
Post by: Pandor_Archer on December 20, 2011, 03:57:30 pm
He/she/it wants specific spawnpoints for the defenders, because it is annoying if someone pops out of nothing behind you.

Actually the spawns are fixed, but there are a bit more than three, and after a while you know some of the more dangerous spawn spots.
If it would be only a few spots, then it would lead to spawncamping which is quite effective to keep the defender numbers low.
it wont hapend if spawns will be more far away than flag
Title: Re: Siedge spawn
Post by: zagibu on December 20, 2011, 06:37:04 pm
Feel free to edit the spawn script. It is quite complex. The previous sentence was a blatant understatement. The previous sentence was a blatant understatement...
Title: Re: Siedge spawn
Post by: gazda on December 20, 2011, 07:37:20 pm
this would be better

http://www.change.org/petitions/chadz-unban-panos

P
anos needs your help!
It's xmas time, be a human being and help poor Greek!

Ty!