cRPG

Off Topic => General Off Topic => Topic started by: Christo on December 12, 2011, 11:48:15 pm

Title: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Christo on December 12, 2011, 11:48:15 pm
http://www.youtube.com/watch?v=08ErrjBwg9E&feature=youtu.be&hd=1 (http://www.youtube.com/watch?v=08ErrjBwg9E&feature=youtu.be&hd=1)

Discuss.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Kato on December 12, 2011, 11:59:16 pm
They worked on this trailer for 2 moths.  :lol: ,but still better than trailers from talewords.
Animation from free cam still look weird, from first person view it will be probably a lot better.
Possibility of cutting off some body parts is awesome.
I missed footage from proper fighting in 1st person.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Christo on December 13, 2011, 12:00:22 am
Well there are videos of 1st person combat.
http://www.youtube.com/watch?v=EjcVLn444Bw (http://www.youtube.com/watch?v=EjcVLn444Bw)

But this is really alphabetaish-footage if I'm right.

I wonder how this'll play out. I might even get it.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Jacko on December 13, 2011, 12:00:45 am
Looks kind of good. A bit arcady but still, looks nice. Probably worth checking out.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Kafein on December 13, 2011, 12:49:57 am
Haha, the amount of blood is ridiculous  :lol:


I guess they thought moar blood makes the game better... In a very '2000s style.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Bobthehero on December 13, 2011, 12:59:33 am
There is a free mod made by the guys who are making this game, in source for HL2, was pretty fun.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Mala on December 13, 2011, 03:15:50 am
Too many tincans.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Tot. on December 13, 2011, 04:05:09 am
What the is wrong with movement in this? This doesnt look good, mostly due to fully armored knights sliding back and forth. Also why FPS?
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: DarkFox on December 13, 2011, 06:01:17 am
First I thought that age of chivalry will have typical boring gameplay. But now(after trying the mod and watching video) I am sure that it will have even better melee system then M&B has right now. Dont be biased.
 
 ''I can assure you we have played mount and blade and I agree with you that it represents the best quality melee combat currently available in an online experience. But we believe it can be better, and that is why we're making this game.

TeamChivalry''
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Darkkarma on December 13, 2011, 06:07:46 am
It's going to be a very fun game. Im a big time age of chivalry player and as such, i've been looking forward to this project since it was announced several years back.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Tzar on December 13, 2011, 07:08:53 am
Ive been waiting for sooooo fuckin long for em to finish their game...  :rolleyes:

AoC sure was bloody an i think i played it about as much time as i have cRPG
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Anwyl on December 13, 2011, 07:37:46 am
Interesting, I enjoyed AoC thoroughly. The combat was not nearly as fun as M&B, but I hope to see a big improvement for a stand alone game.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: B3RS3RK on December 13, 2011, 07:42:15 am
Ye, AoC Combat was crap, animations sucked and everybody moved like they were sliding on the ground or something.

Hope it gets better in the full game.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Angantyr on December 13, 2011, 07:43:56 am
Looks very interesting.

Odd that it's mostly indie ( and console.. ) developers who have their eyes open for melee with multiple attack and block directions.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Vibe on December 13, 2011, 07:46:17 am
Looks good so far. Hoping for a third person camera though, hate playing melee games in first person.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: B3RS3RK on December 13, 2011, 07:51:48 am
Big money is made with fancy graphics, gore and brutal looking Weapons, not skill based medieval combat.That´s why.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Garond_PL on December 13, 2011, 08:08:07 am
Nice game!Medieval wars!MMO?
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Angantyr on December 13, 2011, 08:22:36 am
Big money is made with fancy graphics, gore and brutal looking Weapons, not skill based medieval combat.That´s why.
Yes, accessability for the target audience is definitely a factor.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Skysong on December 13, 2011, 08:37:55 am
Was looking good, then i saw dodge...
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Paul on December 13, 2011, 10:15:03 am
Melee looks promising.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Gnjus on December 13, 2011, 10:18:13 am
Melee looks promising.

Like you care at all......you're probably in it only if they make archery "promising".  :wink:
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Leesin on December 13, 2011, 11:10:30 am
Age of Chivalry was always an awesome mod, I remember playing it on the first ever public release and it was great and it maintained that greatness the whole way through, it wasn't perfect, but it was a diamond in the rough and did everything it could possibly do within the boundaries of the Source engine. Which is exactly why they moved engine and decided to make an independant game.

Don't be too quick to judge just by a real early piece of footage of an early version, even when this game is released these guys will patch it and improve it for a long time.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Largg on December 13, 2011, 12:56:10 pm
The real fun in AoC was the voice commands. Holy shit I loved spamming those taunts. "Is that chain mail, or are you wearing a skirt?" :lol: Or "You sure have a lot of armor on... overcompensating for something?" Hilarious.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Skysong on December 13, 2011, 04:05:09 pm
Ye, AoC Combat was crap, animations sucked and everybody moved like they were sliding on the ground or something.
AoC combat was great imo.
Company turned it into shit while trying to fix serious cheats (combo skiping/molding) but funny thing is that they couldn't fix them.
They could not handle the game engine they created at all. AoC could be a jewel but instead it became bullshit.

Tortage city was awesome btw any gamer should see it if its still there :D
GO LAD!
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Banok on December 13, 2011, 08:02:57 pm
sorry but looks like the same bad boring gameplay as Age of chiv, only much better graphics.

I'd rather play pvkii.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: bilwit on December 14, 2011, 12:40:54 am
AoC combat was great imo.
Company turned it into shit while trying to fix serious cheats (combo skiping/molding) but funny thing is that they couldn't fix them.
They could not handle the game engine they created at all. AoC could be a jewel but instead it became bullshit.

Tortage city was awesome btw any gamer should see it if its still there :D
GO LAD!

Is this guy talking about Age of Conan in an Age of Chivalry thread? lol..
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Skysong on December 14, 2011, 01:13:22 am
Is this guy talking about Age of Conan in an Age of Chivalry thread? lol..

Rofl
Too much vodka sorry  :mrgreen:
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Christo on December 14, 2011, 01:22:47 am
Rofl
Too much vodka sorry  :mrgreen:

Instantly forgiven.  :wink:
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Bobthehero on December 14, 2011, 04:49:31 am
Also why FPS?

Third person is for scrubs and noobs anyway, and the first game was in First Person.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Xant on December 14, 2011, 08:11:55 am
Unlike Paul, I don't think melee looks too promising.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Kato on December 15, 2011, 09:37:41 pm
They are very confident in their melee combat system.

Copy today post from one of devs

Quote
Re: "Weapon Block": how it works ?
by Martin » Thu Dec 15, 2011 8:46 pm
The parrying system involves directional blocking yes, you move your weapon in real time to parry your opponents and this is what we absolutely love about the system and are confident you guys will love it too; there isn't just 4 static directions, there's every possible direction, and we feel this works fantastically with the fast pace of the game. Stay tuned for the Combat Developer Blog Part 2 to see more of this in action.

Promising..
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: ManOfWar on December 15, 2011, 09:44:28 pm
They are very confident in their melee combat system.

Copy today post from one of devs

Promising..

it does sound very promising... hmmmm
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Christo on December 15, 2011, 10:18:01 pm
"The parrying system involves directional blocking yes, you move your weapon in real time to parry your opponents and this is what we absolutely love about the system and are confident you guys will love it too; there isn't just 4 static directions, there's every possible direction, and we feel this works fantastically with the fast pace of the game. Stay tuned for the Combat Developer Blog Part 2 to see more of this in action."



Win.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: cmp on December 15, 2011, 10:36:03 pm
Interesting concept, although to be honest I don't find the trailer to be very promising.
The animations look really horrible, instead of fluid movement there is some weird stutter/general feeling of something not being right.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Christo on December 15, 2011, 10:53:49 pm
Interesting concept, although to be honest I don't find the trailer to be very promising.
The animations look really horrible, instead of fluid movement there is some weird stutter/general feeling of something not being right.

Same could be said of Warband. Our animations are broken beyond belief.

I agree, as it is now it looks a bit weird. It's still in alpha testing though.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: ManOfWar on December 16, 2011, 12:49:47 am
Think of all the possibilities of mods man!

Persistant World would be amazing
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: cmp on December 16, 2011, 01:36:08 am
Same could be said of Warband. Our animations are broken beyond belief.

No. You can say many bad things about Warband, but the animations look smooth and nothing like the ones shown in the AoC trailer.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Christo on December 16, 2011, 01:38:05 am
No. You can say many bad things about Warband, but the animations look smooth and nothing like the ones shown in the AoC trailer.

Oh.

Not looks. I meant mechanics, how animations can be abused. Et cetera.

I totally agree with the stuttery-looking anims, but it's still alpha. Can be fixed.

For the curious: No, I'm not a basher of this game or fan/anything. It may look like that to you, but I'm not.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Taser on December 16, 2011, 02:51:13 am
This looks interesting. I'll have to keep an eye out for this game.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Xant on December 16, 2011, 03:12:48 am
Interesting concept, although to be honest I don't find the trailer to be very promising.
The animations look really horrible, instead of fluid movement there is some weird stutter/general feeling of something not being right.

Agreed. Just look at the trailer: they focus mainly on killing blows and all the combat seems very... yeah, stuttery. Just looks very unattractive and not too promising.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Garond_PL on December 17, 2011, 08:56:19 am
I hope you will view TPP, and that the computer I did not get out on the graphics.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Banok on December 19, 2011, 12:08:39 pm
"The parrying system involves directional blocking yes, you move your weapon in real time to parry your opponents and this is what we absolutely love about the system and are confident you guys will love it too; there isn't just 4 static directions, there's every possible direction, and we feel this works fantastically with the fast pace of the game. Stay tuned for the Combat Developer Blog Part 2 to see more of this in action."


if you watch the video tho its in fact only really 1 direction. same as old aoc, but will a little bit of wiggling. there no going to be nearly as much skill as a pvk/m&b 4 directional system.

I will give it a try, maybe i'm wrong. but y'all gona be disapointed if you believe this quote. it looks shite to me.
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: hamiler on December 19, 2011, 03:58:03 pm
Atleast there making more games like MB theres so few of them out there
Title: Re: Chivalry: Medieval Warfare Gameplay trailer.
Post by: Christo on December 19, 2011, 04:53:42 pm
if you watch the video tho its in fact only really 1 direction. same as old aoc, but will a little bit of wiggling. there no going to be nearly as much skill as a pvk/m&b 4 directional system.

I will give it a try, maybe i'm wrong. but y'all gona be disapointed if you believe this quote. it looks shite to me.

Watch the melee documentary video. I doubt that's only one direction.

I swear cRPG has eaten some people's brains or something. Nothing personal, just seeing some responses about it and it's like that.