cRPG
cRPG => Suggestions Corner => Realism Discussion => Topic started by: Kafein on December 10, 2011, 01:50:05 am
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Religion had a very important role in almost all societies during the Middle Ages. We should allow players to roleplay monks.
Like that guy (http://www.youtube.com/watch?feature=player_embedded&v=y2d2KRIUYCM#!).
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This guy is awesome.
A true samaritan. :shock:
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should add praying to the strat actions list... and whatever team has the most prayers pooled up will auto win battles, or be able to summon al_adin to smight their enemies.
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RELIGION SUX MATE, I'M GOING TO ROLEPLAY HERETICS..
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All who follow zen start with balanced weapons.
That is all.
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The power of religion is in its followers, so if you add it you must allow players to create their own religions.
Behold BANJO, the CLOWN God of Puppets!
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monk robes added next (item) patch.
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Oh noes...if they look like christians you force me on targeting all these guys instead of my favourite targets (especially alot of nice players I all love^^) -.-
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Also, clans with different religions should get extra-power in strat when waging war against heretics. Also, a special ability called "JIHAD!" should be implemented in holy wars.