cRPG
cRPG => cRPG Technical problems => Topic started by: WarLord on December 09, 2011, 11:11:13 pm
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Hey guys,
I am experiencing a strange error message since the last update:
Whenever I try to load cRPG without the option "Load Textures on Demand" my game chrashes when loading the "Setting Data" with the message "Error: Out of Video memory!". I never had this before. I didn´t change anything relating my soft or hardware :\
That wouldn´t be a problem at all, but loading textures on demand and not before makes my FPS drop dramatically when on big maps with 100 + people, so I can´t play properly in close melee.
Anyone has any idea?
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Could you turn down your specs, or play in x7?
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Instead of running in DX7 you could try to edit your My Documents\Mount&Blade Warband\rgl_config.txt and lower texture_detail.
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Well, we had less textures before.
What's your graphics card?
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Okay, so it's definitely not the graphics card.
Can you trigger the error, then paste here the contents of rgl_log.txt (in your Warband directory)? If there is no mention of the error in the log just write the exact message or make a screenshot.
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Okay, it's probably running out of process memory.
Try changing the values in your Mount&Blade Warband\Modules\cRPG\WSE\wse_settings.ini so that the memory_optimizer part looks like this:
[memory_optimizer]
;Enable the memory optimizer for systems with low memory or large mods (experimental)
enabled = 1
;Threshold (in MB) after which the optimizer will activate
threshold = 300
Does it help, or still no difference? Obviously you have to start the game via the launcher.
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Ouch. Some other stuff that you can try:
1) same as above, just lower the value from 300 to 200
2) a LAA patcher (http://www.techpowerup.com/forums/showthread.php?t=112556) (make backups, then start without the loader just to check if it helps)
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It raises the amount of memory a process can use. Read the topic I linked, if you think it could apply it's worth a try.
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We removed a lot of textures from the last patch, so that might also have been it.
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Well, the question would be if you run the final boss texture pack again.
It's not as if we readded all textures we cleaned out before :mrgreen:
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If you use repair it think it will overwrite everything in the cRPG folder that does differ from the normal files, might as well just download everything, not sure.
But you will most likely have to backup the sounds.txt, sound files that were added should not be deleted by repair.
But if in doubt you can just backup your sounds.txt and the sound folder which should be everything that MM includes.
Also the Korgoth retexture only has a single file that is not compressed like the default ones: hauberk_specular.dds
So that would only cause the problem if your are super close to your memory limit without changes.
Also i think the launcher will only modify stuff in the modules/cRPG folder so stuff like korgoth's pack won't be undone by it.
If you just wanna try a fresh install i would advice you to make a copy of your current folder first so in case the fresh install does not help you can always just overwrite everything with the backup.
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Not sure, maybe something you forgot about, not sure if file corruption can cause memory probs in this case.
Anyhow glad it's working :mrgreen: