cRPG
cRPG => Beginner's Help and Guides => Topic started by: Raskolnikov on February 16, 2011, 12:11:06 am
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Hey folks,
I know that the different types of weapons have their own sets of animations, and that these govern the reach of the weapons.
On the taleworlds forum I found the following data, but I want to know if it's still valid:
1h
Overhead = +0
Left-to-right = +0
Right-to-left = +19
Thrust = +61
2h
Overhead = +15
Left-to-right = +17
Right-to-left = +13
Thrust = +80
2h Polearms
Overhead = -15
Left-to-right = -7
Right-to-left = -2
Thrust = +19
1h Polearms
Thrust = +50
I gather that two-handers use new animations now, which would make that data inaccurate. Does anybody have the updated stats?
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Only the 2h thrust got changed which is I think about +40/+50 or so now, but nobody really measured it.
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Well, the problem usually is the difference between the model reach and the real reach, which are usually not exactly the same.
This data seems roughly accurate. With the new animations the 2h thrust lost a bit of it's reach, but not that much.
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New 2h thrust is +50 reach now.
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That's great, thanks for the info guys.