cRPG

cRPG => Suggestions Corner => Topic started by: CpTKiL on November 27, 2011, 03:41:19 am

Title: My balance suggestion
Post by: CpTKiL on November 27, 2011, 03:41:19 am
Here my idea of balance

2Hander
All weapons that has around 120+ length
-increase damage 2-8+ more
-decrease speed 2-3
-Highland Claymore-decrease 1-2 speed -add damage 1-5
All weapon shorter[expect mauls and knockdown and axe/Bardiche] than 110 with below speed 95
-increase 1-3 speed
-decrease damage 2-3
-increase pierce damage 1-5
Idea of 2 handed is that if it's too big then you would have hard time swinging which affect your speed but has higher damage. Short 2h is fast and effective but low damage.
Polearm

-thrust animation seem bit too fast and need to be slow down
-pike speed need to be decrease 3-5
-all war axe dmg 3-7 increase, speed decrease 2, add "unbalance", add more difficulty
-Double Sided Lance length should be 140+
Cavalries
-War house speed  1 or 2 speed decrease
-all light horse increase 1 or 2 speed
Thrower
-1 or 2 more ammo for all weapon expect lance
Archer
-IDK, I think it's balance
Crossbow
IDK, I think it's balance
Shield/One hand
-IDK, I think it's balance
Title: Re: My balance suggestion
Post by: FRANK_THE_TANK on November 27, 2011, 07:57:03 am
No.

Let me just repeat myself, to make my point more clearly. No.

Nice troll though.
Title: Re: My balance suggestion
Post by: CpTKiL on November 27, 2011, 11:01:41 am
All I heard is no with no explanation and calling other people a troll. Nice troll btw :wink:
Title: Re: My balance suggestion
Post by: Kafein on November 27, 2011, 11:22:48 am
Well most of it seems reasonable.

You just need to smooth things or you'll create threshold effects. For example, compare the highland claymore and the sword of war. If the changes you state take effect, the relative balance between them will not be kept at all. The claymore (117 reach) will be over buffed, and the SoW (121 reach) will be over nerfed.

Furthermore, I don't think giving throwers more ammo is a good idea. Not many people play that class, but even with limited skill it's already very effective. At least fix the ammo-resupplying-when-taking-a-weapon-on-the-ground bug first.
Title: Re: My balance suggestion
Post by: OttomanSniper on November 27, 2011, 11:36:40 am
Archery not balanced...

All scores from game, and ratios from best players. (After last patch)

Cav ratio : 40-0 , 45-2, 52-1

Two hand ratio : 30-0, 32-3, 41-1

Shield ratio : 24-0, 24-5, 32-2

Archer ratio : 10-6, 15-7, 19-6

Horse archer ratio : 7-2, 10-6, 13-0

I collect  build - ratio some times, best balance method is use this ratio.

Archery not funny, its useless build.

Edit : Ratio : 1) Average 2) Good 3) Best
Title: Re: My balance suggestion
Post by: Vibe on November 27, 2011, 11:38:30 am
gtfo
Title: Re: My balance suggestion
Post by: CpTKiL on November 27, 2011, 11:44:55 am

Archer is not suppose to be killing class but support class. I notice too many archer have very high AGI. Maybe archers need more power draw skill to kill people with in 1-2 hits.
Title: Re: My balance suggestion
Post by: OttomanSniper on November 27, 2011, 12:01:34 pm
Archer is not suppose to be killing class but support class. I notice too many archer have very high AGI. Maybe archers need more power draw skill to kill people with in 1-2 hits.

It's my build and items : (24 STR - 15 AGI)

8PD, +3 Horn Bow, +3 Bodkin Arrow, 150 wpf archery. I can kill heraldic transitional armor with 7 arrow (but they can kill me only 1 swing). I have only 17 x 2 arrow. I can kill low armor with 2 or 3 hit but all use strong armors. Tincans can run fast than me and tincans can able to walk quietly (wtf?) where is the noise of tin? Its kill laws of physics. SNEAK ATTACK TINCAN :P

Im not bad archer but not best, my ratio : Kills2343, Deaths2565 Admins can check this.
Title: Re: My balance suggestion
Post by: CpTKiL on November 27, 2011, 12:06:32 pm
It's my build and items : (24 STR - 15 AGI)

8PD, +3 Horn Bow, +3 Bodkin Arrow, 150 wpf archery. I can kill heraldic transitional armor with 7 arrow (but they can kill me only 1 swing). I have only 17 x 2 arrow. I can kill low armor with 2 or 3 hit but all use strong armors. Tincans can run fast than me and tincans can able to walk quietly (wtf?) where is the noise of tin? Its kill laws of physics. SNEAK ATTACK TINCAN :P

Im not bad archer but not best, my ratio : Kills2343, Deaths2565 Admins can check this.

that when crossbows guy come into play they are also supporting class they kill tincans :) but I guess archer is unbalance maybe make some suggestion
Title: Re: My balance suggestion
Post by: BlackMilk on November 27, 2011, 12:17:13 pm
-thrust animation seem bit too fast and need to be slow down
true
Title: Re: My balance suggestion
Post by: zagibu on November 27, 2011, 01:22:53 pm
8PD, +3 Horn Bow, +3 Bodkin Arrow, 150 wpf archery. I can kill heraldic transitional armor with 7 arrow...

Bullshit. I take 1 bodkin arrow in fully loomed milanese plate set (83 body armor) and lose 30-40% health. Did you test against team mates maybe?
Title: Re: My balance suggestion
Post by: Leshma on November 27, 2011, 02:53:27 pm
-IDK, I think I suck

I agree.

Title: Re: My balance suggestion
Post by: Leshma on November 27, 2011, 02:55:56 pm
Two hand ratio : 30-0

I'm not sure that's possible. You'll have to attach some screenshot otherwise I don't believe in it. 30-1 or 30-2 okay but 30-0 for twohander...
Title: Re: My balance suggestion
Post by: Xant on November 27, 2011, 03:18:52 pm
Why wouldn't it be possible?
Title: Re: My balance suggestion
Post by: Leshma on November 27, 2011, 03:24:11 pm
Never saw anyone with a bunch of kills (playing whole map up to 9 rounds) and clean sheet.
Title: Re: My balance suggestion
Post by: CpTKiL on November 27, 2011, 04:22:55 pm
I agree.

What did I do to you?
Title: Re: My balance suggestion
Post by: Xant on November 27, 2011, 04:26:53 pm
Never saw anyone with a bunch of kills (playing whole map up to 9 rounds) and clean sheet.

I had 27-0 like two days ago and I missed one round. Just takes some luck.
Title: Re: My balance suggestion
Post by: Kajia on November 27, 2011, 07:49:26 pm
Here my idea of balance

2Hander
All weapons that has around 120+ length
-increase damage 2-8+ more
-decrease speed 2-3
-Highland Claymore-decrease 1-2 speed -add damage 1-5
All weapon shorter[expect mauls and knockdown and axe/Bardiche] than 110 with below speed 95
-increase 1-3 speed
-decrease damage 2-3
-increase pierce damage 1-5
Idea of 2 handed is that if it's too big then you would have hard time swinging which affect your speed but has higher damage. Short 2h is fast and effective but low damage.
Polearm

-thrust animation seem bit too fast and need to be slow down
-pike speed need to be decrease 3-5
-all war axe dmg 3-7 increase, speed decrease 2, add "unbalance", add more difficulty
-Double Sided Lance length should be 140+
Cavalries
-War house speed  1 or 2 speed decrease
-all light horse increase 1 or 2 speed
Thrower
-1 or 2 more ammo for all weapon expect lance
Archer
-IDK, I think it's balance
Crossbow
IDK, I think it's balance
Shield/One hand
-IDK, I think it's balance

hm, I guess it's the right way. very long/very heavy weapons should get speed nerfed even more and get knockdown so it's fair again ... if you ask me. and spears and pikes should be only effective with thrusting, so I wouldn't nerf speed here.
Title: Re: My balance suggestion
Post by: OttomanSniper on November 27, 2011, 08:46:48 pm
I'm not sure that's possible. You'll have to attach some screenshot otherwise I don't believe in it. 30-1 or 30-2 okay but 30-0 for twohander...

It's Phyrex scores.
Title: Re: My balance suggestion
Post by: Jarlek on November 27, 2011, 11:59:40 pm
It's Phyrex scores.
So you say Phyrex is an average 2hander and all 2handers get that score? Damn, I want some of that stuff you're smoking :D
Title: Re: My balance suggestion
Post by: Son Of Odin on November 28, 2011, 12:03:39 am
So you say Phyrex is an average 2hander and all 2handers get that score? Damn, I want some of that stuff you're smoking :D

All scores from game, and ratios from best players. (After last patch)

Who said anything about average players? :P

But back to topic:
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Title: Re: My balance suggestion
Post by: Jarlek on November 28, 2011, 12:15:39 am
Who said anything about average players? :P
Sorry, I was looking at this part of his post:
Edit : Ratio : 1) Average 2) Good 3) Best
Which clearly says the first column is the "Average", the 2nd the "Good" and the 3rd the "Best". Thought he was then talking about the normal players and not the top of the top. Herpderp. Then again, WAS he talking about the average/good/best of the top players? Because if that's so, the archers should all have more kills and 0 deaths...

Anyway:
(click to show/hide)
Title: Re: My balance suggestion
Post by: Fartface on November 28, 2011, 09:56:56 am
BTW Kills arent only caused by your own doing , if your team is getting slaughtered good luck on getting an nice score.
There are more things that change ur score's for an example an very good 1h cav wil be doing better at the map ruins then at nord town.
Title: Re: My balance suggestion
Post by: Vibe on November 28, 2011, 09:58:48 am
KD =/= skill

But still...

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Title: Re: My balance suggestion
Post by: Dezilagel on November 28, 2011, 09:59:57 am
If you play like a whuzz, yes you can get insane scores quite easily. (Just run around backstab people, flee whenever someone meets you head-on etc.)

But then what's the fun in that?

Some people regularly get good scores, and Phyrex is (as we all know), one of the best 2h out there.
Title: Re: My balance suggestion
Post by: OttomanSniper on November 28, 2011, 10:02:57 am
So you say Phyrex is an average 2hander and all 2handers get that score? Damn, I want some of that stuff you're smoking :D

No, all know phyrex is best 2h on this game. I select best players for this example... and i remove all scores i will collect new scores for new patch.
Title: Re: My balance suggestion
Post by: Xant on November 28, 2011, 02:08:10 pm
Why do you "collect" them? You don't say how you're doing it and who the player is. But then again, who would expect better from you.
Title: Re: My balance suggestion
Post by: Cicero on December 01, 2011, 04:06:26 pm
my career
before i respec

Age48 [33]
Generation1
Gold62,369
Experience39,292,926+41,580,213
Level up at80,873,139
Kills19128
Deaths6386
Rank#22

now
Age48 [33]
Generation2
Gold34,322
Experience51,264,007
+29,609,132
Level up at80,873,139
Kills11689
Deaths2888
Rank#73
Title: Re: My balance suggestion
Post by: Torben on December 01, 2011, 04:32:06 pm
(click to show/hide)

just randomly tossing around your epeen : D

ya but back on topic:  nice that you are thinking about balance and all but internal balance as well as cross-class balance aint bein adressed correctly here i´d say.  pole´s for example have shorter ranged compared to 2handers cause of the grip and thats why they are balanced and quite fast.

and archer-dude:  would it be fairer that u could kill anyone with 2-3 shots from a safe distance while they have to be spot on to do damage? 
Title: Re: My balance suggestion
Post by: Zerran on December 16, 2011, 03:59:40 pm
You seem to be confused with how thrust works. The weapon speed has very little to do with how fast a thrust strikes. When you release a thrust, the hitbox on the weapon activates and the weapon will strike the first thing it comes in contact with. This is how the polearm wiggle works, turn away from the opponent, release, spin towards them and "wiggle" left and right a bit at the end. Whether the weapon has 70 speed or 100, the character still turns with the same speed, so the weapon will hit at the same time. This is also why it's basically impossible to beat a thrust in speed by using a swing if the thrust is already chambered, as the weapon starts closer to the opponent.