I've been working on my Weapons Master character too. Still not done leveling. I'm going with this build btw:
Level 30 (4 420 577 xp)
Strength: 18
Agility: 18
Skills to attributes: 2
Ironflesh: 5
Power Strike: 6
Shield: 6
Athletics: 6
Weapon Master: 6
One Handed: 100
Two Handed: 100
Polearm: 100
Thinking the extra athl is more important to stay alive than the IF. Because of the lower swing speed I want some more mobility. It's also better to use light gear because of that and because it makes the wpf penalty lower. It actually gets on par with the heavy armour, pure builds. It's really great fun, running around picking up random weapons. Makes the battlefield more dynamic and interesting. Too bad the differences in weapons aren't that big. There's such few "special role" weapons and most of them aren't really useful at all. Still fun to spawn with a pike and a dagger, piking a bit. Dropping it and fending of a guy with the dagger (in buildings, the dagger is king!), loot a random MW greatsword/Poleaxe/Pick and just do whatever the hell is needed to be done :D