cRPG
cRPG => Scene Editing => Topic started by: NuberT on February 11, 2011, 04:56:00 pm
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What about all the native castles? Is there no easy way to make them work properly on the siege servers? I mean we play them on strategus. I have no idea of map modding but I think it cant be that hard to move spawns a litte add a siege tower etc. or is there anything else which makes it impossible? 20 castles more would be f...ing awesome...
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Should be possible. But making entirely new maps is also not that much more work, as a lot of the work is balancing, and the native singleplayer castles are not really balanced for multiplayer, obviously.
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Should be possible. But making entirely new maps is also not that much more work, as a lot of the work is balancing, and the native singleplayer castles are not really balanced for multiplayer, obviously.
Hammer on the nail. Head. I don't know the whole saying. Besides, the native maps are being used for Strategus, and I'd like to keep them as special. Siege maps are extremely hard to make, as balancing them involves lots of testing, something that is not too easy to do. More siege maps are being made every week, and I'm hoping to make a few during reading week, so just needs some patience.
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Hammer on the nail. Head. I don't know the whole saying. Besides, the native maps are being used for Strategus, and I'd like to keep them as special. Siege maps are extremely hard to make, as balancing them involves lots of testing, something that is not too easy to do. More siege maps are being made every week, and I'm hoping to make a few during reading week, so just needs some patience.
well ur talking about NA servers and were not talking about them were talking about EU servers there is nothing new same maps over and over and some of them are unbalanced
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There are many non-native maps on the Pecores-Server (EU_cRPG4_Siege).