cRPG

cRPG => Suggestions Corner => Topic started by: Miley on November 06, 2011, 08:01:46 am

Title: Archery Animation
Post by: Miley on November 06, 2011, 08:01:46 am
I'd rather have the old archery animation (the Native one) than this current animation. It still feels weird to me, even after all these months.
Title: Re: Archery Animation
Post by: Miley on November 06, 2011, 08:03:51 am
You can replace the animation, but aiming is a little off since the default is the current animation. :/
Title: Re: Archery Animation
Post by: Gurnisson on November 06, 2011, 08:52:54 am
I prefer the one we have.
Title: Re: Archery Animation
Post by: sF_Guardian on November 06, 2011, 10:12:41 am
If the speed stays like the current i dont care what animation archers have.
Title: Re: Archery Animation
Post by: PanPan on November 06, 2011, 10:33:53 am
When there would be the old animation We would need to use the Overhaul mod for arrows on the back
Title: Re: Archery Animation
Post by: Bulzur on November 06, 2011, 11:48:22 am
I prefer the one we have.
Title: Re: Archery Animation
Post by: Kafein on November 06, 2011, 12:21:27 pm
If the speed remains the same, I prefer we get rid of the goblin archer syndrome we have now.
Title: Re: Archery Animation
Post by: Senni__Ti on November 06, 2011, 12:26:45 pm
i prefer the new one, old one looks a bit to rigid and pathetic in my opinion :P
Title: Re: Archery Animation
Post by: Rumblood on November 06, 2011, 05:36:33 pm
I'd rather have the old archery animation (the Native one) than this current animation. It still feels weird to me, even after all these months.

The new animation looks like you are flipping a booger off.
Title: Re: Archery Animation
Post by: Lichen on November 06, 2011, 07:07:12 pm
Native animation is actually more correct. The only thing that needs to be fixed on it is the hand swivel is wrong and needs to be turned 90 degrees. If you tried to draw a bow IRL mimicking the current animation you wouldn't be able to (unless it was a really weak bow). If the native ones seem a little 'flat' maybe have the draw go back a bit more to look more powerful.
Title: Re: Archery Animation
Post by: Joxer on November 06, 2011, 07:36:53 pm
Looks more correct? Wtf? Go shoot a bow before you make that crap up.
Title: Re: Archery Animation
Post by: Kafein on November 06, 2011, 08:24:16 pm
Looks more correct? Wtf? Go shoot a bow before you make that crap up.

Well the new ones are correct for goblins, but certainly not for humans...
Title: Re: Archery Animation
Post by: OttomanSniper on November 06, 2011, 11:05:24 pm
Current archery animation is more realistic.
Title: Re: Archery Animation
Post by: Miley on November 07, 2011, 01:03:37 am
Current animation is not realistic, and it's lame -.-
Title: Re: Archery Animation
Post by: Jarlek on November 07, 2011, 01:48:43 am
So easy to see in this thread who has shot a bow IRL and who hasn't :D
Title: Re: Archery Animation
Post by: Wookimonsta on November 07, 2011, 10:13:14 am
i vote no cause miley

also, i have actually shot a bow in real life, and that seems pretty similar to how i did it (maybe i did it wrong?)
Title: Re: Archery Animation
Post by: Okkam on November 07, 2011, 12:11:02 pm
meh, I don't like Lazarou animations. There more than enough video about archery with medieval replika's. You can compare it yourself.

Foot archery:

Longbow
http://www.youtube.com/watch?v=SOCE-vqehLM&feature=related

http://www.youtube.com/watch?v=KUnY-i9H-qU&feature=related

http://www.youtube.com/watch?v=ejiv2E6f1sA&feature=related

Turkish bow
http://www.youtube.com/watch?v=_T80CyJyBkc&feature=related


Horse archery

Hungarian bow
http://www.youtube.com/watch?v=NOpOqgotJZc&feature=related


Pics
http://www.archeryworld.co.uk/acatalog/Temp.html
http://www.ucd.ie/archery/shoot.html


And that's what we receive instead
http://www.youtube.com/watch?v=d3DGqSeGz5M


Wooki
IF you tried something only ONCE, it's definitely means that you did it WRONG.
Title: Re: Archery Animation
Post by: Wookimonsta on November 07, 2011, 05:45:06 pm
lets use these animations:
visitors can't see pics , please register or login
Title: Re: Archery Animation
Post by: Everkistus on November 08, 2011, 10:19:40 am
lets use these animations:
visitors can't see pics , please register or login

This is how it should be if they would balance ranged to a playable level.
Title: Re: Archery Animation
Post by: LordRichrich on November 09, 2011, 12:03:56 am
Aren't you meant to point the bow to the sky and bring it level as you draw the arrow?
I thought a bent back fucked your aim up
Title: Re: Archery Animation
Post by: Leshma on November 09, 2011, 12:27:41 am
This is how it should be if they would balance ranged to a playable level.

How's called that Amazon skill from DII, which gives you ability to shoot multiple arrows combined with arrows going through targets?

When they implement that, archery will be playable.