cRPG
cRPG => Suggestions Corner => Topic started by: RiPLeY_II on November 06, 2011, 01:07:33 am
-
Please fix. Right now, with the change of animations/hitboxes, 100 or more length 1h weapons hit the ground in a failed overhead on plain ground (even in descending sometimes, which is senseless), making you loose 1second of blocking and thus leaving you defenseless. That doesn't happen with longer 2h or polearm (or at least i think, correct me if I'm wrong), putting 1h in disadvantage. Think is caused by the change of "active hit" timing in the animation and is easily corrected just making it a bit shorter.
-
Pretty sure it can happen with all types. Have played all classes lately, and I'm pretty sure I've experienced that with all of them.
-
It mainly makes fighting in slopes super-gay when your overhead goes straight through an enemy and bounces on the ground
-
woo hoo the At fifteen, I had the will to learn ; at thirty, I could stand ; at forty, I had no doubts ; at fifty, I understood the heavenly Bidding ; at sixty, my ears were opened ; at seventy, I could do as my heart lusted without trespassing from the square..