cRPG
Strategus => Strategus General Discussion => Topic started by: Zorato on November 05, 2011, 09:57:12 pm
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I wasn't expecting it to be the Premier Eel Farming Simulator Facebook game.
Strategus used to be fun two iterations ago but now it is a needlessly complicated trading game with the depth of a pancake.
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I believe you don't fully appreciate the depth of this game. I just navigated a dangerous forest full of bandits after negotiating a high-stakes deal with a rival Fortune 5 Eel-Skinning company while inserting a corporate spy cell into their R&D division.
Through this, I managed to steal their latest skinning knife prototype. I sent this over to Matey in our own R&D, and his team managed to re-produce it. In five days, we just beat them to the patents.
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So you thought sitting in towns doing "Work" was better than intercepting trade caravans and pillaging on the open plains?
....?
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i liked when players could afford low-medium tier stuff instead of peasant only stuff :P
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clearly you didnt spend enough time researching up the non-lethal weapons tech tree to aquire Eelstun tech.
Eelstun aoe crowdcontrol cannons rape melees!
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i liked when players could afford low-medium tier stuff instead of peasant only stuff :P
You easily can. I was spectating a battle the other day where one of the teams had at least some selection of mail shirts and I even saw military cleavers.
I think most people are sticking to peasant gear because of the "you spawn with it, you lose it" bug (which I have yet to hear any dev acknowledge even though it's basically holding up all of strategus).
Well -- another reason is because people are taking villages when I believe chadz' official statement was that you shouldn't be taking them yet, because he had not yet decided on a population level. So we are fighting villages with a pop of 500 when actually they maybe are supposed to be closer to 150. We're equipping 800 peasants instead of 200 medium/light troops. We're spending a whole lot of time recruiting troops that probably should have been spent on goods and caravans.
So basically it's still out of whack, even from chadz' intentions.
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So you thought sitting in towns doing "Work" was better than intercepting trade caravans and pillaging on the open plains?
....?
At least then I didn't have to babysit my character over a dumb bridge.
All of these dumb "realism" changes are making Strategus intolerable. It isn't just me that is having this problem, either. I know of at least one clan that half-quit this because of these dumb changes.
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At least then I didn't have to babysit my character over a dumb bridge.
All of these dumb "realism" changes are making Strategus intolerable. It isn't just me that is having this problem, either. I know of at least one clan that half-quit this because of these dumb changes.
Im sure we will miss them...
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My biggest accomplishment in cRPG so far:
Naming goods.
(No not all of them)