- people will be able to see an estimate on how many items you are carrying,
So, I'm announcing this so I'm not fucking some traders over who happen to be in the field. Changes should happen within the next 24 hours.i hope 5 to 1 or something like this?
- Faraway goods bonus will be vastly increased (probably up to +500%),
- The formula will be changed to flatten in the end,
- items and goods will slow you down if you don't have enough men,
- people will be able to see an estimate on how many items you are carrying,
- horses will help against slowing down.
What is 'enough men' based upon? It would be silly if 1 goods = 1 troop, or the notion that the 'troops' are actually carrying around this stuff.WAGONS! And they should be destructible ingame! And work like the equipment chests! YEAH!
Let us craft/build actual wagons (x amount of goods can be stored in X type) in order to speed things up then and lower the requirement of troops.
Any word on the inventory bugs being fixed? Where even if you win, you lose what you were carrying/using at end of battle? Kinda blows if you have decent stuff on 30-50 people at end, and it gets vaporised.
That really needs to be fixed.
So has anyone felt the difference of the new changes??? What are they like?Has there even been change yet?
Has there even been change yet?
Anyone have info about how many goods each man or horse can carry?That would be nice to know. And the formula for speed impact.
facepalm, i forgot to check, grml i was so ready to QQ about this.xD Oh youuu :D
nvm lol
are you in a forest? that speed is about what I get in forests.